mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-24 19:52:54 +01:00
This implements a large amount of the matcher, in fact, all of it except for one bug
llvm-svn: 7702
This commit is contained in:
parent
f169468353
commit
1f87681075
@ -9,6 +9,8 @@
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#include "CodeGenWrappers.h"
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#include "Record.h"
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#include "Support/Debug.h"
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#include "Support/StringExtras.h"
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#include <set>
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NodeType::ArgResultTypes NodeType::Translate(Record *R) {
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const std::string &Name = R->getName();
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@ -24,6 +26,15 @@ NodeType::ArgResultTypes NodeType::Translate(Record *R) {
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// TreePatternNode implementation
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//
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/// getValueRecord - Returns the value of this tree node as a record. For now
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/// we only allow DefInit's as our leaf values, so this is used.
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Record *TreePatternNode::getValueRecord() const {
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DefInit *DI = dynamic_cast<DefInit*>(getValue());
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assert(DI && "Instruction Selector does not yet support non-def leaves!");
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return DI->getDef();
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}
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// updateNodeType - Set the node type of N to VT if VT contains information. If
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// N already contains a conflicting type, then throw an exception
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//
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@ -50,17 +61,17 @@ void TreePatternNode::InstantiateNonterminals(InstrSelectorEmitter &ISE) {
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}
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// If this is a leaf, it might be a reference to a nonterminal! Check now.
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if (DefInit *DI = dynamic_cast<DefInit*>(getValue()))
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if (DI->getDef()->isSubClassOf("Nonterminal")) {
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Pattern *NT = ISE.getPattern(DI->getDef());
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if (!NT->isResolved()) {
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// We found an unresolved nonterminal reference. Ask the ISE to clone
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// it for us, then update our reference to the fresh, new, resolved,
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// nonterminal.
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Value = new DefInit(ISE.InstantiateNonterminal(NT, getType()));
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}
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Record *R = getValueRecord();
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if (R->isSubClassOf("Nonterminal")) {
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Pattern *NT = ISE.getPattern(R);
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if (!NT->isResolved()) {
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// We found an unresolved nonterminal reference. Ask the ISE to clone
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// it for us, then update our reference to the fresh, new, resolved,
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// nonterminal.
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Value = new DefInit(ISE.InstantiateNonterminal(NT, getType()));
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}
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}
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}
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@ -80,7 +91,6 @@ TreePatternNode *TreePatternNode::clone() const {
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return New;
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}
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std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N) {
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if (N.isLeaf())
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return OS << N.getType() << ":" << *N.getValue();
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@ -126,11 +136,7 @@ Pattern::Pattern(PatternType pty, DagInit *RawPat, Record *TheRec,
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assert(Tree->getChildren().size() == 2 && "Set with != 2 arguments?");
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if (!Tree->getChild(0)->isLeaf())
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error("Arg #0 of set should be a register or register class!");
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DefInit *RegInit = dynamic_cast<DefInit*>(Tree->getChild(0)->getValue());
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if (RegInit == 0)
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error("LHS of 'set' expected to be a register or register class!");
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Result = RegInit->getDef();
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Result = Tree->getChild(0)->getValueRecord();
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Tree = Tree->getChild(1);
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}
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}
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@ -232,8 +238,7 @@ bool Pattern::InferTypes(TreePatternNode *N, bool &MadeChange) {
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bool AnyUnset = false;
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Record *Operator = N->getOperator();
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assert(ISE.getNodeTypes().count(Operator) && "No node info for node!");
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const NodeType &NT = ISE.getNodeTypes()[Operator];
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const NodeType &NT = ISE.getNodeType(Operator);
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// Check to see if we can infer anything about the argument types from the
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// return types...
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@ -317,6 +322,38 @@ std::ostream &operator<<(std::ostream &OS, const Pattern &P) {
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}
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/// getSlotName - If this is a leaf node, return the slot name that the operand
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/// will update.
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std::string Pattern::getSlotName() const {
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if (getPatternType() == Pattern::Nonterminal) {
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// Just use the nonterminal name, which will already include the type if
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// it has been cloned.
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return getRecord()->getName();
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} else {
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std::string SlotName;
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if (getResult())
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SlotName = getResult()->getName()+"_";
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else
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SlotName = "Void_";
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return SlotName + getName(getTree()->getType());
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}
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}
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/// getSlotName - If this is a leaf node, return the slot name that the
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/// operand will update.
