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[dsymutil] Rename a variable to appease some bots.
Anyway having the type and the name of the member being the same thing wasn't the wisest of the choices. llvm-svn: 239190
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@ -91,7 +91,7 @@ void DebugMap::dump() const { print(errs()); }
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namespace {
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struct YAMLContext {
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StringRef PrependPath;
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Triple Triple;
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Triple BinaryTriple;
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};
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}
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@ -176,7 +176,7 @@ void MappingTraits<dsymutil::DebugMap>::mapping(IO &io,
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io.mapRequired("triple", DM.BinaryTriple);
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io.mapOptional("objects", DM.Objects);
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if (void *Ctxt = io.getContext())
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reinterpret_cast<YAMLContext *>(Ctxt)->Triple = DM.BinaryTriple;
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reinterpret_cast<YAMLContext *>(Ctxt)->BinaryTriple = DM.BinaryTriple;
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}
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void MappingTraits<std::unique_ptr<dsymutil::DebugMap>>::mapping(
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@ -186,7 +186,7 @@ void MappingTraits<std::unique_ptr<dsymutil::DebugMap>>::mapping(
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io.mapRequired("triple", DM->BinaryTriple);
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io.mapOptional("objects", DM->Objects);
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if (void *Ctxt = io.getContext())
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reinterpret_cast<YAMLContext *>(Ctxt)->Triple = DM->BinaryTriple;
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reinterpret_cast<YAMLContext *>(Ctxt)->BinaryTriple = DM->BinaryTriple;
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}
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MappingTraits<dsymutil::DebugMapObject>::YamlDMO::YamlDMO(
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