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More const correcting of stack coloring.
llvm-svn: 175490
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@ -262,7 +262,7 @@ unsigned StackColoring::collectMarkers(unsigned NumSlot) {
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Markers.push_back(BI);
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bool IsStart = BI->getOpcode() == TargetOpcode::LIFETIME_START;
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MachineOperand &MI = BI->getOperand(0);
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const MachineOperand &MI = BI->getOperand(0);
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unsigned Slot = MI.getIndex();
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MarkersFound++;
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@ -401,9 +401,9 @@ void StackColoring::calculateLiveIntervals(unsigned NumSlots) {
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Finishes.resize(NumSlots);
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// Create the interval for the basic blocks with lifetime markers in them.
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for (SmallVector<MachineInstr*, 8>::iterator it = Markers.begin(),
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for (SmallVectorImpl<MachineInstr*>::const_iterator it = Markers.begin(),
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e = Markers.end(); it != e; ++it) {
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MachineInstr *MI = *it;
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const MachineInstr *MI = *it;
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if (MI->getParent() != MBB)
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continue;
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@ -412,7 +412,7 @@ void StackColoring::calculateLiveIntervals(unsigned NumSlots) {
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"Invalid Lifetime marker");
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bool IsStart = MI->getOpcode() == TargetOpcode::LIFETIME_START;
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MachineOperand &Mo = MI->getOperand(0);
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const MachineOperand &Mo = MI->getOperand(0);
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int Slot = Mo.getIndex();
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assert(Slot >= 0 && "Invalid slot");
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@ -499,7 +499,7 @@ void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
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// Keep a list of *allocas* which need to be remapped.
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DenseMap<const AllocaInst*, const AllocaInst*> Allocas;
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for (DenseMap<int, int>::iterator it = SlotRemap.begin(),
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for (DenseMap<int, int>::const_iterator it = SlotRemap.begin(),
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e = SlotRemap.end(); it != e; ++it) {
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const AllocaInst *From = MFI->getObjectAllocation(it->first);
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const AllocaInst *To = MFI->getObjectAllocation(it->second);
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@ -594,8 +594,8 @@ void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
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}
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void StackColoring::removeInvalidSlotRanges() {
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MachineFunction::iterator BB, BBE;
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MachineBasicBlock::iterator I, IE;
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MachineFunction::const_iterator BB, BBE;
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MachineBasicBlock::const_iterator I, IE;
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for (BB = MF->begin(), BBE = MF->end(); BB != BBE; ++BB)
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for (I = BB->begin(), IE = BB->end(); I != IE; ++I) {
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@ -614,7 +614,7 @@ void StackColoring::removeInvalidSlotRanges() {
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// Check all of the machine operands.
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for (unsigned i = 0 ; i < I->getNumOperands(); ++i) {
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MachineOperand &MO = I->getOperand(i);
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const MachineOperand &MO = I->getOperand(i);
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if (!MO.isFI())
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continue;
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