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Start implementing DSGraph::clonePartiallyInto and implement mergeInGraph

in terms of it.

Though clonePartiallyInto is not cloning partial graphs yet, this change
dramatically speeds up inlining of graphs with many scalars.  For example,
this change speeds up the BU pass on 253.perlbmk from 69s to 36s, because
it avoids iteration over the scalar map, which can get pretty large.

llvm-svn: 10951
This commit is contained in:
Chris Lattner 2004-01-22 15:30:58 +00:00
parent 5f0e00c8b2
commit 07d45564d0

View File

@ -941,7 +941,6 @@ void DSGraph::cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
New->maskNodeTypes(~BitsToClear);
OldNodeMap[Old] = New;
}
#ifndef NDEBUG
Timer::addPeakMemoryMeasurement();
#endif
@ -992,6 +991,112 @@ void DSGraph::cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
}
}
/// clonePartiallyInto - Clone the reachable subset of the specified DSGraph
/// into the current graph, for the specified function.
///
/// This differs from cloneInto in that it only clones nodes reachable from
/// globals, call nodes, the scalars specified in ValBindings, and the return
/// value of the specified function. This method merges the the cloned
/// version of the scalars and return value with the specified DSNodeHandles.
///
/// On return, OldNodeMap contains a mapping from the original nodes to the
/// newly cloned nodes, for the subset of nodes that were actually cloned.
///
/// The CloneFlags member controls various aspects of the cloning process.
///
void DSGraph::clonePartiallyInto(const DSGraph &G, Function &F,
const DSNodeHandle &RetVal,
const ScalarMapTy &ValBindings,
NodeMapTy &OldNodeMap,
unsigned CloneFlags) {
assert(OldNodeMap.empty() && "Returned OldNodeMap should be empty!");
assert(&G != this && "Cannot clone graph into itself!");
unsigned FN = Nodes.size(); // First new node...
/// FIXME: This currently clones the whole graph over, instead of doing it
/// incrementally. This could be sped up quite a bit further!
// Duplicate all of the nodes, populating the node map...
Nodes.reserve(FN+G.Nodes.size());
// Remove alloca or mod/ref bits as specified...
unsigned BitsToClear = ((CloneFlags & StripAllocaBit)? DSNode::AllocaNode : 0)
| ((CloneFlags & StripModRefBits)? (DSNode::Modified | DSNode::Read) : 0)
| ((CloneFlags & StripIncompleteBit)? DSNode::Incomplete : 0);
BitsToClear |= DSNode::DEAD; // Clear dead flag...
GlobalSetTy ClonedGlobals;
for (unsigned i = 0, e = G.Nodes.size(); i != e; ++i) {
DSNode *Old = G.Nodes[i];
DSNode *New = new DSNode(*Old, this);
New->maskNodeTypes(~BitsToClear);
OldNodeMap[Old] = New;
ClonedGlobals.insert(New->getGlobals().begin(), New->getGlobals().end());
}
#ifndef NDEBUG
Timer::addPeakMemoryMeasurement();
#endif
// Rewrite the links in the new nodes to point into the current graph now.
for (unsigned i = FN, e = Nodes.size(); i != e; ++i)
Nodes[i]->remapLinks(OldNodeMap);
// Ensure that all global nodes end up in the scalar map, as appropriate.
for (GlobalSetTy::iterator CI = ClonedGlobals.begin(),
E = ClonedGlobals.end(); CI != E; ++CI) {
const DSNodeHandle &NGH = G.ScalarMap.find(*CI)->second;
DSNodeHandle &MappedNode = OldNodeMap[NGH.getNode()];
DSNodeHandle H(MappedNode.getNode(),NGH.getOffset()+MappedNode.getOffset());
ScalarMap[*CI].mergeWith(H);
InlinedGlobals.insert(*CI);
}
// Merge the requested portion of the scalar map with the values specified.
for (ScalarMapTy::const_iterator I = ValBindings.begin(),
E = ValBindings.end(); I != E; ++I) {
ScalarMapTy::const_iterator SMI = G.ScalarMap.find(I->first);
assert(SMI != G.ScalarMap.end() && "Cannot map non-existant scalar!");
DSNodeHandle &MappedNode = OldNodeMap[SMI->second.getNode()];
DSNodeHandle H(MappedNode.getNode(),
SMI->second.getOffset()+MappedNode.getOffset());
H.mergeWith(I->second);
}
// Map the return node pointer over.
if (RetVal.getNode()) {
const DSNodeHandle &Ret = G.getReturnNodeFor(F);
DSNodeHandle &MappedRet = OldNodeMap[Ret.getNode()];
DSNodeHandle H(MappedRet.getNode(),
