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Add some methods
llvm-svn: 25741
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@ -262,6 +262,19 @@ public:
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// getSrcValue - construct a node to track a Value* through the backend
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SDOperand getSrcValue(const Value* I, int offset = 0);
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/// UpdateNodeOperands - *Mutate* the specified node in-place to have the
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/// specified operands. If the resultant node already exists in the DAG,
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/// this does not modify the specified node, instead it returns the node that
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/// already exists. If the resultant node does not exist in the DAG, the
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/// input node is returned. As a degenerate case, if you specify the same
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/// input operands as the node already has, the input node is returned.
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SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op);
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SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2);
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SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
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SDOperand Op3);
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SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
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SDOperand Op3, SDOperand Op4);
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SDOperand UpdateNodeOperands(SDOperand N, const std::vector<SDOperand> &Op);
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/// SelectNodeTo - These are used for target selectors to *mutate* the
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/// specified node to have the specified return type, Target opcode, and
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@ -551,6 +564,10 @@ public:
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private:
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void RemoveNodeFromCSEMaps(SDNode *N);
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SDNode *AddNonLeafNodeToCSEMaps(SDNode *N);
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SDNode **FindModifiedNodeSlot(SDNode *N, SDOperand Op);
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SDNode **FindModifiedNodeSlot(SDNode *N, SDOperand Op1, SDOperand Op2);
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SDNode **FindModifiedNodeSlot(SDNode *N, const std::vector<SDOperand> &Ops);
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void DestroyDeadNode(SDNode *N);
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void DeleteNodeNotInCSEMaps(SDNode *N);
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void setNodeValueTypes(SDNode *N, std::vector<MVT::ValueType> &RetVals);
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