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[InstCombine] move vector compare before same-shuffled ops
This is a step towards fixing PR37463: https://bugs.llvm.org/show_bug.cgi?id=37463 llvm-svn: 339875
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@ -4598,6 +4598,26 @@ static Instruction *canonicalizeICmpBool(ICmpInst &I,
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}
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}
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static Instruction *foldVectorCmp(CmpInst &Cmp,
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InstCombiner::BuilderTy &Builder) {
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// If both arguments of the cmp are shuffles that use the same mask and
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// shuffle within a single vector, move the shuffle after the cmp.
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Value *LHS = Cmp.getOperand(0), *RHS = Cmp.getOperand(1);
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Value *V1, *V2;
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Constant *M;
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if (match(LHS, m_ShuffleVector(m_Value(V1), m_Undef(), m_Constant(M))) &&
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match(RHS, m_ShuffleVector(m_Value(V2), m_Undef(), m_Specific(M))) &&
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V1->getType() == V2->getType() &&
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(LHS->hasOneUse() || RHS->hasOneUse())) {
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// cmp (shuffle V1, M), (shuffle V2, M) --> shuffle (cmp V1, V2), M
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CmpInst::Predicate P = Cmp.getPredicate();
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Value *NewCmp = isa<ICmpInst>(Cmp) ? Builder.CreateICmp(P, V1, V2)
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: Builder.CreateFCmp(P, V1, V2);
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return new ShuffleVectorInst(NewCmp, UndefValue::get(NewCmp->getType()), M);
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}
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return nullptr;
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}
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Instruction *InstCombiner::visitICmpInst(ICmpInst &I) {
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bool Changed = false;
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Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
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@ -4867,6 +4887,10 @@ Instruction *InstCombiner::visitICmpInst(ICmpInst &I) {
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return foldICmpAddOpConst(X, Cst, I.getSwappedPredicate());
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}
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if (I.getType()->isVectorTy())
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if (Instruction *Res = foldVectorCmp(I, Builder))
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return Res;
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return Changed ? &I : nullptr;
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}
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@ -5301,5 +5325,9 @@ Instruction *InstCombiner::visitFCmpInst(FCmpInst &I) {
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if (LHSExt->getSrcTy() == RHSExt->getSrcTy())
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return new FCmpInst(Pred, LHSExt->getOperand(0), RHSExt->getOperand(0));
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if (I.getType()->isVectorTy())
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if (Instruction *Res = foldVectorCmp(I, Builder))
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return Res;
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return Changed ? &I : nullptr;
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}
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@ -199,14 +199,12 @@ define <2 x i1> @PR27786(<2 x i8> %a) {
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ret <2 x i1> %cmp
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}
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; FIXME:
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; This is similar to a transform for shuffled binops: compare first, shuffle after.
