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Switch VAlueMap from std::map to DenseMap.
llvm-svn: 33863
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@ -171,7 +171,7 @@ namespace llvm {
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/// ValueMap - Since we emit code for the function a basic block at a time,
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/// we must remember which virtual registers hold the values for
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/// cross-basic-block values.
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std::map<const Value*, unsigned> ValueMap;
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DenseMap<const Value*, unsigned> ValueMap;
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/// StaticAllocaMap - Keep track of frame indices for fixed sized allocas in
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/// the entry block. This allows the allocas to be efficiently referenced
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@ -658,7 +658,7 @@ SDOperand SelectionDAGLowering::getValue(const Value *V) {
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return DAG.getFrameIndex(SI->second, TLI.getPointerTy());
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}
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std::map<const Value*, unsigned>::const_iterator VMI =
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DenseMap<const Value*, unsigned>::iterator VMI =
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FuncInfo.ValueMap.find(V);
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assert(VMI != FuncInfo.ValueMap.end() && "Value not in map!");
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@ -4026,7 +4026,7 @@ void SelectionDAGISel::BuildSelectionDAG(SelectionDAG &DAG, BasicBlock *LLVMBB,
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// blocks are available as virtual registers.
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for (BasicBlock::iterator I = LLVMBB->begin(), E = LLVMBB->end(); I != E;++I)
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if (!I->use_empty() && !isa<PHINode>(I)) {
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std::map<const Value*, unsigned>::iterator VMI =FuncInfo.ValueMap.find(I);
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DenseMap<const Value*, unsigned>::iterator VMI =FuncInfo.ValueMap.find(I);
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if (VMI != FuncInfo.ValueMap.end())
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UnorderedChains.push_back(
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SDL.CopyValueToVirtualRegister(I, VMI->second));
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