MappedRet.getOffset()+Ret.getOffset());
H.mergeWith(RetVal);
}
// If requested, copy the calls or aux-calls lists.
if (!(CloneFlags & DontCloneCallNodes)) {
// Copy the function calls list...
unsigned FC = FunctionCalls.size(); // FirstCall
FunctionCalls.reserve(FC+G.FunctionCalls.size());
for (unsigned i = 0, ei = G.FunctionCalls.size(); i != ei; ++i)
FunctionCalls.push_back(DSCallSite(G.FunctionCalls[i], OldNodeMap));
}
if (!(CloneFlags & DontCloneAuxCallNodes)) {
// Copy the auxiliary function calls list...
unsigned FC = AuxFunctionCalls.size(); // FirstCall
AuxFunctionCalls.reserve(FC+G.AuxFunctionCalls.size());
for (unsigned i = 0, ei = G.AuxFunctionCalls.size(); i != ei; ++i)
AuxFunctionCalls.push_back(DSCallSite(G.AuxFunctionCalls[i], OldNodeMap));
}
}
/// mergeInGraph - The method is used for merging graphs together. If the
/// argument graph is not *this, it makes a clone of the specified graph, then
/// merges the nodes specified in the call site with the formal arguments in the
@ -999,52 +1104,61 @@ void DSGraph::cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
///
void DSGraph::mergeInGraph(const DSCallSite &CS, Function &F,
const DSGraph &Graph, unsigned CloneFlags) {
ScalarMapTy OldValMap, *ScalarMap;
DSNodeHandle RetVal;
// If this is not a recursive call, clone the graph into this graph...
if (&Graph != this) {
// Clone the callee's graph into the current graph, keeping
// track of where scalars in the old graph _used_ to point,
// and of the new nodes matching nodes of the old graph.
NodeMapTy OldNodeMap;
// The clone call may invalidate any of the vectors in the data
// structure graph. Strip locals and don't copy the list of callers
ReturnNodesTy OldRetNodes;
cloneInto(Graph, OldValMap, OldRetNodes, OldNodeMap, CloneFlags);
ScalarMapTy ValueBindings;
// We need to map the arguments for the function to the cloned nodes old
// argument values. Do this now.
RetVal = OldRetNodes[&F];
ScalarMap = &OldValMap;
} else {
RetVal = getReturnNodeFor(F);
ScalarMap = &getScalarMap();
}
// Merge the return value with the return value of the context...
RetVal.mergeWith(CS.getRetVal());
// Resolve all of the function arguments...
Function::aiterator AI = F.abegin();
for (unsigned i = 0, e = CS.getNumPtrArgs(); i != e; ++i, ++AI) {
// Advance the argument iterator to the first pointer argument...
while (AI != F.aend() && !isPointerType(AI->getType())) {
++AI;
// Set up argument bindings
Function::aiterator AI = F.abegin();
for (unsigned i = 0, e = CS.getNumPtrArgs(); i != e; ++i, ++AI) {
// Advance the argument iterator to the first pointer argument...
while (AI != F.aend() && !isPointerType(AI->getType())) {
++AI;
#ifndef NDEBUG
if (AI == F.aend())
std::cerr << "Bad call to Function: " << F.getName() << "\n";
if (AI == F.aend())
std::cerr << "Bad call to Function: " << F.getName() << "\n";
#endif
}
if (AI == F.aend()) break;
// Add the link from the argument scalar to the provided value.
ValueBindings[AI] = CS.getPtrArg(i);
}
if (AI == F.aend()) break;
// Add the link from the argument scalar to the provided value
assert(ScalarMap->count(AI) && "Argument not in scalar map?");
DSNodeHandle &NH = (*ScalarMap)[AI];
assert(NH.getNode() && "Pointer argument without scalarmap entry?");
NH.mergeWith(CS.getPtrArg(i));
NodeMapTy OldNodeMap;
clonePartiallyInto(Graph, F, CS.getRetVal(), ValueBindings, OldNodeMap,
CloneFlags);
} else {
DSNodeHandle RetVal = getReturnNodeFor(F);
ScalarMapTy &ScalarMap = getScalarMap();
// Merge the return value with the return value of the context...
RetVal.mergeWith(CS.getRetVal());
// Resolve all of the function arguments...
Function::aiterator AI = F.abegin();
for (unsigned i = 0, e = CS.getNumPtrArgs(); i != e; ++i, ++AI) {
// Advance the argument iterator to the first pointer argument...
while (AI != F.aend() && !isPointerType(AI->getType())) {
++AI;
#ifndef NDEBUG
if (AI == F.aend())
std::cerr << "Bad call to Function: " << F.getName() << "\n";
#endif
}
if (AI == F.aend()) break;