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std::string Pattern::getSlotName(Record *R) {
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if (R->isSubClassOf("Nonterminal")) {
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// Just use the nonterminal name, which will already include the type if
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// it has been cloned.
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return R->getName();
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} else if (R->isSubClassOf("RegisterClass")) {
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MVT::ValueType Ty = getValueType(R->getValueAsDef("RegType"));
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return R->getName() + "_" + getName(Ty);
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} else {
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assert(0 && "Don't know how to get a slot name for this!");
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}
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}
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//===----------------------------------------------------------------------===//
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// PatternOrganizer implementation
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//
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@ -324,29 +361,12 @@ std::ostream &operator<<(std::ostream &OS, const Pattern &P) {
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/// addPattern - Add the specified pattern to the appropriate location in the
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/// collection.
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void PatternOrganizer::addPattern(Pattern *P) {
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std::string ValueName;
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if (P->getPatternType() == Pattern::Nonterminal) {
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// Just use the nonterminal name, which will already include the type if
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// it has been cloned.
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ValueName = P->getRecord()->getName();
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} else {
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if (P->getResult())
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ValueName += P->getResult()->getName()+"_";
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else
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ValueName += "Void_";
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ValueName += getName(P->getTree()->getType());
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}
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NodesForSlot &Nodes = AllPatterns[ValueName];
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NodesForSlot &Nodes = AllPatterns[P->getSlotName()];
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if (!P->getTree()->isLeaf())
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Nodes[P->getTree()->getOperator()].push_back(P);
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else {
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// Right now we only support DefInit's with node types...
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DefInit *Val = dynamic_cast<DefInit*>(P->getTree()->getValue());
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if (!Val)
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throw std::string("We only support def inits in PatternOrganizer"
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"::addPattern so far!");
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Nodes[Val->getDef()].push_back(P);
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Nodes[P->getTree()->getValueRecord()].push_back(P);
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}
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}
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@ -469,6 +489,11 @@ Record *InstrSelectorEmitter::InstantiateNonterminal(Pattern *NT,
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Record *New = new Record(NT->getRecord()->getName()+"_"+getName(ResultTy));
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// Copy over the superclasses...
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const std::vector<Record*> &SCs = NT->getRecord()->getSuperClasses();
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for (unsigned i = 0, e = SCs.size(); i != e; ++i)
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New->addSuperClass(SCs[i]);
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DEBUG(std::cerr << " Nonterminal '" << NT->getRecord()->getName()
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<< "' for type '" << getName(ResultTy) << "', producing '"
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<< New->getName() << "'\n");
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@ -503,6 +528,242 @@ void InstrSelectorEmitter::CalculateComputableValues() {
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ComputableValues.addPattern(I->second);
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}
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#if 0
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// MoveIdenticalPatterns - Given a tree pattern 'P', move all of the tree
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// patterns which have the same top-level structure as P from the 'From' list to
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// the 'To' list.
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static void MoveIdenticalPatterns(TreePatternNode *P,
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std::vector<std::pair<Pattern*, TreePatternNode*> > &From,
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std::vector<std::pair<Pattern*, TreePatternNode*> > &To) {
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assert(!P->isLeaf() && "All leaves are identical!");
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const std::vector<TreePatternNode*> &PChildren = P->getChildren();
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for (unsigned i = 0; i != From.size(); ++i) {
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TreePatternNode *N = From[i].second;
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assert(P->getOperator() == N->getOperator() &&"Differing operators?");
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assert(PChildren.size() == N->getChildren().size() &&
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"Nodes with different arity??");
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bool isDifferent = false;
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for (unsigned c = 0, e = PChildren.size(); c != e; ++c) {
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TreePatternNode *PC = PChildren[c];
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TreePatternNode *NC = N->getChild(c);
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if (PC->isLeaf() != NC->isLeaf()) {
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isDifferent = true;
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break;
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}
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if (!PC->isLeaf()) {
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if (PC->getOperator() != NC->getOperator()) {
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isDifferent = true;
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break;
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}
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} else { // It's a leaf!
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if (PC->getValueRecord() != NC->getValueRecord()) {
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isDifferent = true;
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break;
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}
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}
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}
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// If it's the same as the reference one, move it over now...
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if (!isDifferent) {
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To.push_back(std::make_pair(From[i].first, N));
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From.erase(From.begin()+i);
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--i; // Don't skip an entry...
