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Don't do all the lowering stuff for 2-wide build_vector's. Also, minor optimization for shuffle of undef.

llvm-svn: 27946
This commit is contained in:
Evan Cheng 2006-04-22 08:34:05 +00:00
parent ec33bd04fb
commit 1c33e83af5

View File

@ -2977,8 +2977,8 @@ SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
ShouldXformToMOVLP(V1.Val, PermMask.Val))
return CommuteVectorShuffle(Op, DAG);
bool V1IsSplat = isSplatVector(V1.Val);
bool V2IsSplat = isSplatVector(V2.Val);
bool V1IsSplat = isSplatVector(V1.Val) || V1.getOpcode() == ISD::UNDEF;
bool V2IsSplat = isSplatVector(V2.Val) || V2.getOpcode() == ISD::UNDEF;
if (V1IsSplat && !V2IsSplat) {
Op = CommuteVectorShuffle(Op, DAG);
V1 = Op.getOperand(0);
@ -3137,6 +3137,9 @@ SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
return Op;
unsigned NumElems = Op.getNumOperands();
if (NumElems == 2)
return SDOperand();
unsigned Half = NumElems/2;
MVT::ValueType VT = Op.getValueType();
MVT::ValueType EVT = MVT::getVectorBaseType(VT);