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Use a single location for calculating the alignments.

llvm-svn: 165547
This commit is contained in:
Bill Wendling 2012-10-09 20:55:16 +00:00
parent 93b53de78b
commit 0db96c685b

View File

@ -75,17 +75,13 @@ bool Attributes::hasAttributes(const Attributes &A) const {
/// This returns the alignment field of an attribute as a byte alignment value.
unsigned Attributes::getAlignment() const {
if (!hasAttribute(Attributes::Alignment))
return 0;
return 1U << ((Attrs.getAlignment() >> 16) - 1);
return Attrs.getAlignment();
}
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
unsigned Attributes::getStackAlignment() const {
if (!hasAttribute(Attributes::StackAlignment))
return 0;
return 1U << ((Attrs.getStackAlignment() >> 26) - 1);
return Attrs.getStackAlignment();
}
bool Attributes::isEmptyOrSingleton() const {
@ -249,8 +245,6 @@ bool Attributes::Builder::hasAlignmentAttr() const {
}
uint64_t Attributes::Builder::getAlignment() const {
if (!hasAlignmentAttr())
return 0;
return 1U <<
(((Bits & AttributesImpl::getAttrMask(Attributes::Alignment)) >> 16) - 1);
}
@ -306,11 +300,11 @@ bool AttributesImpl::hasAttributes(const Attributes &A) const {
}
uint64_t AttributesImpl::getAlignment() const {
return Bits & getAttrMask(Attributes::Alignment);
return 1U << (((Bits & getAttrMask(Attributes::Alignment)) >> 16) - 1);
}
uint64_t AttributesImpl::getStackAlignment() const {
return Bits & getAttrMask(Attributes::StackAlignment);
return 1U << (((Bits & getAttrMask(Attributes::StackAlignment)) >> 26) - 1);
}
bool AttributesImpl::isEmptyOrSingleton() const {