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}
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}
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}
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#endif
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static void EmitPatternPredicates(TreePatternNode *Tree,
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const std::string &VarName, std::ostream &OS){
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OS << " && " << VarName << "->getNodeType() == ISD::"
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<< Tree->getOperator()->getName();
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for (unsigned c = 0, e = Tree->getNumChildren(); c != e; ++c)
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if (!Tree->getChild(c)->isLeaf())
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EmitPatternPredicates(Tree->getChild(c),
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VarName + "->getUse(" + utostr(c)+")", OS);
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}
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static void EmitPatternCosts(TreePatternNode *Tree, const std::string &VarName,
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std::ostream &OS) {
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for (unsigned c = 0, e = Tree->getNumChildren(); c != e; ++c)
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if (Tree->getChild(c)->isLeaf()) {
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OS << " + Match_"
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<< Pattern::getSlotName(Tree->getChild(c)->getValueRecord()) << "("
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<< VarName << "->getUse(" << c << "))";
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} else {
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EmitPatternCosts(Tree->getChild(c),
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VarName + "->getUse(" + utostr(c) + ")", OS);
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}
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}
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// EmitMatchCosters - Given a list of patterns, which all have the same root
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// pattern operator, emit an efficient decision tree to decide which one to
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// pick. This is structured this way to avoid reevaluations of non-obvious
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// subexpressions.
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void InstrSelectorEmitter::EmitMatchCosters(std::ostream &OS,
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const std::vector<std::pair<Pattern*, TreePatternNode*> > &Patterns,
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const std::string &VarPrefix,
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unsigned IndentAmt) {
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assert(!Patterns.empty() && "No patterns to emit matchers for!");
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std::string Indent(IndentAmt, ' ');
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// Load all of the operands of the root node into scalars for fast access
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const NodeType &ONT = getNodeType(Patterns[0].second->getOperator());
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for (unsigned i = 0, e = ONT.ArgTypes.size(); i != e; ++i)
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OS << Indent << "SelectionDAGNode *" << VarPrefix << "_Op" << i
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<< " = N->getUse(" << i << ");\n";
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// Compute the costs of computing the various nonterminals/registers, which
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// are directly used at this level.
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OS << "\n" << Indent << "// Operand matching costs...\n";
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std::set<std::string> ComputedValues; // Avoid duplicate computations...
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for (unsigned i = 0, e = Patterns.size(); i != e; ++i) {
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const std::vector<TreePatternNode*> &Children =
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Patterns[i].second->getChildren();
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for (unsigned c = 0, e = Children.size(); c != e; ++c) {
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TreePatternNode *N = Children[c];
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if (N->isLeaf()) {
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Record *VR = N->getValueRecord();
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const std::string &LeafName = VR->getName();
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std::string OpName = VarPrefix + "_Op" + utostr(c);
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std::string ValName = OpName + "_" + LeafName + "_Cost";
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if (!ComputedValues.count(ValName)) {
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OS << Indent << "unsigned " << ValName << " = Match_"
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<< Pattern::getSlotName(VR) << "(" << OpName << ");\n";
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ComputedValues.insert(ValName);
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}
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}
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}
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}
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OS << "\n";
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std::string LocCostName = VarPrefix + "_Cost";
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OS << Indent << "unsigned " << LocCostName << "Min = ~0U >> 1;\n"
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<< Indent << "unsigned " << VarPrefix << "_PatternMin = NoMatch;\n";
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#if 0
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// Separate out all of the patterns into groups based on what their top-level
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// signature looks like...
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std::vector<std::pair<Pattern*, TreePatternNode*> > PatternsLeft(Patterns);
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while (!PatternsLeft.empty()) {
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// Process all of the patterns that have the same signature as the last
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// element...
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std::vector<std::pair<Pattern*, TreePatternNode*> > Group;
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MoveIdenticalPatterns(PatternsLeft.back().second, PatternsLeft, Group);
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assert(!Group.empty() && "Didn't at least pick the source pattern?");
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#if 0
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OS << "PROCESSING GROUP:\n";
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for (unsigned i = 0, e = Group.size(); i != e; ++i)
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OS << " " << *Group[i].first << "\n";
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OS << "\n\n";
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#endif
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OS << Indent << "{ // ";
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if (Group.size() != 1) {
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OS << Group.size() << " size group...\n";
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OS << Indent << " unsigned " << VarPrefix << "_Pattern = NoMatch;\n";
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} else {
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OS << *Group[0].first << "\n";
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OS << Indent << " unsigned " << VarPrefix << "_Pattern = "
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<< Group[0].first->getRecord()->getName() << "_Pattern;\n";
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}
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OS << Indent << " unsigned " << LocCostName << " = ";
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if (Group.size() == 1)
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OS << "1;\n"; // Add inst cost if at individual rec
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else
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OS << "0;\n";
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// Loop over all of the operands, adding in their costs...
