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[cleanup] Run clang-format over these routines to remove formatting

differences from subsequent diffs, and ease review. Going to be
performing some major surgery to simplify this stuff.

llvm-svn: 204908
This commit is contained in:
Chandler Carruth 2014-03-27 09:56:23 +00:00
parent ea044b55f6
commit 179b6d46c2

View File

@ -23,8 +23,12 @@
#include <cstdlib>
namespace llvm {
template <typename T> struct ReferenceAdder { typedef T& result; };
template <typename T> struct ReferenceAdder<T&> { typedef T result; };
template <typename T> struct ReferenceAdder {
typedef T &result;
};
template <typename T> struct ReferenceAdder<T &> {
typedef T result;
};
class MallocAllocator {
public:
@ -35,15 +39,15 @@ public:
void *Allocate(size_t Size, size_t /*Alignment*/) { return malloc(Size); }
template <typename T>
T *Allocate() { return static_cast<T*>(malloc(sizeof(T))); }
template <typename T>
T *Allocate(size_t Num) {
return static_cast<T*>(malloc(sizeof(T)*Num));
template <typename T> T *Allocate() {
return static_cast<T *>(malloc(sizeof(T)));
}
void Deallocate(const void *Ptr) { free(const_cast<void*>(Ptr)); }
template <typename T> T *Allocate(size_t Num) {
return static_cast<T *>(malloc(sizeof(T) * Num));
}
void Deallocate(const void *Ptr) { free(const_cast<void *>(Ptr)); }
void PrintStats() const {}
};
@ -77,7 +81,7 @@ class MallocSlabAllocator : public SlabAllocator {
MallocAllocator Allocator;
public:
MallocSlabAllocator() : Allocator() { }
MallocSlabAllocator() : Allocator() {}
virtual ~MallocSlabAllocator();
MemSlab *Allocate(size_t Size) override;
void Deallocate(MemSlab *Slab) override;
@ -141,7 +145,8 @@ class BumpPtrAllocator {
/// \brief Deallocate all memory slabs after and including this one.
void DeallocateSlabs(MemSlab *Slab);
template<typename T> friend class SpecificBumpPtrAllocator;
template <typename T> friend class SpecificBumpPtrAllocator;
public:
BumpPtrAllocator(size_t size = 4096, size_t threshold = 4096);
BumpPtrAllocator(size_t size, size_t threshold, SlabAllocator &allocator);
@ -155,24 +160,21 @@ public:
void *Allocate(size_t Size, size_t Alignment);
/// \brief Allocate space for one object without constructing it.
template <typename T>
T *Allocate() {
return static_cast<T*>(Allocate(sizeof(T),AlignOf<T>::Alignment));
template <typename T> T *Allocate() {
return static_cast<T *>(Allocate(sizeof(T), AlignOf<T>::Alignment));
}
/// \brief Allocate space for an array of objects without constructing them.
template <typename T>
T *Allocate(size_t Num) {
return static_cast<T*>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
template <typename T> T *Allocate(size_t Num) {
return static_cast<T *>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
}
/// \brief Allocate space for an array of objects with the specified alignment
/// and without constructing them.
template <typename T>
T *Allocate(size_t Num, size_t Alignment) {
template <typename T> T *Allocate(size_t Num, size_t Alignment) {
// Round EltSize up to the specified alignment.
size_t EltSize = (sizeof(T)+Alignment-1)&(-Alignment);
return static_cast<T*>(Allocate(Num * EltSize, Alignment));
size_t EltSize = (sizeof(T) + Alignment - 1) & (-Alignment);
return static_cast<T *>(Allocate(Num * EltSize, Alignment));
}
void Deallocate(const void * /*Ptr*/) {}
@ -190,9 +192,9 @@ public:
///
/// This allows calling the destructor in DestroyAll() and when the allocator is
/// destroyed.
template <typename T>
class SpecificBumpPtrAllocator {
template <typename T> class SpecificBumpPtrAllocator {
BumpPtrAllocator Allocator;
public:
SpecificBumpPtrAllocator(size_t size = 4096, size_t threshold = 4096)
: Allocator(size, threshold) {}
@ -200,9 +202,7 @@ public:
SlabAllocator &allocator)
: Allocator(size, threshold, allocator) {}
~SpecificBumpPtrAllocator() {
DestroyAll();
}
~SpecificBumpPtrAllocator() { DestroyAll(); }
/// Call the destructor of each allocated object and deallocate all but the
/// current slab and reset the current pointer to the beginning of it, freeing
@ -210,12 +210,12 @@ public:
void DestroyAll() {
MemSlab *Slab = Allocator.CurSlab;
while (Slab) {
char *End = Slab == Allocator.CurSlab ? Allocator.CurPtr :
(char *)Slab + Slab->Size;
for (char *Ptr = (char*)(Slab+1); Ptr < End; Ptr += sizeof(T)) {
char *End = Slab == Allocator.CurSlab ? Allocator.CurPtr
: (char *)Slab + Slab->Size;
for (char *Ptr = (char *)(Slab + 1); Ptr < End; Ptr += sizeof(T)) {
Ptr = Allocator.AlignPtr(Ptr, alignOf<T>());
if (Ptr + sizeof(T) <= End)
reinterpret_cast<T*>(Ptr)->~T();
reinterpret_cast<T *>(Ptr)->~T();
}
Slab = Slab->NextPtr;
}
@ -223,9 +223,7 @@ public:
}
/// \brief Allocate space for an array of objects without constructing them.
T *Allocate(size_t num = 1) {
return Allocator.Allocate<T>(num);
}
T *Allocate(size_t num = 1) { return Allocator.Allocate<T>(num); }
};
} // end namespace llvm