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[llvm-objcopy] - Fix a st_name of the first symbol table entry.

Spec says about the first symbol table entry that index 0 both designates the first entry in the table
and serves as the undefined symbol index. It should have zero value.
Hence the first symbol table entry has no name. And so has to have a st_name == 0.
(http://refspecs.linuxbase.org/elf/gabi4+/ch4.symtab.html)

Currently, we do not emit zero value for the first symbol table entry.
That happens because we add empty strings to the string builder, which
for each such case adds a zero byte:
(https://github.com/llvm-mirror/llvm/blob/master/lib/MC/StringTableBuilder.cpp#L185)
After the string optimization performed it might return non zero indexes for the
empty string requested.

The patch fixes this issue for the case above and other sections with no names.

Differential revision: https://reviews.llvm.org/D59496

llvm-svn: 356739
This commit is contained in:
George Rimar 2019-03-22 10:28:56 +00:00
parent c70312a254
commit 1e9101d9d7
2 changed files with 54 additions and 0 deletions

View File

@ -159,6 +159,13 @@ void StringTableBuilder::finalizeStringTable(bool Optimize) {
if (K == MachO)
Size = alignTo(Size, 4); // Pad to multiple of 4.
// The first byte in an ELF string table must be null, according to the ELF
// specification. In 'initSize()' we reserved the first byte to hold null for
// this purpose and here we actually add the string to allow 'getOffset()' to
// be called on an empty string.
if (K == ELF)
StringIndexMap[CachedHashStringRef("")] = 0;
}
void StringTableBuilder::clear() {

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@ -0,0 +1,47 @@
# RUN: yaml2obj %s > %t
# RUN: llvm-objcopy %t %t2
# RUN: llvm-readobj -t %t2 | FileCheck %s
## Check that all values of the null symbol are zeroes.
# CHECK: Symbols [
# CHECK-NEXT: Symbol {
# CHECK-NEXT: Name: (0)
# CHECK-NEXT: Value: 0x0
# CHECK-NEXT: Size: 0
# CHECK-NEXT: Binding: Local (0x0)
# CHECK-NEXT: Type: None (0x0)
# CHECK-NEXT: Other: 0
# CHECK-NEXT: Section: Undefined (0x0)
# CHECK-NEXT: }
## Check we emit a zero in st_name field when a symbol has no name.
# CHECK: Name: .text (0)
# CHECK-NEXT: Value: 0x0
# CHECK-NEXT: Size: 0
# CHECK-NEXT: Binding: Local (0x0)
# CHECK-NEXT: Type: Section (0x3)
# CHECK-NEXT: Other: 0
# CHECK-NEXT: Section: .text (0x1)
# CHECK-NEXT: }
!ELF
FileHeader:
Class: ELFCLASS64
Data: ELFDATA2LSB
Type: ET_EXEC
Machine: EM_X86_64
Sections:
- Name: .text
Type: SHT_PROGBITS
Flags: [ SHF_ALLOC, SHF_EXECINSTR ]
Symbols:
Local:
- Name: ""
Type: STT_SECTION
Section: .text
Global:
# We need to have a named symbol, otherwise the original
# issue that was fixed is not reproduced by this test.
- Name: foo