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TreePatternNode *N = Group[0].second;
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const std::vector<TreePatternNode*> &Children = N->getChildren();
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// If necessary, emit conditionals to check for the appropriate tree
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// structure here...
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for (unsigned i = 0, e = Children.size(); i != e; ++i) {
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TreePatternNode *C = Children[i];
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if (C->isLeaf()) {
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// We already calculated the cost for this leaf, add it in now...
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OS << Indent << " " << LocCostName << " += "
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<< VarPrefix << "_Op" << utostr(i) << "_"
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<< C->getValueRecord()->getName() << "_Cost;\n";
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} else {
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// If it's not a leaf, we have to check to make sure that the current
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// node has the appropriate structure, then recurse into it...
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OS << Indent << " if (" << VarPrefix << "_Op" << i
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<< "->getNodeType() == ISD::" << C->getOperator()->getName()
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<< ") {\n";
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std::vector<std::pair<Pattern*, TreePatternNode*> > SubPatterns;
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for (unsigned n = 0, e = Group.size(); n != e; ++n)
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SubPatterns.push_back(std::make_pair(Group[n].first,
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Group[n].second->getChild(i)));
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EmitMatchCosters(OS, SubPatterns, VarPrefix+"_Op"+utostr(i),
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IndentAmt + 4);
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OS << Indent << " }\n";
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}
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}
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// If the cost for this match is less than the minimum computed cost so far,
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// update the minimum cost and selected pattern.
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OS << Indent << " if (" << LocCostName << " < " << LocCostName << "Min) { "
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<< LocCostName << "Min = " << LocCostName << "; " << VarPrefix
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<< "_PatternMin = " << VarPrefix << "_Pattern; }\n";
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OS << Indent << "}\n";
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}
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#endif
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for (unsigned i = 0, e = Patterns.size(); i != e; ++i) {
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Pattern *P = Patterns[i].first;
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TreePatternNode *PTree = P->getTree();
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unsigned PatternCost = 1;
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// Check to see if there are any non-leaf elements in the pattern. If so,
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// we need to emit a predicate for this match.
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bool AnyNonLeaf = false;
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for (unsigned c = 0, e = PTree->getNumChildren(); c != e; ++c)
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if (!PTree->getChild(c)->isLeaf()) {
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AnyNonLeaf = true;
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break;
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}
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if (!AnyNonLeaf) { // No predicate necessary, just output a scope...
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OS << " {// " << *P << "\n";
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} else {
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// We need to emit a predicate to make sure the tree pattern matches, do
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// so now...
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OS << " if (1";
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for (unsigned c = 0, e = PTree->getNumChildren(); c != e; ++c)
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if (!PTree->getChild(c)->isLeaf())
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EmitPatternPredicates(PTree->getChild(c),
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VarPrefix + "_Op" + utostr(c), OS);
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OS << ") {\n // " << *P << "\n";
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}
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OS << " unsigned PatCost = " << PatternCost;
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for (unsigned c = 0, e = PTree->getNumChildren(); c != e; ++c)
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if (PTree->getChild(c)->isLeaf()) {
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OS << " + " << VarPrefix << "_Op" << c << "_"
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<< PTree->getChild(c)->getValueRecord()->getName() << "_Cost";
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} else {
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EmitPatternCosts(PTree->getChild(c), VarPrefix + "_Op" + utostr(c), OS);
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}
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OS << ";\n";
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OS << " if (PatCost < MinCost) { MinCost = PatCost; Pattern = "
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<< P->getRecord()->getName() << "_Pattern; }\n"
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<< " }\n";
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}
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}
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void InstrSelectorEmitter::run(std::ostream &OS) {
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// Type-check all of the node types to ensure we "understand" them.