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define <4 x i1> @same_shuffle_inputs_icmp(<4 x i8> %x, <4 x i8> %y) {
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; CHECK-LABEL: @same_shuffle_inputs_icmp(
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; CHECK-NEXT: [[SHUFX:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> undef, <4 x i32> <i32 3, i32 3, i32 2, i32 0>
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; CHECK-NEXT: [[SHUFY:%.*]] = shufflevector <4 x i8> [[Y:%.*]], <4 x i8> undef, <4 x i32> <i32 3, i32 3, i32 2, i32 0>
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; CHECK-NEXT: [[CMP:%.*]] = icmp sgt <4 x i8> [[SHUFX]], [[SHUFY]]
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; CHECK-NEXT: [[TMP1:%.*]] = icmp sgt <4 x i8> [[X:%.*]], [[Y:%.*]]
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; CHECK-NEXT: [[CMP:%.*]] = shufflevector <4 x i1> [[TMP1]], <4 x i1> undef, <4 x i32> <i32 3, i32 3, i32 2, i32 0>
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; CHECK-NEXT: ret <4 x i1> [[CMP]]
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;
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%shufx = shufflevector <4 x i8> %x, <4 x i8> undef, <4 x i32> < i32 3, i32 3, i32 2, i32 0 >
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@ -219,9 +217,8 @@ define <4 x i1> @same_shuffle_inputs_icmp(<4 x i8> %x, <4 x i8> %y) {
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define <5 x i1> @same_shuffle_inputs_fcmp(<4 x float> %x, <4 x float> %y) {
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; CHECK-LABEL: @same_shuffle_inputs_fcmp(
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; CHECK-NEXT: [[SHUFX:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> undef, <5 x i32> <i32 0, i32 1, i32 3, i32 2, i32 0>
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; CHECK-NEXT: [[SHUFY:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> undef, <5 x i32> <i32 0, i32 1, i32 3, i32 2, i32 0>
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; CHECK-NEXT: [[CMP:%.*]] = fcmp oeq <5 x float> [[SHUFX]], [[SHUFY]]
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; CHECK-NEXT: [[TMP1:%.*]] = fcmp oeq <4 x float> [[X:%.*]], [[Y:%.*]]
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; CHECK-NEXT: [[CMP:%.*]] = shufflevector <4 x i1> [[TMP1]], <4 x i1> undef, <5 x i32> <i32 0, i32 1, i32 3, i32 2, i32 0>
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; CHECK-NEXT: ret <5 x i1> [[CMP]]
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;
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%shufx = shufflevector <4 x float> %x, <4 x float> undef, <5 x i32> < i32 0, i32 1, i32 3, i32 2, i32 0 >
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@ -235,8 +232,8 @@ declare void @use_v4i8(<4 x i8>)
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define <4 x i1> @same_shuffle_inputs_icmp_extra_use1(<4 x i8> %x, <4 x i8> %y) {
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; CHECK-LABEL: @same_shuffle_inputs_icmp_extra_use1(
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; CHECK-NEXT: [[SHUFX:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
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; CHECK-NEXT: [[SHUFY:%.*]] = shufflevector <4 x i8> [[Y:%.*]], <4 x i8> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
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; CHECK-NEXT: [[CMP:%.*]] = icmp ugt <4 x i8> [[SHUFX]], [[SHUFY]]
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; CHECK-NEXT: [[TMP1:%.*]] = icmp ugt <4 x i8> [[X]], [[Y:%.*]]
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; CHECK-NEXT: [[CMP:%.*]] = shufflevector <4 x i1> [[TMP1]], <4 x i1> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
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; CHECK-NEXT: call void @use_v4i8(<4 x i8> [[SHUFX]])
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; CHECK-NEXT: ret <4 x i1> [[CMP]]
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;
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@ -251,9 +248,9 @@ declare void @use_v2i8(<2 x i8>)
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define <2 x i1> @same_shuffle_inputs_icmp_extra_use2(<4 x i8> %x, <4 x i8> %y) {
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; CHECK-LABEL: @same_shuffle_inputs_icmp_extra_use2(
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; CHECK-NEXT: [[SHUFX:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> undef, <2 x i32> <i32 3, i32 2>
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; CHECK-NEXT: [[SHUFY:%.*]] = shufflevector <4 x i8> [[Y:%.*]], <4 x i8> undef, <2 x i32> <i32 3, i32 2>
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; CHECK-NEXT: [[CMP:%.*]] = icmp eq <2 x i8> [[SHUFX]], [[SHUFY]]
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; CHECK-NEXT: [[TMP1:%.*]] = icmp eq <4 x i8> [[X:%.*]], [[Y]]
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; CHECK-NEXT: [[CMP:%.*]] = shufflevector <4 x i1> [[TMP1]], <4 x i1> undef, <2 x i32> <i32 3, i32 2>
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; CHECK-NEXT: call void @use_v2i8(<2 x i8> [[SHUFY]])
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; CHECK-NEXT: ret <2 x i1> [[CMP]]
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;
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