From 0a2bfdbba4f707918e5a1e9e6fe39502d5023f95 Mon Sep 17 00:00:00 2001 From: Florian Hahn Date: Sun, 6 Dec 2020 19:58:33 +0000 Subject: [PATCH] [ConstraintElimination] Bail out if system gets too big. For some inputs, the constraint system can grow quite large during solving, because it replaces complex constraints with one or more simpler constraints. This adds a cut-off to avoid compile-time explosion on problematic inputs. --- include/llvm/Analysis/ConstraintSystem.h | 3 + lib/Analysis/ConstraintSystem.cpp | 3 + .../large-system-growth.ll | 86 +++++++++++++++++++ 3 files changed, 92 insertions(+) create mode 100644 test/Transforms/ConstraintElimination/large-system-growth.ll diff --git a/include/llvm/Analysis/ConstraintSystem.h b/include/llvm/Analysis/ConstraintSystem.h index 2e55d5d4567..83c1fb4485f 100644 --- a/include/llvm/Analysis/ConstraintSystem.h +++ b/include/llvm/Analysis/ConstraintSystem.h @@ -79,6 +79,9 @@ public: bool isConditionImplied(SmallVector R); void popLastConstraint() { Constraints.pop_back(); } + + /// Returns the number of rows in the constraint system. + unsigned size() const { return Constraints.size(); } }; } // namespace llvm diff --git a/lib/Analysis/ConstraintSystem.cpp b/lib/Analysis/ConstraintSystem.cpp index f3a28347ded..1d582802f8e 100644 --- a/lib/Analysis/ConstraintSystem.cpp +++ b/lib/Analysis/ConstraintSystem.cpp @@ -84,6 +84,9 @@ bool ConstraintSystem::eliminateUsingFM() { .getZExtValue(); } NewSystem.push_back(std::move(NR)); + // Give up if the new system gets too big. + if (NewSystem.size() > 500) + return false; } } Constraints = std::move(NewSystem); diff --git a/test/Transforms/ConstraintElimination/large-system-growth.ll b/test/Transforms/ConstraintElimination/large-system-growth.ll new file mode 100644 index 00000000000..e2d603ed746 --- /dev/null +++ b/test/Transforms/ConstraintElimination/large-system-growth.ll @@ -0,0 +1,86 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt -constraint-elimination -S %s | FileCheck %s + +; The system for the function below grows quite large. Check to make sure +; we can handle that scenario. +define void @test(i64 %x, i8* %y, i8* %z, i8* %w) { +; CHECK-LABEL: @test( +; CHECK-NEXT: [[TMP22:%.*]] = getelementptr inbounds i8, i8* [[Y:%.*]], i64 [[X:%.*]] +; CHECK-NEXT: [[TMP26:%.*]] = icmp ult i8* [[TMP22]], [[Z:%.*]] +; CHECK-NEXT: br i1 [[TMP26]], label [[BB28:%.*]], label [[EARLY_EXIT:%.*]] +; CHECK: early.exit: +; CHECK-NEXT: unreachable +; CHECK: bb28: +; CHECK-NEXT: [[TMP29:%.*]] = getelementptr inbounds i8, i8* [[Y]], i64 [[X]] +; CHECK-NEXT: [[TMP30:%.*]] = icmp ult i8* [[TMP29]], [[Z]] +; CHECK-NEXT: br i1 true, label [[EARLY_EXIT]], label [[BB32:%.*]] +; CHECK: bb32: +; CHECK-NEXT: [[TMP33:%.*]] = icmp ult i8* [[TMP29]], [[Z]] +; CHECK-NEXT: br i1 true, label [[BB35:%.*]], label [[EARLY_EXIT]] +; CHECK: bb35: +; CHECK-NEXT: [[TMP36:%.*]] = icmp ult i8* [[Y]], [[Z]] +; CHECK-NEXT: br i1 true, label [[EARLY_EXIT]], label [[BB38:%.*]] +; CHECK: bb38: +; CHECK-NEXT: [[TMP41:%.*]] = icmp ult i8* [[Y]], [[Z]] +; CHECK-NEXT: br i1 true, label [[EARLY_EXIT]], label [[BB43:%.*]] +; CHECK: bb43: +; CHECK-NEXT: [[TMP47:%.*]] = getelementptr inbounds i8, i8* [[W:%.*]], i64 [[X]] +; CHECK-NEXT: [[TMP48:%.*]] = icmp ult i8* [[TMP47]], [[Y]] +; CHECK-NEXT: br i1 [[TMP48]], label [[EARLY_EXIT]], label [[BB50:%.*]] +; CHECK: bb50: +; CHECK-NEXT: [[TMP52:%.*]] = getelementptr inbounds i8, i8* [[W]], i64 [[X]] +; CHECK-NEXT: [[TMP53:%.*]] = icmp ult i8* [[TMP52]], [[Y]] +; CHECK-NEXT: br i1 true, label [[EARLY_EXIT]], label [[BB55:%.*]] +; CHECK: bb55: +; CHECK-NEXT: [[TMP57:%.*]] = icmp ult i8* [[W]], [[Y]] +; CHECK-NEXT: br i1 true, label [[BB59:%.*]], label [[EARLY_EXIT]] +; CHECK: bb59: +; CHECK-NEXT: [[TMP60:%.*]] = icmp ult i8* [[W]], [[Y]] +; CHECK-NEXT: call void @use(i1 true) +; CHECK-NEXT: ret void +; + %tmp22 = getelementptr inbounds i8, i8* %y, i64 %x + %tmp26 = icmp ult i8* %tmp22, %z + br i1 %tmp26, label %bb28, label %early.exit + +early.exit: + unreachable + +bb28: + %tmp29 = getelementptr inbounds i8, i8* %y, i64 %x + %tmp30 = icmp ult i8* %tmp29, %z + br i1 %tmp30, label %early.exit, label %bb32 + +bb32: + %tmp33 = icmp ult i8* %tmp29, %z + br i1 %tmp33, label %bb35, label %early.exit + +bb35: + %tmp36 = icmp ult i8* %y, %z + br i1 %tmp36, label %early.exit, label %bb38 + +bb38: + %tmp41 = icmp ult i8* %y, %z + br i1 %tmp41, label %early.exit, label %bb43 + +bb43: + %tmp47 = getelementptr inbounds i8, i8* %w, i64 %x + %tmp48 = icmp ult i8* %tmp47, %y + br i1 %tmp48, label %early.exit, label %bb50 + +bb50: + %tmp52 = getelementptr inbounds i8, i8* %w, i64 %x + %tmp53 = icmp ult i8* %tmp52, %y + br i1 %tmp53, label %early.exit, label %bb55 + +bb55: + %tmp57 = icmp ult i8* %w, %y + br i1 %tmp57, label %bb59, label %early.exit + +bb59: + %tmp60 = icmp ult i8* %w, %y + call void @use(i1 %tmp60) + ret void +} + +declare void @use(i1)