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Do not print out lists with thousands of elements in them, that's kinda silly
llvm-svn: 9523
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031c13fd76
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@ -111,8 +111,12 @@ bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
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}
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std::cout << "Checking for crash with only these functions:";
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for (unsigned i = 0, e = Funcs.size(); i != e; ++i)
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unsigned NumPrint = Funcs.size();
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if (NumPrint > 10) NumPrint = 10;
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for (unsigned i = 0; i != NumPrint; ++i)
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std::cout << " " << Funcs[i]->getName();
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if (NumPrint < Funcs.size())
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std::cout << "... <" << Funcs.size() << " total>";
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std::cout << ": ";
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// Loop over and delete any functions which we aren't supposed to be playing
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@ -178,8 +182,12 @@ bool ReduceCrashingBlocks::TestBlocks(std::vector<BasicBlock*> &BBs) {
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}
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std::cout << "Checking for crash with only these blocks:";
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for (unsigned i = 0, e = Blocks.size(); i != e; ++i)
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unsigned NumPrint = Blocks.size();
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if (NumPrint > 10) NumPrint = 10;
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for (unsigned i = 0, e = NumPrint; i != e; ++i)
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std::cout << " " << BBs[i]->getName();
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if (NumPrint < Blocks.size())
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std::cout << "... <" << Blocks.size() << " total>";
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std::cout << ": ";
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// Loop over and delete any hack up any blocks that are not listed...
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