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[GVN] Split critical-edge on the fly, instead of postpone edge-splitting to next
iteration. This on step toward non-iterative GVN. My local hack suggests that getting rid of iteration will speedup GVN by 30%+ on a medium sized input (2k LOC, C++). I cannot explain why not 2x or more at this moment. llvm-svn: 181532
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@ -45,6 +45,7 @@
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#include "llvm/Target/TargetLibraryInfo.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/SSAUpdater.h"
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#include <vector>
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using namespace llvm;
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using namespace PatternMatch;
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@ -692,6 +693,7 @@ namespace {
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void cleanupGlobalSets();
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void verifyRemoved(const Instruction *I) const;
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bool splitCriticalEdges();
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BasicBlock *splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ);
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unsigned replaceAllDominatedUsesWith(Value *From, Value *To,
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const BasicBlockEdge &Root);
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bool propagateEquality(Value *LHS, Value *RHS, const BasicBlockEdge &Root);
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@ -1513,7 +1515,7 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
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for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
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FullyAvailableBlocks[UnavailableBlocks[i]] = false;
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SmallVector<std::pair<TerminatorInst*, unsigned>, 4> NeedToSplit;
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SmallVector<BasicBlock *, 4> CriticalEdgePred;
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for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB);
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PI != E; ++PI) {
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BasicBlock *Pred = *PI;
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@ -1536,20 +1538,14 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
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return false;
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}
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unsigned SuccNum = GetSuccessorNumber(Pred, LoadBB);
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NeedToSplit.push_back(std::make_pair(Pred->getTerminator(), SuccNum));
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CriticalEdgePred.push_back(Pred);
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}
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}
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if (!NeedToSplit.empty()) {
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toSplit.append(NeedToSplit.begin(), NeedToSplit.end());
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return false;
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}
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// Decide whether PRE is profitable for this load.
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unsigned NumUnavailablePreds = PredLoads.size();
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assert(NumUnavailablePreds != 0 &&
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"Fully available value should be eliminated above!");
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"Fully available value should already be eliminated!");
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// If this load is unavailable in multiple predecessors, reject it.
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// FIXME: If we could restructure the CFG, we could make a common pred with
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@ -1558,6 +1554,17 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
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if (NumUnavailablePreds != 1)
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return false;
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// Split critical edges, and update the unavailable predecessors accordingly.
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for (SmallVector<BasicBlock *, 4>::iterator I = CriticalEdgePred.begin(),
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E = CriticalEdgePred.end(); I != E; I++) {
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BasicBlock *OrigPred = *I;
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BasicBlock *NewPred = splitCriticalEdges(OrigPred, LoadBB);
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PredLoads.erase(OrigPred);
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PredLoads[NewPred] = 0;
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DEBUG(dbgs() << "Split critical edge " << OrigPred->getName() << "->"
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<< LoadBB->getName() << '\n');
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}
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// Check if the load can safely be moved to all the unavailable predecessors.
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bool CanDoPRE = true;
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SmallVector<Instruction*, 8> NewInsts;
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@ -1594,7 +1601,9 @@ bool GVN::PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
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if (MD) MD->removeInstruction(I);
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I->eraseFromParent();
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}
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return false;
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// HINT:Don't revert the edge-splitting as following transformation may
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// also need to split these critial edges.
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return !CriticalEdgePred.empty();
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}
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// Okay, we can eliminate this load by inserting a reload in the predecessor
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@ -2297,8 +2306,6 @@ bool GVN::runOnFunction(Function& F) {
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while (ShouldContinue) {
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DEBUG(dbgs() << "GVN iteration: " << Iteration << "\n");
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ShouldContinue = iterateOnFunction(F);
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if (splitCriticalEdges())
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ShouldContinue = true;
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Changed |= ShouldContinue;
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++Iteration;
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}
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@ -2310,6 +2317,7 @@ bool GVN::runOnFunction(Function& F) {
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Changed |= PREChanged;
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}
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}
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// FIXME: Should perform GVN again after PRE does something. PRE can move
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// computations into blocks where they become fully redundant. Note that
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// we can't do this until PRE's critical edge splitting updates memdep.
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@ -2543,6 +2551,15 @@ bool GVN::performPRE(Function &F) {
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return Changed;
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}
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/// Split the critical edge connecting the given two blocks, and return
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/// the block inserted to the critical edge.
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BasicBlock *GVN::splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ) {
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BasicBlock *BB = SplitCriticalEdge(Pred, Succ, this);
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if (MD)
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MD->invalidateCachedPredecessors();
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return BB;
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}
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/// splitCriticalEdges - Split critical edges found during the previous
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/// iteration that may enable further optimization.
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bool GVN::splitCriticalEdges() {
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@ -2569,9 +2586,18 @@ bool GVN::iterateOnFunction(Function &F) {
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RE = RPOT.end(); RI != RE; ++RI)
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Changed |= processBlock(*RI);
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#else
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// Save the blocks this function have before transformation begins. GVN may
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// split critical edge, and hence may invalidate the RPO/DT iterator.
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//
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std::vector<BasicBlock *> BBVect;
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BBVect.reserve(256);
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for (df_iterator<DomTreeNode*> DI = df_begin(DT->getRootNode()),
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DE = df_end(DT->getRootNode()); DI != DE; ++DI)
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Changed |= processBlock(DI->getBlock());
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BBVect.push_back(DI->getBlock());
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for (std::vector<BasicBlock *>::iterator I = BBVect.begin(), E = BBVect.end();
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I != E; I++)
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Changed |= processBlock(*I);
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#endif
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return Changed;
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