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[WebAssemby] Support main functions with alternate signatures.

WebAssembly requires caller and callee signatures to match, so the usual
C runtime trick of calling main and having it just work regardless of
whether main is defined as '()' or '(int argc, char *argv[])' doesn't
work. Extend the FixFunctionBitcasts pass to rewrite main to use the
latter form.

llvm-svn: 320041
This commit is contained in:
Dan Gohman 2017-12-07 13:49:27 +00:00
parent 32d18a206a
commit 1518624938
2 changed files with 63 additions and 1 deletions

View File

@ -142,11 +142,41 @@ static Function *CreateWrapper(Function *F, FunctionType *Ty) {
}
bool FixFunctionBitcasts::runOnModule(Module &M) {
Function *Main = nullptr;
CallInst *CallMain = nullptr;
SmallVector<std::pair<Use *, Function *>, 0> Uses;
SmallPtrSet<Constant *, 2> ConstantBCs;
// Collect all the places that need wrappers.
for (Function &F : M) FindUses(&F, F, Uses, ConstantBCs);
for (Function &F : M) {
FindUses(&F, F, Uses, ConstantBCs);
// If we have a "main" function, and its type isn't
// "int main(int argc, char *argv[])", create an artificial call with it
// bitcasted to that type so that we generate a wrapper for it, so that
// the C runtime can call it.
if (F.getName() == "main") {
Main = &F;
LLVMContext &C = M.getContext();
Type *MainArgTys[] = {
PointerType::get(Type::getInt8PtrTy(C), 0),
Type::getInt32Ty(C)
};
FunctionType *MainTy = FunctionType::get(Type::getInt32Ty(C), MainArgTys,
/*isVarArg=*/false);
if (F.getFunctionType() != MainTy) {
Value *Args[] = {
UndefValue::get(MainArgTys[0]),
UndefValue::get(MainArgTys[1])
};
Value *Casted = ConstantExpr::getBitCast(Main,
PointerType::get(MainTy, 0));
CallMain = CallInst::Create(Casted, Args, "call_main");
Use *UseMain = &CallMain->getOperandUse(2);
Uses.push_back(std::make_pair(UseMain, &F));
}
}
}
DenseMap<std::pair<Function *, FunctionType *>, Function *> Wrappers;
@ -181,5 +211,19 @@ bool FixFunctionBitcasts::runOnModule(Module &M) {
U->set(Wrapper);
}
// If we created a wrapper for main, rename the wrapper so that it's the
// one that gets called from startup.
if (CallMain) {
Main->setName("__original_main");
Function *MainWrapper =
cast<Function>(CallMain->getCalledValue()->stripPointerCasts());
MainWrapper->setName("main");
MainWrapper->setLinkage(Main->getLinkage());
MainWrapper->setVisibility(Main->getVisibility());
Main->setLinkage(Function::PrivateLinkage);
Main->setVisibility(Function::DefaultVisibility);
delete CallMain;
}
return true;
}

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@ -0,0 +1,18 @@
; RUN: llc < %s -asm-verbose=false | FileCheck %s
; Test main functions with alternate signatures.
target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
target triple = "wasm32-unknown-unknown-wasm"
define void @main() {
ret void
}
; CHECK-LABEL: .L__original_main:
; CHECK-NEXT: end_function
; CHECK-LABEL: main:
; CHECK-NEXT: .param i32, i32
; CHECK-NEXT: .result i32
; CHECK: call .L__original_main@FUNCTION