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Const correctness for BranchProbabilityInfo (NFC)
From: Mehdi Amini <mehdi.amini@apple.com> llvm-svn: 265731
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@ -40,7 +40,9 @@ class raw_ostream;
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class BranchProbabilityInfo {
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public:
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BranchProbabilityInfo() {}
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BranchProbabilityInfo(Function &F, const LoopInfo &LI) { calculate(F, LI); }
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BranchProbabilityInfo(const Function &F, const LoopInfo &LI) {
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calculate(F, LI);
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}
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void releaseMemory();
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@ -74,7 +76,7 @@ public:
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///
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/// Given a basic block, look through its successors and if one exists for
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/// which \see isEdgeHot would return true, return that successor block.
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BasicBlock *getHotSucc(BasicBlock *BB) const;
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const BasicBlock *getHotSucc(const BasicBlock *BB) const;
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/// \brief Print an edge's probability.
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///
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@ -98,7 +100,7 @@ public:
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return IsLikely ? LikelyProb : LikelyProb.getCompl();
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}
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void calculate(Function &F, const LoopInfo& LI);
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void calculate(const Function &F, const LoopInfo &LI);
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private:
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// Since we allow duplicate edges from one basic block to another, we use
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@ -116,22 +118,22 @@ private:
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DenseMap<Edge, BranchProbability> Probs;
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/// \brief Track the last function we run over for printing.
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Function *LastF;
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const Function *LastF;
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/// \brief Track the set of blocks directly succeeded by a returning block.
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SmallPtrSet<BasicBlock *, 16> PostDominatedByUnreachable;
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SmallPtrSet<const BasicBlock *, 16> PostDominatedByUnreachable;
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/// \brief Track the set of blocks that always lead to a cold call.
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SmallPtrSet<BasicBlock *, 16> PostDominatedByColdCall;
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SmallPtrSet<const BasicBlock *, 16> PostDominatedByColdCall;
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bool calcUnreachableHeuristics(BasicBlock *BB);
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bool calcMetadataWeights(BasicBlock *BB);
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bool calcColdCallHeuristics(BasicBlock *BB);
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bool calcPointerHeuristics(BasicBlock *BB);
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bool calcLoopBranchHeuristics(BasicBlock *BB, const LoopInfo &LI);
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bool calcZeroHeuristics(BasicBlock *BB);
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bool calcFloatingPointHeuristics(BasicBlock *BB);
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bool calcInvokeHeuristics(BasicBlock *BB);
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bool calcUnreachableHeuristics(const BasicBlock *BB);
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bool calcMetadataWeights(const BasicBlock *BB);
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bool calcColdCallHeuristics(const BasicBlock *BB);
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bool calcPointerHeuristics(const BasicBlock *BB);
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bool calcLoopBranchHeuristics(const BasicBlock *BB, const LoopInfo &LI);
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bool calcZeroHeuristics(const BasicBlock *BB);
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bool calcFloatingPointHeuristics(const BasicBlock *BB);
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bool calcInvokeHeuristics(const BasicBlock *BB);
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};
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/// \brief Legacy analysis pass which computes \c BranchProbabilityInfo.
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@ -112,8 +112,8 @@ static const uint32_t IH_NONTAKEN_WEIGHT = 1;
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///
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/// Predict that a successor which leads necessarily to an
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/// unreachable-terminated block as extremely unlikely.
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bool BranchProbabilityInfo::calcUnreachableHeuristics(BasicBlock *BB) {
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TerminatorInst *TI = BB->getTerminator();
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bool BranchProbabilityInfo::calcUnreachableHeuristics(const BasicBlock *BB) {
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const TerminatorInst *TI = BB->getTerminator();
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if (TI->getNumSuccessors() == 0) {
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if (isa<UnreachableInst>(TI))
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PostDominatedByUnreachable.insert(BB);
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@ -123,7 +123,7 @@ bool BranchProbabilityInfo::calcUnreachableHeuristics(BasicBlock *BB) {
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SmallVector<unsigned, 4> UnreachableEdges;
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SmallVector<unsigned, 4> ReachableEdges;
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for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
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for (succ_const_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
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if (PostDominatedByUnreachable.count(*I))
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UnreachableEdges.push_back(I.getSuccessorIndex());
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else
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@ -174,8 +174,8 @@ bool BranchProbabilityInfo::calcUnreachableHeuristics(BasicBlock *BB) {
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// Propagate existing explicit probabilities from either profile data or
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// 'expect' intrinsic processing.
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bool BranchProbabilityInfo::calcMetadataWeights(BasicBlock *BB) {
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TerminatorInst *TI = BB->getTerminator();
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bool BranchProbabilityInfo::calcMetadataWeights(const BasicBlock *BB) {
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const TerminatorInst *TI = BB->getTerminator();
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if (TI->getNumSuccessors() == 1)
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return false;
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if (!isa<BranchInst>(TI) && !isa<SwitchInst>(TI))
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@ -244,15 +244,15 @@ bool BranchProbabilityInfo::calcMetadataWeights(BasicBlock *BB) {
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///
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/// Return true if we could compute the weights for cold edges.
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/// Return false, otherwise.
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bool BranchProbabilityInfo::calcColdCallHeuristics(BasicBlock *BB) {
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TerminatorInst *TI = BB->getTerminator();
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bool BranchProbabilityInfo::calcColdCallHeuristics(const BasicBlock *BB) {
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const TerminatorInst *TI = BB->getTerminator();
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if (TI->getNumSuccessors() == 0)
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return false;
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// Determine which successors are post-dominated by a cold block.
