1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2025-01-31 20:51:52 +01:00

Move TargetData to DataLayout.

llvm-svn: 165401
This commit is contained in:
Micah Villmow 2012-10-08 16:37:04 +00:00
parent 6addd26621
commit 23edd59649
9 changed files with 14 additions and 14 deletions

View File

@ -57,7 +57,7 @@
#include "llvm/PassManager.h" #include "llvm/PassManager.h"
#include "llvm/Intrinsics.h" #include "llvm/Intrinsics.h"
#include "llvm/Analysis/Verifier.h" #include "llvm/Analysis/Verifier.h"
#include "llvm/Target/TargetData.h" #include "llvm/DataLayout.h"
#include "llvm/Target/TargetOptions.h" #include "llvm/Target/TargetOptions.h"
#include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Scalar.h"
#include "llvm/Support/Dwarf.h" #include "llvm/Support/Dwarf.h"
@ -1945,7 +1945,7 @@ int main(int argc, char *argv[]) {
// Set up the optimizer pipeline. // Set up the optimizer pipeline.
// Start with registering info about how the // Start with registering info about how the
// target lays out data structures. // target lays out data structures.
fpm.add(new llvm::TargetData(*executionEngine->getTargetData())); fpm.add(new llvm::DataLayout(*executionEngine->getDataLayout()));
// Optimizations turned on // Optimizations turned on
#ifdef ADD_OPT_PASSES #ifdef ADD_OPT_PASSES

View File

@ -7,7 +7,7 @@
#include "llvm/PassManager.h" #include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h" #include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h" #include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h" #include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h" #include "llvm/Support/TargetSelect.h"
#include <cstdio> #include <cstdio>
@ -584,7 +584,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the // Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures. // target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData())); OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
// Provide basic AliasAnalysis support for GVN. // Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass()); OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns. // Do simple "peephole" optimizations and bit-twiddling optzns.

View File

@ -7,7 +7,7 @@
#include "llvm/PassManager.h" #include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h" #include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h" #include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h" #include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h" #include "llvm/Support/TargetSelect.h"
#include <cstdio> #include <cstdio>
@ -829,7 +829,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the // Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures. // target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData())); OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
// Provide basic AliasAnalysis support for GVN. // Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass()); OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns. // Do simple "peephole" optimizations and bit-twiddling optzns.

View File

@ -7,7 +7,7 @@
#include "llvm/PassManager.h" #include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h" #include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h" #include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h" #include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h" #include "llvm/Support/TargetSelect.h"
#include <cstdio> #include <cstdio>
@ -947,7 +947,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the // Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures. // target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData())); OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
// Provide basic AliasAnalysis support for GVN. // Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass()); OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns. // Do simple "peephole" optimizations and bit-twiddling optzns.

View File

@ -7,7 +7,7 @@
#include "llvm/PassManager.h" #include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h" #include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h" #include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h" #include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h" #include "llvm/Support/TargetSelect.h"
#include <cstdio> #include <cstdio>
@ -1111,7 +1111,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the // Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures. // target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData())); OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
// Provide basic AliasAnalysis support for GVN. // Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass()); OurFPM.add(createBasicAliasAnalysisPass());
// Promote allocas to registers. // Promote allocas to registers.

View File

@ -27,7 +27,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the (* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *) * target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm; DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *) (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combination the_fpm; add_instruction_combination the_fpm;

View File

@ -27,7 +27,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the (* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *) * target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm; DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *) (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combination the_fpm; add_instruction_combination the_fpm;

View File

@ -27,7 +27,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the (* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *) * target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm; DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *) (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combination the_fpm; add_instruction_combination the_fpm;

View File

@ -28,7 +28,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the (* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *) * target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm; DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Promote allocas to registers. *) (* Promote allocas to registers. *)
add_memory_to_register_promotion the_fpm; add_memory_to_register_promotion the_fpm;