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improve type checking of SDNode operand count. This rejects all cases
where an incorrect number of operands is provided to an sdnode instead of just a few cases. llvm-svn: 99761
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@ -586,13 +586,6 @@ static TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
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bool SDTypeConstraint::ApplyTypeConstraint(TreePatternNode *N,
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const SDNodeInfo &NodeInfo,
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TreePattern &TP) const {
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// Check that the number of operands is sane. Negative operands -> varargs.
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if (NodeInfo.getNumOperands() >= 0) {
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if (N->getNumChildren() != (unsigned)NodeInfo.getNumOperands())
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TP.error(N->getOperator()->getName() + " node requires exactly " +
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itostr(NodeInfo.getNumOperands()) + " operands!");
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}
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unsigned ResNo = 0; // The result number being referenced.
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TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NodeInfo, ResNo);
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@ -1238,6 +1231,12 @@ bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP, bool NotRegisters) {
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if (getOperator()->isSubClassOf("SDNode")) {
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const SDNodeInfo &NI = CDP.getSDNodeInfo(getOperator());
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// Check that the number of operands is sane. Negative operands -> varargs.
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if (NI.getNumOperands() >= 0 &&
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getNumChildren() != (unsigned)NI.getNumOperands())
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TP.error(getOperator()->getName() + " node requires exactly " +
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itostr(NI.getNumOperands()) + " operands!");
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bool MadeChange = NI.ApplyTypeConstraints(this, TP);
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for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
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MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
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@ -1469,7 +1468,7 @@ TreePatternNode *TreePattern::ParseTreePattern(Init *TheInit, StringRef OpName){
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// Input argument?
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TreePatternNode *Res = new TreePatternNode(DI, 1);
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if (R->getName() == "node") {
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if (R->getName() == "node" && !OpName.empty()) {
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if (OpName.empty())
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error("'node' argument requires a name to match with operand list");
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Args.push_back(OpName);
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@ -199,6 +199,9 @@ public:
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SDNodeInfo(Record *R); // Parse the specified record.
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unsigned getNumResults() const { return NumResults; }
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/// getNumOperands - This is the number of operands required or -1 if
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/// variadic.
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int getNumOperands() const { return NumOperands; }
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Record *getRecord() const { return Def; }
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const std::string &getEnumName() const { return EnumName; }
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