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Add 'static' keyword to some const arrays for consistency.
llvm-svn: 186308
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@ -8100,7 +8100,7 @@ SDValue X86TargetLowering::LowerUINT_TO_FP_i64(SDValue Op,
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LLVMContext *Context = DAG.getContext();
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// Build some magic constants.
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const uint32_t CV0[] = { 0x43300000, 0x45300000, 0, 0 };
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static const uint32_t CV0[] = { 0x43300000, 0x45300000, 0, 0 };
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Constant *C0 = ConstantDataVector::get(*Context, CV0);
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SDValue CPIdx0 = DAG.getConstantPool(C0, getPointerTy(), 16);
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@ -9399,8 +9399,8 @@ static SDValue LowerVSETCC(SDValue Op, const X86Subtarget *Subtarget,
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SDValue EQ = DAG.getNode(X86ISD::PCMPEQ, dl, MVT::v4i32, Op0, Op1);
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// Create masks for only the low parts/high parts of the 64 bit integers.
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const int MaskHi[] = { 1, 1, 3, 3 };
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const int MaskLo[] = { 0, 0, 2, 2 };
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static const int MaskHi[] = { 1, 1, 3, 3 };
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static const int MaskLo[] = { 0, 0, 2, 2 };
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SDValue EQHi = DAG.getVectorShuffle(MVT::v4i32, dl, EQ, EQ, MaskHi);
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SDValue GTLo = DAG.getVectorShuffle(MVT::v4i32, dl, GT, GT, MaskLo);
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SDValue GTHi = DAG.getVectorShuffle(MVT::v4i32, dl, GT, GT, MaskHi);
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@ -9427,7 +9427,7 @@ static SDValue LowerVSETCC(SDValue Op, const X86Subtarget *Subtarget,
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SDValue Result = DAG.getNode(Opc, dl, MVT::v4i32, Op0, Op1);
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// Make sure the lower and upper halves are both all-ones.
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const int Mask[] = { 1, 0, 3, 2 };
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static const int Mask[] = { 1, 0, 3, 2 };
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SDValue Shuf = DAG.getVectorShuffle(MVT::v4i32, dl, Result, Result, Mask);
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Result = DAG.getNode(ISD::AND, dl, MVT::v4i32, Result, Shuf);
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@ -11492,7 +11492,7 @@ static SDValue LowerMUL(SDValue Op, const X86Subtarget *Subtarget,
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"Should not custom lower when pmuldq is available!");
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// Extract the odd parts.
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const int UnpackMask[] = { 1, -1, 3, -1 };
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static const int UnpackMask[] = { 1, -1, 3, -1 };
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SDValue Aodds = DAG.getVectorShuffle(VT, dl, A, A, UnpackMask);
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SDValue Bodds = DAG.getVectorShuffle(VT, dl, B, B, UnpackMask);
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@ -11506,7 +11506,7 @@ static SDValue LowerMUL(SDValue Op, const X86Subtarget *Subtarget,
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// Merge the two vectors back together with a shuffle. This expands into 2
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// shuffles.
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const int ShufMask[] = { 0, 4, 2, 6 };
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static const int ShufMask[] = { 0, 4, 2, 6 };
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return DAG.getVectorShuffle(VT, dl, Evens, Odds, ShufMask);
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}
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