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ReadNodeTypes();
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@ -570,30 +831,30 @@ void InstrSelectorEmitter::run(std::ostream &OS) {
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<< " }\n\n"
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<< " // DAG matching methods for classes... all of these methods"
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" return the cost\n"
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<<" // of producing a value of the specified class and type, which"
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<< " // of producing a value of the specified class and type, which"
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" also gets\n"
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<< " // added to the DAG node.\n";
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// Output all of the matching prototypes for slots...
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for (PatternOrganizer::iterator I = ComputableValues.begin(),
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E = ComputableValues.end(); I != E; ++I)
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OS << " unsigned Match_" << I->first << "(SelectionDAGNode *N);\n";
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OS << "\n // DAG matching methods for DAG nodes...\n";
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OS << " unsigned Match_" << I->first << "(SelectionDAGNode *N);\n";
|
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OS << "\n // DAG matching methods for DAG nodes...\n";
|
||||
|
||||
// Output all of the matching prototypes for slot/node pairs
|
||||
for (PatternOrganizer::iterator I = ComputableValues.begin(),
|
||||
E = ComputableValues.end(); I != E; ++I)
|
||||
for (PatternOrganizer::NodesForSlot::iterator J = I->second.begin(),
|
||||
E = I->second.end(); J != E; ++J)
|
||||
OS << " unsigned Match_" << I->first << "_" << J->first->getName()
|
||||
OS << " unsigned Match_" << I->first << "_" << J->first->getName()
|
||||
<< "(SelectionDAGNode *N);\n";
|
||||
|
||||
// Output all of the dag reduction methods prototypes...
|
||||
OS << "\n // DAG reduction methods...\n";
|
||||
OS << "\n // DAG reduction methods...\n";
|
||||
for (PatternOrganizer::iterator I = ComputableValues.begin(),
|
||||
E = ComputableValues.end(); I != E; ++I)
|
||||
OS << " ReducedValue_" << I->first << " *Reduce_" << I->first
|
||||
<< "(SelectionDAGNode *N,\n" << std::string(25+2*I->first.size(), ' ')
|
||||
OS << " ReducedValue_" << I->first << " *Reduce_" << I->first
|
||||
<< "(SelectionDAGNode *N,\n" << std::string(27+2*I->first.size(), ' ')
|
||||
<< "MachineBasicBlock *MBB);\n";
|
||||
OS << " };\n}\n\n";
|
||||
|
||||
@ -613,6 +874,52 @@ void InstrSelectorEmitter::run(std::ostream &OS) {
|
||||
<< "}\n\n"
|
||||
<< "//===" << std::string(70, '-') << "===//\n"
|
||||
<< "// Matching methods...\n"
|
||||
<< "//\n";
|
||||
<< "//\n\n";
|
||||
|
||||
for (PatternOrganizer::iterator I = ComputableValues.begin(),
|
||||
E = ComputableValues.end(); I != E; ++I) {
|
||||
const std::string &SlotName = I->first;
|
||||
OS << "unsigned " << Target.getName() << "ISel::Match_" << SlotName
|
||||
<< "(SelectionDAGNode *N) {\n"
|
||||
<< " assert(N->getValueType() == ISD::"
|
||||
<< getName((*I->second.begin()).second[0]->getTree()->getType())<< ");\n"
|
||||
<< " // If we already have a cost available for " << SlotName
|
||||
<< " use it!\n"
|
||||
<< " if (N->getPatternFor(" << SlotName << "_Slot))\n"
|
||||
<< " return N->getCostFor(" << SlotName << "_Slot);\n\n"
|
||||
<< " unsigned Cost;\n"
|
||||
<< " switch (N->getNodeType()) {\n"
|
||||
<< " default: assert(0 && \"Unhandled node type for " << SlotName
|
||||
<< "!\");\n";
|
||||
|
||||
for (PatternOrganizer::NodesForSlot::iterator J = I->second.begin(),
|
||||
E = I->second.end(); J != E; ++J)
|
||||
OS << " case ISD::" << J->first->getName() << ":\tCost = Match_"
|
||||
<< SlotName << "_" << J->first->getName() << "(N); break;\n";
|
||||
|
||||