// Add the link from the argument scalar to the provided value
assert(ScalarMap.count(AI) && "Argument not in scalar map?");
DSNodeHandle &NH = ScalarMap[AI];
assert(NH.getNode() && "Pointer argument without scalarmap entry?");
NH.mergeWith(CS.getPtrArg(i));
}
}
}
@ -1222,8 +1336,7 @@ static void removeIdenticalCalls(std::vector<DSCallSite> &Calls) {
}
}
Calls.erase(std::unique(Calls.begin(), Calls.end()),
Calls.end());
Calls.erase(std::unique(Calls.begin(), Calls.end()), Calls.end());
// Track the number of call nodes merged away...
NumCallNodesMerged += NumFns-Calls.size();
@ -1251,10 +1364,25 @@ void DSGraph::removeTriviallyDeadNodes() {
N->getLink(l*N->getPointerSize()).getNode();
}
// Likewise, forward any edges from the scalar nodes...
for (ScalarMapTy::iterator I = ScalarMap.begin(), E = ScalarMap.end();
I != E; ++I)
I->second.getNode();
// Likewise, forward any edges from the scalar nodes. While we are at it,
// clean house a bit.
for (ScalarMapTy::iterator I = ScalarMap.begin(),E = ScalarMap.end();I != E;){
// Check to see if this is a worthless node generated for non-pointer
// values, such as integers. Consider an addition of long types: A+B.
// Assuming we can track all uses of the value in this context, and it is
// NOT used as a pointer, we can delete the node. We will be able to detect
// this situation if the node pointed to ONLY has Unknown bit set in the
// node. In this case, the node is not incomplete, does not point to any
// other nodes (no mod/ref bits set), and is therefore uninteresting for
// data structure analysis. If we run across one of these, prune the scalar
// pointing to it.
//
DSNode *N = I->second.getNode();
if (N->getNodeFlags() == DSNode::UnknownNode && !isa<Argument>(I->first))
ScalarMap.erase(I++);
else
++I;
}
bool isGlobalsGraph = !GlobalsGraph;
@ -1335,11 +1463,9 @@ void DSGraph::removeTriviallyDeadNodes() {
void DSNode::markReachableNodes(hash_set<DSNode*> &ReachableNodes) {
if (this == 0) return;
assert(getForwardNode() == 0 && "Cannot mark a forwarded node!");
if (ReachableNodes.count(this)) return; // Already marked reachable
ReachableNodes.insert(this); // Is reachable now
for (unsigned i = 0, e = getSize(); i < e; i += DS::PointerSize)
getLink(i).getNode()->markReachableNodes(ReachableNodes);
if (ReachableNodes.insert(this).second) // Is newly reachable?
for (unsigned i = 0, e = getSize(); i < e; i += DS::PointerSize)
getLink(i).getNode()->markReachableNodes(ReachableNodes);
}
void DSCallSite::markReachableNodes(hash_set<DSNode*> &Nodes) {
@ -1421,30 +1547,14 @@ void DSGraph::removeDeadNodes(unsigned Flags) {
std::vector<std::pair<Value*, DSNode*> > GlobalNodes;
// Mark all nodes reachable by (non-global) scalar nodes as alive...
for (ScalarMapTy::iterator I = ScalarMap.begin(), E = ScalarMap.end(); I !=E;)
for (ScalarMapTy::iterator I = ScalarMap.begin(), E = ScalarMap.end(); I != E;
++I)
if (isa<GlobalValue>(I->first)) { // Keep track of global nodes
assert(I->second.getNode() && "Null global node?");
assert(I->second.getNode()->isGlobalNode() && "Should be a global node!");
GlobalNodes.push_back(std::make_pair(I->first, I->second.getNode()));
++I;
} else {
// Check to see if this is a worthless node generated for non-pointer
// values, such as integers. Consider an addition of long types: A+B.
// Assuming we can track all uses of the value in this context, and it is
// NOT used as a pointer, we can delete the node. We will be able to
// detect this situation if the node pointed to ONLY has Unknown bit set
// in the node. In this case, the node is not incomplete, does not point
// to any other nodes (no mod/ref bits set), and is therefore
// uninteresting for data structure analysis. If we run across one of
// these, prune the scalar pointing to it.
//
DSNode *N = I->second.getNode();
if (N->getNodeFlags() == DSNode::UnknownNode && !isa<Argument>(I->first)){
ScalarMap.erase(I++);
} else {
I->second.getNode()->markReachableNodes(Alive);
++I;
}
I->second.getNode()->markReachableNodes(Alive);
}
// The return value is alive as well...