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For PR950:
Make integer types signless: Rename [US]Byte->Int8, [U]Short->Int16, [U]Int->Int32, [U]Long->Int64 Remove methods pertaining to sign of integer types. llvm-svn: 32775
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@ -72,12 +72,12 @@ public:
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enum TypeID {
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// PrimitiveTypes .. make sure LastPrimitiveTyID stays up to date
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VoidTyID = 0 , BoolTyID, // 0, 1: Basics...
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UByteTyID , SByteTyID, // 2, 3: 8 bit types...
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UShortTyID , ShortTyID, // 4, 5: 16 bit types...
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UIntTyID , IntTyID, // 6, 7: 32 bit types...
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ULongTyID , LongTyID, // 8, 9: 64 bit types...
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FloatTyID , DoubleTyID, // 10,11: Floating point types...
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LabelTyID , // 12 : Labels...
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Int8TyID, // 2 : 8 bit type...
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Int16TyID, // 3 : 16 bit type...
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Int32TyID, // 4 : 32 bit type...
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Int64TyID, // 5 : 64 bit type...
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FloatTyID, DoubleTyID, // 6, 7: Floating point types...
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LabelTyID, // 8 : Labels...
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// Derived types... see DerivedTypes.h file...
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// Make sure FirstDerivedTyID stays up to date!!!
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@ -160,28 +160,9 @@ public:
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/// getDescription - Return the string representation of the type...
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const std::string &getDescription() const;
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/// isSigned - Return whether an integral numeric type is signed. This is
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/// true for SByteTy, ShortTy, IntTy, LongTy. Note that this is not true for
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/// Float and Double.
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///
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bool isSigned() const {
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return ID == SByteTyID || ID == ShortTyID ||
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ID == IntTyID || ID == LongTyID;
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}
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/// isUnsigned - Return whether a numeric type is unsigned. This is not quite
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/// the complement of isSigned... nonnumeric types return false as they do
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/// with isSigned. This returns true for UByteTy, UShortTy, UIntTy, and
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/// ULongTy
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///
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bool isUnsigned() const {
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return ID == UByteTyID || ID == UShortTyID ||
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ID == UIntTyID || ID == ULongTyID;
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}
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/// isInteger - Equivalent to isSigned() || isUnsigned()
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///
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bool isInteger() const { return ID >= UByteTyID && ID <= LongTyID; }
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bool isInteger() const { return ID >= Int8TyID && ID <= Int64TyID; }
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/// isIntegral - Returns true if this is an integral type, which is either
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/// BoolTy or one of the Integer types.
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@ -246,14 +227,6 @@ public:
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unsigned getPrimitiveSize() const;
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unsigned getPrimitiveSizeInBits() const;
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/// getUnsignedVersion - If this is an integer type, return the unsigned
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/// variant of this type. For example int -> uint.
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const Type *getUnsignedVersion() const;
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/// getSignedVersion - If this is an integer type, return the signed variant
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/// of this type. For example uint -> int.
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const Type *getSignedVersion() const;
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/// getIntegralTypeMask - Return a bitmask with ones set for all of the bits
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/// that can be set by an unsigned version of this type. This is 0xFF for
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/// sbyte/ubyte, 0xFFFF for shorts, etc.
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@ -275,10 +248,8 @@ public:
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/// will be promoted to if passed through a variable argument
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/// function.
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const Type *getVAArgsPromotedType() const {
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if (ID == BoolTyID || ID == UByteTyID || ID == UShortTyID)
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return Type::UIntTy;
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else if (ID == SByteTyID || ID == ShortTyID)
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return Type::IntTy;
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if (ID == BoolTyID || ID == Int8TyID || ID == Int16TyID)
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return Type::Int32Ty;
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else if (ID == FloatTyID)
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return Type::DoubleTy;
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else
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@ -318,10 +289,8 @@ public:
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// These are the builtin types that are always available...
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//
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static Type *VoidTy , *BoolTy;
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static Type *SByteTy, *UByteTy,
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*ShortTy, *UShortTy,
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*IntTy , *UIntTy,
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*LongTy , *ULongTy;
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static Type *Int8Ty , *Int16Ty,
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*Int32Ty, *Int64Ty;
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static Type *FloatTy, *DoubleTy;
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static Type* LabelTy;
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