OS << " }\n return Cost;\n}\n\n";
|
||||
|
||||
for (PatternOrganizer::NodesForSlot::iterator J = I->second.begin(),
|
||||
E = I->second.end(); J != E; ++J) {
|
||||
Record *Operator = J->first;
|
||||
OS << "unsigned " << Target.getName() << "ISel::Match_" << SlotName << "_"
|
||||
<< Operator->getName() << "(SelectionDAGNode *N) {\n"
|
||||
<< " unsigned Pattern = NoMatchPattern;\n"
|
||||
<< " unsigned MinCost = ~0U >> 1;\n";
|
||||
|
||||
std::vector<std::pair<Pattern*, TreePatternNode*> > Patterns;
|
||||
for (unsigned i = 0, e = J->second.size(); i != e; ++i)
|
||||
Patterns.push_back(std::make_pair(J->second[i],
|
||||
J->second[i]->getTree()));
|
||||
EmitMatchCosters(OS, Patterns, "N", 2);
|
||||
|
||||
OS << "\n N->setPatternCostFor(" << SlotName
|
||||
<< "_Slot, Pattern, MinCost, NumSlots);\n"
|
||||
<< " return MinCost;\n"
|
||||
<< "}\n";
|
||||
}
|
||||
|
||||
break; // FIXME: REMOVE
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -80,6 +80,7 @@ public:
|
||||
assert(Operator != 0 && "This is a leaf node!");
|
||||
return Children;
|
||||
}
|
||||
unsigned getNumChildren() const { return Children.size(); }
|
||||
TreePatternNode *getChild(unsigned c) const {
|
||||
assert(c < Children.size() && "Child access out of range!");
|
||||
return getChildren()[c];
|
||||
@ -90,6 +91,10 @@ public:
|
||||
return Value;
|
||||
}
|
||||
|
||||
/// getValueRecord - Returns the value of this tree node as a record. For now
|
||||
/// we only allow DefInit's as our leaf values, so this is used.
|
||||
Record *getValueRecord() const;
|
||||
|
||||
/// clone - Make a copy of this tree and all of its children.
|
||||
///
|
||||
TreePatternNode *clone() const;
|
||||
@ -101,10 +106,10 @@ public:
|
||||
/// it with the using context we provide.
|
||||
void InstantiateNonterminals(InstrSelectorEmitter &ISE);
|
||||
|
||||
// UpdateNodeType - Set the node type of N to VT if VT contains information.
|
||||
// If N already contains a conflicting type, then throw an exception. This
|
||||
// returns true if any information was updated.
|
||||
//
|
||||
/// UpdateNodeType - Set the node type of N to VT if VT contains information.
|
||||
/// If N already contains a conflicting type, then throw an exception. This
|
||||
/// returns true if any information was updated.
|
||||
///
|
||||
bool updateNodeType(MVT::ValueType VT, const std::string &RecName);
|
||||
};
|
||||
|
||||
@ -198,6 +203,11 @@ public:
|
||||
/// pattern.
|
||||
void error(const std::string &Msg) const;
|
||||
|
||||
/// getSlotName - If this is a leaf node, return the slot name that the
|
||||
/// operand will update.
|
||||
std::string getSlotName() const;
|
||||
static std::string getSlotName(Record *R);
|
||||
|
||||
private:
|
||||
MVT::ValueType getIntrinsicType(Record *R) const;
|
||||
TreePatternNode *ParseTreePattern(DagInit *DI);
|
||||
@ -270,6 +280,11 @@ public:
|
||||
|
||||
const CodeGenTarget &getTarget() const { return Target; }
|
||||
std::map<Record*, NodeType> &getNodeTypes() { return NodeTypes; }
|
||||
const NodeType &getNodeType(Record *R) const {
|
||||
std::map<Record*, NodeType>::const_iterator I = NodeTypes.find(R);
|
||||
assert(I != NodeTypes.end() && "Unknown node type!");
|
||||
return I->second;
|
||||
}
|
||||
|
||||
/// getPattern - return the pattern corresponding to the specified record, or
|
||||
/// null if there is none.
|
||||
@ -313,6 +328,14 @@ private:
|
||||
// CalculateComputableValues - Fill in the ComputableValues map through
|
||||
// analysis of the patterns we are playing with.
|
||||
void CalculateComputableValues();
|
||||
|
||||
// EmitMatchCosters - Given a list of patterns, which all have the same root
|
||||
// pattern operator, emit an efficient decision tree to decide which one to
|
||||
// pick. This is structured this way to avoid reevaluations of non-obvious
|
||||
// subexpressions.
|
||||
void EmitMatchCosters(std::ostream &OS,
|
||||
const std::vector<std::pair<Pattern*, TreePatternNode*> > &Patterns,
|
||||
const std::string &VarPrefix, unsigned Indent);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user