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SmallVector<unsigned, 4> ColdEdges;
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SmallVector<unsigned, 4> NormalEdges;
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for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
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for (succ_const_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
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if (PostDominatedByColdCall.count(*I))
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ColdEdges.push_back(I.getSuccessorIndex());
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else
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@ -266,8 +266,8 @@ bool BranchProbabilityInfo::calcColdCallHeuristics(BasicBlock *BB) {
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// Otherwise, if the block itself contains a cold function, add it to the
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// set of blocks postdominated by a cold call.
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assert(!PostDominatedByColdCall.count(BB));
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (CallInst *CI = dyn_cast<CallInst>(I))
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for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (const CallInst *CI = dyn_cast<CallInst>(I))
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if (CI->hasFnAttr(Attribute::Cold)) {
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PostDominatedByColdCall.insert(BB);
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break;
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@ -302,8 +302,8 @@ bool BranchProbabilityInfo::calcColdCallHeuristics(BasicBlock *BB) {
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// Calculate Edge Weights using "Pointer Heuristics". Predict a comparsion
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// between two pointer or pointer and NULL will fail.
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bool BranchProbabilityInfo::calcPointerHeuristics(BasicBlock *BB) {
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BranchInst * BI = dyn_cast<BranchInst>(BB->getTerminator());
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bool BranchProbabilityInfo::calcPointerHeuristics(const BasicBlock *BB) {
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const BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
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if (!BI || !BI->isConditional())
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return false;
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@ -337,7 +337,7 @@ bool BranchProbabilityInfo::calcPointerHeuristics(BasicBlock *BB) {
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// Calculate Edge Weights using "Loop Branch Heuristics". Predict backedges
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// as taken, exiting edges as not-taken.
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bool BranchProbabilityInfo::calcLoopBranchHeuristics(BasicBlock *BB,
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bool BranchProbabilityInfo::calcLoopBranchHeuristics(const BasicBlock *BB,
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const LoopInfo &LI) {
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Loop *L = LI.getLoopFor(BB);
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if (!L)
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@ -347,7 +347,7 @@ bool BranchProbabilityInfo::calcLoopBranchHeuristics(BasicBlock *BB,
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SmallVector<unsigned, 8> ExitingEdges;
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SmallVector<unsigned, 8> InEdges; // Edges from header to the loop.
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for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
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for (succ_const_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
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if (!L->contains(*I))
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ExitingEdges.push_back(I.getSuccessorIndex());
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else if (L->getHeader() == *I)
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@ -393,8 +393,8 @@ bool BranchProbabilityInfo::calcLoopBranchHeuristics(BasicBlock *BB,
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return true;
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}
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bool BranchProbabilityInfo::calcZeroHeuristics(BasicBlock *BB) {
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BranchInst * BI = dyn_cast<BranchInst>(BB->getTerminator());
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bool BranchProbabilityInfo::calcZeroHeuristics(const BasicBlock *BB) {
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const BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
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if (!BI || !BI->isConditional())
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return false;
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@ -476,8 +476,8 @@ bool BranchProbabilityInfo::calcZeroHeuristics(BasicBlock *BB) {
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return true;
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}
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bool BranchProbabilityInfo::calcFloatingPointHeuristics(BasicBlock *BB) {
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BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
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bool BranchProbabilityInfo::calcFloatingPointHeuristics(const BasicBlock *BB) {
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const BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
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if (!BI || !BI->isConditional())
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return false;
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@ -513,8 +513,8 @@ bool BranchProbabilityInfo::calcFloatingPointHeuristics(BasicBlock *BB) {
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return true;
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}
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bool BranchProbabilityInfo::calcInvokeHeuristics(BasicBlock *BB) {
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InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator());
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bool BranchProbabilityInfo::calcInvokeHeuristics(const BasicBlock *BB) {
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const InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator());
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if (!II)
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return false;
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@ -549,12 +549,13 @@ isEdgeHot(const BasicBlock *Src, const BasicBlock *Dst) const {
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return getEdgeProbability(Src, Dst) > BranchProbability(4, 5);
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}
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BasicBlock *BranchProbabilityInfo::getHotSucc(BasicBlock *BB) const {
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const BasicBlock *
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BranchProbabilityInfo::getHotSucc(const BasicBlock *BB) const {
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auto MaxProb = BranchProbability::getZero();
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BasicBlock *MaxSucc = nullptr;
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const BasicBlock *MaxSucc = nullptr;
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for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
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BasicBlock *Succ = *I;
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for (succ_const_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
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const BasicBlock *Succ = *I;
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auto Prob = getEdgeProbability(BB, Succ);
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if (Prob > MaxProb) {
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MaxProb = Prob;
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@ -633,7 +634,7 @@ BranchProbabilityInfo::printEdgeProbability(raw_ostream &OS,
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return OS;
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}
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void BranchProbabilityInfo::calculate(Function &F, const LoopInfo& LI) {
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void BranchProbabilityInfo::calculate(const Function &F, const LoopInfo &LI) {
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DEBUG(dbgs() << "---- Branch Probability Info : " << F.getName()
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<< " ----\n\n");
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LastF = &F; // Store the last function we ran on for printing.
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