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Fix incorrectly finding 'executable' directories instead of files.

This broke for example the 'not' utility, if a directory called
'FileCheck' is executable and in the path before the actual 'FileCheck'.

This patch steals the implementation of the "old" PathV1 canExecute
implementation:
- checks for R_OK (file readable): this is necessary for executing
  scripts; we should not regress here unless we have good reasons
- checks for S_ISREG; if we want to get rid of this, we'd need to
  change all callers who already made the assumption when depending
  on Path V1.

llvm-svn: 184074
This commit is contained in:
Manuel Klimek 2013-06-17 10:48:34 +00:00
parent 3231ab74d4
commit 2a1720f206

View File

@ -296,7 +296,14 @@ bool can_execute(const Twine &Path) {
SmallString<128> PathStorage;
StringRef P = Path.toNullTerminatedStringRef(PathStorage);
return ::access(P.begin(), X_OK) != -1;
if (0 != access(P.begin(), R_OK | X_OK))
return false;
struct stat buf;
if (0 != stat(P.begin(), &buf))
return false;
if (!S_ISREG(buf.st_mode))
return false;
return true;
}
bool equivalent(file_status A, file_status B) {