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[WebAssembly] Support combining GEP and FrameIndex offsets in memory operand offset field
Previously we only supported putting the FI into memory operand offset fields if there was nothing there already. Now combine them. Differential Revision: http://reviews.llvm.org/D15941 llvm-svn: 257084
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@ -61,17 +61,23 @@ void WebAssemblyRegisterInfo::eliminateFrameIndex(
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MachineFunction &MF = *MBB.getParent();
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int FrameIndex = MI.getOperand(FIOperandNum).getIndex();
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const MachineFrameInfo& MFI = *MF.getFrameInfo();
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int FrameOffset = MFI.getStackSize() + MFI.getObjectOffset(FrameIndex);
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int64_t FrameOffset = MFI.getStackSize() + MFI.getObjectOffset(FrameIndex);
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if (MI.mayLoadOrStore()) {
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// If this is a load or store, make it relative to SP and fold the frame
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// offset directly in
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assert(MI.getOperand(1).getImm() == 0 &&
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"Can't eliminate FI yet if offset is already set");
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MI.getOperand(1).setImm(FrameOffset);
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// offset directly in.
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assert(FrameOffset >= 0 && MI.getOperand(1).getImm() >= 0);
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int64_t Offset = MI.getOperand(1).getImm() + FrameOffset;
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if (static_cast<uint64_t>(Offset) > std::numeric_limits<uint32_t>::max()) {
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// If this happens the program is invalid, but better to error here than
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// generate broken code.
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report_fatal_error("Memory offset field overflow");
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}
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MI.getOperand(1).setImm(Offset);
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MI.getOperand(2).ChangeToRegister(WebAssembly::SP32, /*IsDef=*/false);
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} else {
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// Otherwise create an i32.add SP, offset and make it the operand
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// Otherwise create an i32.add SP, offset and make it the operand.
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auto &MRI = MF.getRegInfo();
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const auto *TII = MF.getSubtarget().getInstrInfo();
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@ -72,6 +72,27 @@ define void @allocarray() {
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ret void
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}
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define void @allocarray_inbounds() {
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; CHECK: i32.const [[L1:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
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; CHECK-NEXT: i32.const [[L2:.+]]=, 32
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; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
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%r = alloca [5 x i32]
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; CHECK: i32.const $push[[L3:.+]]=, 1
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; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
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%p = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 0
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store i32 1, i32* %p
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; This store should have both the GEP and the FI folded into it.
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; CHECK-NEXT: i32.store {{.*}}=, 16([[SP]]), $pop
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%p2 = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 1
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store i32 1, i32* %p2
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; CHECK: i32.const [[L7:.+]]=, 32
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; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L7]]
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; CHECK-NEXT: i32.const [[L8:.+]]=, __stack_pointer
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; CHECK-NEXT: i32.store [[SP]]=, 0([[L7]]), [[SP]]
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ret void
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}
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define void @dynamic_alloca(i32 %alloc) {
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; TODO: Support frame pointers
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;%r = alloca i32, i32 %alloc
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