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Qualify Path with sys:: namespace so this file compiles.
llvm-svn: 16516
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@ -25,6 +25,7 @@
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/FileUtilities.h"
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#include "llvm/System/Signals.h"
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#include "llvm/System/Path.h"
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#include "llvm/Support/SystemUtils.h"
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#include <algorithm>
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#include <fstream>
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@ -43,37 +44,15 @@ std::string llvm::FindLib(const std::string &Filename,
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const std::vector<std::string> &Paths,
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bool SharedObjectOnly) {
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// Determine if the pathname can be found as it stands.
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if (FileOpenable(Filename))
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sys::Path FilePath;
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if (FilePath.set_file(Filename) && FilePath.readable())
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return Filename;
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// If that doesn't work, convert the name into a library name.
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std::string LibName = "lib" + Filename;
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// Ask the System Path object to locate the library. This ensures that
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// the library search is done correctly for a given platform.
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sys::Path LibPath = sys::Path::GetLibraryPath(Filename,Paths);
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// Iterate over the directories in Paths to see if we can find the library
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// there.
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for (unsigned Index = 0; Index != Paths.size(); ++Index) {
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std::string Directory = Paths[Index] + "/";
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if (!SharedObjectOnly && FileOpenable(Directory + LibName + ".bc"))
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return Directory + LibName + ".bc";
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if (FileOpenable(Directory + LibName + SHLIBEXT))
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return Directory + LibName + SHLIBEXT;
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if (!SharedObjectOnly && FileOpenable(Directory + LibName + ".a"))
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return Directory + LibName + ".a";
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}
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// One last hope: Check LLVM_LIB_SEARCH_PATH.
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char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH");
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if (SearchPath == NULL)
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return std::string();
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LibName = std::string(SearchPath) + "/" + LibName;
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if (FileOpenable(LibName))
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return LibName;
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return std::string();
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return LibPath.get();
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}
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/// GetAllDefinedSymbols - Modifies its parameter DefinedSymbols to contain the
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