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Only add true dep. edges from an earlier to a later instruction.

This wasn't a problem until we started putting copies for Phi values
that produced cycles in the SchedGraph!

llvm-svn: 1254
This commit is contained in:
Vikram S. Adve 2001-11-11 01:23:27 +00:00
parent bf9791fe90
commit 0b0bd6e749
2 changed files with 40 additions and 31 deletions

View File

@ -140,10 +140,12 @@ void SchedGraphEdge::dump(int indent=0) const {
SchedGraphNode::SchedGraphNode(unsigned int _nodeId,
const Instruction* _instr,
const MachineInstr* _minstr,
int indexInBB,
const TargetMachine& target)
: nodeId(_nodeId),
instr(_instr),
minstr(_minstr),
origIndexInBB(indexInBB),
latency(0)
{
if (minstr)
@ -583,8 +585,12 @@ SchedGraph::addSSAEdge(SchedGraphNode* destNode,
const Value* defValue,
const TargetMachine& target)
{
// Add edges from all def nodes that are before destNode in the BB.
// BIGTIME FIXME:
// We could probably add non-SSA edges here too! But I'll do that later.
for (RefVec::const_iterator I=defVec.begin(), E=defVec.end(); I != E; ++I)
(void) new SchedGraphEdge((*I).first, destNode, defValue);
if ((*I).first->getOrigIndexInBB() < destNode->getOrigIndexInBB())
(void) new SchedGraphEdge((*I).first, destNode, defValue);
}
@ -765,25 +771,33 @@ SchedGraph::findDefUseInfoAtInstr(const TargetMachine& target,
void
SchedGraph::buildNodesforVMInstr(const TargetMachine& target,
const Instruction* instr,
vector<SchedGraphNode*>& memNodeVec,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap)
SchedGraph::buildNodesforBB(const TargetMachine& target,
const BasicBlock* bb,
vector<SchedGraphNode*>& memNodeVec,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap)
{
const MachineInstrInfo& mii = target.getInstrInfo();
const MachineCodeForVMInstr& mvec = instr->getMachineInstrVec();
for (unsigned i=0; i < mvec.size(); i++)
if (! mii.isDummyPhiInstr(mvec[i]->getOpCode()))
{
SchedGraphNode* node = new SchedGraphNode(getNumNodes(),
instr, mvec[i], target);
this->noteGraphNodeForInstr(mvec[i], node);
// Remember all register references and value defs
findDefUseInfoAtInstr(target, node,
memNodeVec, regToRefVecMap, valueToDefVecMap);
}
int origIndexInBB = 0;
// Build graph nodes for each VM instruction and gather def/use info.
// Do both those together in a single pass over all machine instructions.
for (BasicBlock::const_iterator II = bb->begin(); II != bb->end(); ++II)
{
const Instruction *instr = *II;
const MachineCodeForVMInstr& mvec = instr->getMachineInstrVec();
for (unsigned i=0; i < mvec.size(); i++)
if (! mii.isDummyPhiInstr(mvec[i]->getOpCode()))
{
SchedGraphNode* node = new SchedGraphNode(getNumNodes(), instr,
mvec[i], origIndexInBB++, target);
this->noteGraphNodeForInstr(mvec[i], node);
// Remember all register references and value defs
findDefUseInfoAtInstr(target, node,
memNodeVec, regToRefVecMap,valueToDefVecMap);
}
}
}
@ -818,8 +832,8 @@ SchedGraph::buildGraph(const TargetMachine& target)
RegToRefVecMap regToRefVecMap;
// Make a dummy root node. We'll add edges to the real roots later.
graphRoot = new SchedGraphNode(0, NULL, NULL, target);
graphLeaf = new SchedGraphNode(1, NULL, NULL, target);
graphRoot = new SchedGraphNode(0, NULL, NULL, -1, target);
graphLeaf = new SchedGraphNode(1, NULL, NULL, -1, target);
//----------------------------------------------------------------
// First add nodes for all the machine instructions in the basic block
@ -828,15 +842,7 @@ SchedGraph::buildGraph(const TargetMachine& target)
// Also, remember the load/store instructions to add memory deps later.
//----------------------------------------------------------------
for (BasicBlock::const_iterator II = bb->begin(); II != bb->end(); ++II)
{
const Instruction *instr = *II;
// Build graph nodes for this VM instruction and gather def/use info.
// Do these together in a single pass over all machine instructions.
buildNodesforVMInstr(target, instr,
memNodeVec, regToRefVecMap, valueToDefVecMap);
}
buildNodesforBB(target, bb, memNodeVec, regToRefVecMap, valueToDefVecMap);
//----------------------------------------------------------------
// Now add edges for the following (all are incoming edges except (4)):

View File

@ -146,6 +146,7 @@ private:
const MachineInstr* minstr;
vector<SchedGraphEdge*> inEdges;
vector<SchedGraphEdge*> outEdges;
int origIndexInBB; // original position of machine instr in BB
int latency;
public:
@ -166,6 +167,7 @@ public:
unsigned int getNumInEdges () const { return inEdges.size(); }
unsigned int getNumOutEdges () const { return outEdges.size(); }
bool isDummyNode () const { return (minstr == NULL); }
int getOrigIndexInBB() const { return origIndexInBB; }
//
// Iterators
@ -203,6 +205,7 @@ private:
/*ctor*/ SchedGraphNode (unsigned int _nodeId,
const Instruction* _instr,
const MachineInstr* _minstr,
int indexInBB,
const TargetMachine& _target);
/*dtor*/ ~SchedGraphNode ();
};
@ -303,8 +306,8 @@ private:
//
void buildGraph (const TargetMachine& target);
void buildNodesforVMInstr (const TargetMachine& target,
const Instruction* instr,
void buildNodesforBB (const TargetMachine& target,
const BasicBlock* bb,
vector<SchedGraphNode*>& memNodeVec,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap);