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More const correcting of stack coloring.

llvm-svn: 175490
This commit is contained in:
Craig Topper 2013-02-19 06:02:40 +00:00
parent a6b4d1e45a
commit 1e9dc30d4e

View File

@ -262,7 +262,7 @@ unsigned StackColoring::collectMarkers(unsigned NumSlot) {
Markers.push_back(BI);
bool IsStart = BI->getOpcode() == TargetOpcode::LIFETIME_START;
MachineOperand &MI = BI->getOperand(0);
const MachineOperand &MI = BI->getOperand(0);
unsigned Slot = MI.getIndex();
MarkersFound++;
@ -401,9 +401,9 @@ void StackColoring::calculateLiveIntervals(unsigned NumSlots) {
Finishes.resize(NumSlots);
// Create the interval for the basic blocks with lifetime markers in them.
for (SmallVector<MachineInstr*, 8>::iterator it = Markers.begin(),
for (SmallVectorImpl<MachineInstr*>::const_iterator it = Markers.begin(),
e = Markers.end(); it != e; ++it) {
MachineInstr *MI = *it;
const MachineInstr *MI = *it;
if (MI->getParent() != MBB)
continue;
@ -412,7 +412,7 @@ void StackColoring::calculateLiveIntervals(unsigned NumSlots) {
"Invalid Lifetime marker");
bool IsStart = MI->getOpcode() == TargetOpcode::LIFETIME_START;
MachineOperand &Mo = MI->getOperand(0);
const MachineOperand &Mo = MI->getOperand(0);
int Slot = Mo.getIndex();
assert(Slot >= 0 && "Invalid slot");
@ -499,7 +499,7 @@ void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
// Keep a list of *allocas* which need to be remapped.
DenseMap<const AllocaInst*, const AllocaInst*> Allocas;
for (DenseMap<int, int>::iterator it = SlotRemap.begin(),
for (DenseMap<int, int>::const_iterator it = SlotRemap.begin(),
e = SlotRemap.end(); it != e; ++it) {
const AllocaInst *From = MFI->getObjectAllocation(it->first);
const AllocaInst *To = MFI->getObjectAllocation(it->second);
@ -594,8 +594,8 @@ void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
}
void StackColoring::removeInvalidSlotRanges() {
MachineFunction::iterator BB, BBE;
MachineBasicBlock::iterator I, IE;
MachineFunction::const_iterator BB, BBE;
MachineBasicBlock::const_iterator I, IE;
for (BB = MF->begin(), BBE = MF->end(); BB != BBE; ++BB)
for (I = BB->begin(), IE = BB->end(); I != IE; ++I) {
@ -614,7 +614,7 @@ void StackColoring::removeInvalidSlotRanges() {
// Check all of the machine operands.
for (unsigned i = 0 ; i < I->getNumOperands(); ++i) {
MachineOperand &MO = I->getOperand(i);
const MachineOperand &MO = I->getOperand(i);
if (!MO.isFI())
continue;