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[Inliner] Discard empty COMDAT groups

COMDAT groups which have become rendered unused because of inline are
discardable if we can prove that we've made the group empty.

This fixes PR22285.

llvm-svn: 236539
This commit is contained in:
David Majnemer 2015-05-05 20:14:22 +00:00
parent cdb160f205
commit 06d0bf99d8
2 changed files with 67 additions and 12 deletions

View File

@ -625,6 +625,21 @@ bool Inliner::doFinalization(CallGraph &CG) {
/// Remove dead functions that are not included in DNR (Do Not Remove) list.
bool Inliner::removeDeadFunctions(CallGraph &CG, bool AlwaysInlineOnly) {
SmallVector<CallGraphNode*, 16> FunctionsToRemove;
SmallVector<CallGraphNode *, 16> DeadFunctionsInComdats;
SmallDenseMap<const Comdat *, int, 16> ComdatEntriesAlive;
auto RemoveCGN = [&](CallGraphNode *CGN) {
// Remove any call graph edges from the function to its callees.
CGN->removeAllCalledFunctions();
// Remove any edges from the external node to the function's call graph
// node. These edges might have been made irrelegant due to
// optimization of the program.
CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
// Removing the node for callee from the call graph and delete it.
FunctionsToRemove.push_back(CGN);
};
// Scan for all of the functions, looking for ones that should now be removed
// from the program. Insert the dead ones in the FunctionsToRemove set.
@ -651,20 +666,45 @@ bool Inliner::removeDeadFunctions(CallGraph &CG, bool AlwaysInlineOnly) {
// without also dropping the other members of the COMDAT.
// The inliner doesn't visit non-function entities which are in COMDAT
// groups so it is unsafe to do so *unless* the linkage is local.
if (!F->hasLocalLinkage() && F->hasComdat())
continue;
// Remove any call graph edges from the function to its callees.
CGN->removeAllCalledFunctions();
if (!F->hasLocalLinkage()) {
if (const Comdat *C = F->getComdat()) {
--ComdatEntriesAlive[C];
DeadFunctionsInComdats.push_back(CGN);
continue;
}
}
// Remove any edges from the external node to the function's call graph
// node. These edges might have been made irrelegant due to
// optimization of the program.
CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
// Removing the node for callee from the call graph and delete it.
FunctionsToRemove.push_back(CGN);
RemoveCGN(CGN);
}
if (!DeadFunctionsInComdats.empty()) {
// Count up all the entities in COMDAT groups
auto ComdatGroupReferenced = [&](const Comdat *C) {
auto I = ComdatEntriesAlive.find(C);
if (I != ComdatEntriesAlive.end())
++(I->getSecond());
};
for (const Function &F : CG.getModule())
if (const Comdat *C = F.getComdat())
ComdatGroupReferenced(C);
for (const GlobalVariable &GV : CG.getModule().globals())
if (const Comdat *C = GV.getComdat())
ComdatGroupReferenced(C);
for (const GlobalAlias &GA : CG.getModule().aliases())
if (const Comdat *C = GA.getComdat())
ComdatGroupReferenced(C);
for (CallGraphNode *CGN : DeadFunctionsInComdats) {
Function *F = CGN->getFunction();
const Comdat *C = F->getComdat();
int NumAlive = ComdatEntriesAlive[C];
// We can remove functions in a COMDAT group if the entire group is dead.
assert(NumAlive >= 0);
if (NumAlive > 0)
continue;
RemoveCGN(CGN);
}
}
if (FunctionsToRemove.empty())
return false;

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@ -0,0 +1,15 @@
; RUN: opt < %s -inline -S | FileCheck %s
$f1 = comdat any
; CHECK-NOT: $f1 = comdat any
define void @f2() {
call void @f1()
ret void
}
; CHECK-LABEL: define void @f2
define linkonce_odr void @f1() comdat {
ret void
}
; CHECK-NOT: define linkonce_odr void @f1() comdat