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Try to eliminate the use of the 'unwind' instruction.
llvm-svn: 139046
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@ -11,7 +11,7 @@ entry:
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cleanup144: ; preds = %entry
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%exn = landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
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cleanup
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unwind
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resume { i8*, i32 } %exn
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}
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declare i32 @__gxx_personality_v0(...)
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@ -11,6 +11,6 @@ invoke_catch.0: ; No predecessors!
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br i1 false, label %UnifiedUnwindBlock, label %UnifiedReturnBlock
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UnifiedUnwindBlock: ; preds = %invoke_catch.0
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unwind
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unreachable
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}
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@ -21,7 +21,7 @@ invoke_catch.0: ; preds = %entry
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to label %tmp.1.i.i183.noexc unwind label %terminate
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tmp.1.i.i183.noexc: ; preds = %invoke_catch.0
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unwind
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ret void
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then.0: ; preds = %tmp.3.i.noexc
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invoke void @_ZN10QByteArray6resizeEi( )
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@ -10,7 +10,7 @@ entry:
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r:
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ret i32 0
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u:
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unwind
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unreachable
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}
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define i32 @caller() {
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@ -110,12 +110,18 @@ bb106: ; preds = %invcont105, %bb61
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to label %.noexc unwind label %lpad119 ; <i8*> [#uses=1]
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lpad: ; preds = %_ZN7cObjectnwEj.exit
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%exn = landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
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cleanup
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br label %Unwind
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lpad119: ; preds = %bb106, %invcont104, %invcont103, %bb102, %bb49, %bb34, %bb12, %invcont10, %invcont9, %bb8
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%exn119 = landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
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cleanup
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unreachable
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lpad123: ; preds = %.noexc
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%exn123 = landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
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cleanup
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%tmp5 = icmp eq i8* %tmp4, null ; <i1> [#uses=1]
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br i1 %tmp5, label %Unwind, label %bb.i2
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@ -126,6 +132,8 @@ Unwind: ; preds = %bb.i2, %lpad123, %lpad
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unreachable
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}
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declare i32 @__gxx_personality_v0(...)
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declare void @_ZN8EtherBus8tokenizeEPKcRSt6vectorIdSaIdEE(i8* nocapture, i8*, i8*)
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declare i8* @_Znaj(i32)
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@ -461,7 +461,7 @@ cleanup329: ; preds = %cond_true319, %cond_true302, %cond_next293, %cond_true27
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%val = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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cleanup
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call void @_ZN8QPainterD1Ev( %struct.QPainter* %p )
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unwind
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resume { i8*, i32 } %val
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}
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declare void @_ZN6QSizeFC1Edd(%struct.QPointF*, double, double)
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@ -15,7 +15,7 @@ bb2:
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ret i32 42
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bb6:
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unwind
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ret i32 927
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}
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define i32 @test2(i32 %tmp21, i32 %tmp24, i1 %tmp34) {
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@ -26,6 +26,6 @@ bb5: ; preds = %bb4
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bb6:
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ret i32 42
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bb7:
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unwind
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ret i32 927
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}
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@ -463,7 +463,7 @@ cleanup329: ; preds = %cond_true319, %cond_true302, %cond_next293, %cond_true27
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%val329 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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cleanup
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call void @_ZN8QPainterD1Ev( %struct.QPainter* %p )
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unwind
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resume { i8*, i32 } %val329
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}
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declare void @_ZN6QSizeFC1Edd(%struct.QPointF*, double, double)
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@ -14,5 +14,9 @@ r: ; preds = %entry
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ret void
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u: ; preds = %entry
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unwind
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%val = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
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cleanup
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resume { i8*, i32 } %val
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}
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declare i32 @__gxx_personality_v0(...)
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@ -10,6 +10,6 @@ B: ; preds = %0
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call void @test( i1 %C )
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br label %X
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X: ; preds = %B, %A
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unwind
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ret void
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}
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@ -16,7 +16,7 @@ entry:
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br i1 %tmp2, label %if, label %else
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if: ; preds = %entry
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unwind
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ret i32 37
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else: ; preds = %entry
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%tmp7 = add i32 %start_arg, 1 ; <i32> [#uses=1]
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