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[GVN] Split critical-edge on the fly, instead of postpone edge-splitting to next

iteration.
  
  This on step toward non-iterative GVN. My local hack suggests that getting rid
of iteration will speedup GVN by 30%+ on a medium sized input (2k LOC, C++).
I cannot explain why not 2x or more at this moment.

llvm-svn: 181532
This commit is contained in:
Shuxin Yang 2013-05-09 18:34:27 +00:00
parent 15d448ba0c
commit 018fd6828f

View File

@ -45,6 +45,7 @@
#include "llvm/Target/TargetLibraryInfo.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
#include <vector>
using namespace llvm;
using namespace PatternMatch;
@ -692,6 +693,7 @@ namespace {
void cleanupGlobalSets();
void verifyRemoved(const Instruction *I) const;
bool splitCriticalEdges();
BasicBlock *splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ);
unsigned replaceAllDominatedUsesWith(Value *From, Value *To,
const BasicBlockEdge &Root);
bool propagateEquality(Value *LHS, Value *RHS, const BasicBlockEdge &Root);
@ -1513,7 +1515,7 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
FullyAvailableBlocks[UnavailableBlocks[i]] = false;
SmallVector<std::pair<TerminatorInst*, unsigned>, 4> NeedToSplit;
SmallVector<BasicBlock *, 4> CriticalEdgePred;
for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB);
PI != E; ++PI) {
BasicBlock *Pred = *PI;
@ -1536,20 +1538,14 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
return false;
}
unsigned SuccNum = GetSuccessorNumber(Pred, LoadBB);
NeedToSplit.push_back(std::make_pair(Pred->getTerminator(), SuccNum));
CriticalEdgePred.push_back(Pred);
}
}
if (!NeedToSplit.empty()) {
toSplit.append(NeedToSplit.begin(), NeedToSplit.end());
return false;
}
// Decide whether PRE is profitable for this load.
unsigned NumUnavailablePreds = PredLoads.size();
assert(NumUnavailablePreds != 0 &&
"Fully available value should be eliminated above!");
"Fully available value should already be eliminated!");
// If this load is unavailable in multiple predecessors, reject it.
// FIXME: If we could restructure the CFG, we could make a common pred with
@ -1558,6 +1554,17 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
if (NumUnavailablePreds != 1)
return false;
// Split critical edges, and update the unavailable predecessors accordingly.
for (SmallVector<BasicBlock *, 4>::iterator I = CriticalEdgePred.begin(),
E = CriticalEdgePred.end(); I != E; I++) {
BasicBlock *OrigPred = *I;
BasicBlock *NewPred = splitCriticalEdges(OrigPred, LoadBB);
PredLoads.erase(OrigPred);
PredLoads[NewPred] = 0;
DEBUG(dbgs() << "Split critical edge " << OrigPred->getName() << "->"
<< LoadBB->getName() << '\n');
}
// Check if the load can safely be moved to all the unavailable predecessors.
bool CanDoPRE = true;
SmallVector<Instruction*, 8> NewInsts;
@ -1594,7 +1601,9 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
if (MD) MD->removeInstruction(I);
I->eraseFromParent();
}
return false;
// HINT:Don't revert the edge-splitting as following transformation may
// also need to split these critial edges.
return !CriticalEdgePred.empty();
}
// Okay, we can eliminate this load by inserting a reload in the predecessor
@ -2297,8 +2306,6 @@ bool GVN::runOnFunction(Function& F) {
while (ShouldContinue) {
DEBUG(dbgs() << "GVN iteration: " << Iteration << "\n");
ShouldContinue = iterateOnFunction(F);
if (splitCriticalEdges())
ShouldContinue = true;
Changed |= ShouldContinue;
++Iteration;
}
@ -2310,6 +2317,7 @@ bool GVN::runOnFunction(Function& F) {
Changed |= PREChanged;
}
}
// FIXME: Should perform GVN again after PRE does something. PRE can move
// computations into blocks where they become fully redundant. Note that
// we can't do this until PRE's critical edge splitting updates memdep.
@ -2543,6 +2551,15 @@ bool GVN::performPRE(Function &F) {
return Changed;
}
/// Split the critical edge connecting the given two blocks, and return
/// the block inserted to the critical edge.
BasicBlock *GVN::splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ) {
BasicBlock *BB = SplitCriticalEdge(Pred, Succ, this);
if (MD)
MD->invalidateCachedPredecessors();
return BB;
}
/// splitCriticalEdges - Split critical edges found during the previous
/// iteration that may enable further optimization.
bool GVN::splitCriticalEdges() {
@ -2569,9 +2586,18 @@ bool GVN::iterateOnFunction(Function &F) {
RE = RPOT.end(); RI != RE; ++RI)
Changed |= processBlock(*RI);
#else
// Save the blocks this function have before transformation begins. GVN may
// split critical edge, and hence may invalidate the RPO/DT iterator.
//
std::vector<BasicBlock *> BBVect;
BBVect.reserve(256);
for (df_iterator<DomTreeNode*> DI = df_begin(DT->getRootNode()),
DE = df_end(DT->getRootNode()); DI != DE; ++DI)
Changed |= processBlock(DI->getBlock());
BBVect.push_back(DI->getBlock());
for (std::vector<BasicBlock *>::iterator I = BBVect.begin(), E = BBVect.end();
I != E; I++)
Changed |= processBlock(*I);
#endif
return Changed;