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Changes/corrections suggested from Chris Lattner's review.
llvm-svn: 17832
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@ -6,7 +6,7 @@ llvm-ar - LLVM archiver
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=head1 SYNOPSIS
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B<llvm-ar> [-X32_64] [-]{dmpqrtx}[Rabfikouz] [relpos] [count] <archive> [files...]
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B<llvm-ar> [-]{dmpqrtx}[Rabfikouz] [relpos] [count] <archive> [files...]
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=head1 DESCRIPTION
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@ -14,16 +14,29 @@ B<llvm-ar> [-X32_64] [-]{dmpqrtx}[Rabfikouz] [relpos] [count] <archive> [files..
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The B<llvm-ar> command is similar to the common Unix utility, C<ar>. It
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archives several files together into a single file. The intent for this is
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to produce archive libraries by LLVM bytecode that can be linked into an
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LLVM program. However, the archive can contain any kind of file. If requested,
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B<llvm-ar> can generate a symbol table that makes linking faster because
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LLVM program. However, the archive can contain any kind of file. By default,
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B<llvm-ar> generates a symbol table that makes linking faster because
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only the symbol table needs to be consulted, not each individual file member
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of the archive.
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While the B<llvm-ar> command produces files that are similar to the format
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used by older C<ar> implementations, it has several significant departures
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in order to make the archive appropriate for LLVM. Consequently, archives
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produced with B<llvm-ar> probably won't be readable or editable with any
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C<ar> implementation unless the archive content is very simple.
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The B<llvm-ar> command can be used to I<read> both SVR4 and BSD style archive
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files. However, it cannot be used to write them. While the B<llvm-ar> command
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produces files that are I<almost> identical to the format used by other C<ar>
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implementations, it has two significant departures in order to make the
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archive appropriate for LLVM. There are first departure is that B<llvm-ar> only
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uses BSD4.4 style long path names (stored immediately after the header) and
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never contains a string table for long names. The second departure is that the
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symbol table is formated for efficient construction of an in-memory data
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structure that permits rapid (red-black tree) lookups. Consequently, archives
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produced with B<llvm-ar> usually won't be readable or editable with any
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C<ar> implementation or useful for linking. Using the C<f> modifier to flatten
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file names will make the archive readable by other C<ar> implementations
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but not for linking because the symbol table format for LLVM is unique. If an
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SVR4 or BSD style archive is used with the C<r> (replace) or C<q> (quick
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update) operations, the archive will be reconstructed in LLVM format. This
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means that the string table will be dropped (in deference to BSD 4.4 long names)
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and an LLVM symbol table will be added (by default). The system symbol table
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will be retained.
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Here's where B<llvm-ar> departs from previous C<ar> implementations:
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@ -48,10 +61,10 @@ slash (/) character.
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=item I<Compression>
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B<llvm-ar> can compress the members of an archive to save space. The
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compression used depends on what's available on the platform but favors
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bzip2 and then zlib. Note that for very small files, bzip2 may increase
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the file size but generally does about 10% better than zlib on LLVM
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bytecode files.
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compression used depends on what's available on the platform and what choices
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the LLVM Compressor utility makes. It generally favors bzip2 but will select
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between "no compression", bzip2 or zlib depending on what makes sense for the
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file's content.
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=item I<Directory Recursion>
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@ -82,7 +95,7 @@ are used to determine how B<llvm-ar> should process the archive file.
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The Operations and Modifiers are explained in the sections below. The minimal
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set of options is at least one operator and the name of the archive. Typically
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archive files end with a C<.a> suffix, but this is not required. Following
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the F<achive-name> comes a list of F<files> that indicate the specific members
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the F<archive-name> comes a list of F<files> that indicate the specific members
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of the archive to operate on. If the F<files> option is not specified, it
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generally means either "none" or "all" members, depending on the operation.
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@ -117,9 +130,9 @@ settings. The F<p> operation never modifies the archive.
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Quickly append files to the end of the archive. The F<R>, F<f>, and F<z>
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modifiers apply to this operation. This operation quickly adds the
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F<files> to the archive without checking for duplicates that shoud be
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F<files> to the archive without checking for duplicates that should be
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removed first. If no F<files> are specified, the archive is not modified.
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Becasue of the way that B<llvm-ar> constructs the archive file, its dubious
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Because of the way that B<llvm-ar> constructs the archive file, its dubious
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whether the F<q> operation is any faster than the F<r> operation.
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=item r[Rabfuz]
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@ -211,7 +224,7 @@ archive. Any file whose name begins with a dot will not be added.
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=item [u]
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When replacing existing files in the archive, only replace those files that have
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a timestamp than the timestamp of the member in the archive.
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a time stamp than the time stamp of the member in the archive.
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=item [z]
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@ -239,7 +252,7 @@ archive is being created. Using this modifier turns off that warning.
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This modifier requests that an archive index (or symbol table) be added to the
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archive. This is the default mode of operation. The symbol table will contain
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all the externally visible functions and global variables defined by all the
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bytecode files in the archive. Using this modifer is more efficient that using
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bytecode files in the archive. Using this modifier is more efficient that using
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L<llvm-ranlib|llvm-ranlib> which also creates the symbol table.
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=item [S]
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@ -251,7 +264,7 @@ occur in the options will prevail.
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=item [v]
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This modifier instructs B<llvm-ar> to be verbose about what it is doing. Each
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editing operation taken agains the archive will produce a line of output saying
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editing operation taken against the archive will produce a line of output saying
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what is being done.
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=back
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@ -264,11 +277,12 @@ operating systems should be able to read LLVM archive files. The details of the
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file format follow.
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Each archive begins with the archive magic number which is the eight printable
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characters !<arch>\n where \n represents the newline character (0x0A). Following
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the magic number, the file is composed of even length members that begin with an
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archive header and end with a \n padding character if necessary (to make the
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length even). Each file member is composed of a header (defined below), an
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optional null-terminated "long file name" and the contents of the file.
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characters "!<arch>\n" where \n represents the newline character (0x0A).
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Following the magic number, the file is composed of even length members that
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begin with an archive header and end with a \n padding character if necessary
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(to make the length even). Each file member is composed of a header (defined
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below), an optional newline-terminated "long file name" and the contents of
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the file.
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The fields of the header are described in the items below. All fields of the
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header contain only ASCII characters, are left justified and are right padded
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@ -293,28 +307,28 @@ decimal encoded number that provides the number of seconds since the epoch
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=item uid - char[6]
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This field provides the user id of the file encoded as a decimal ascii string.
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This field provides the user id of the file encoded as a decimal ASCII string.
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This field might not make much sense on non-Unix systems. On Unix, it is the
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same value as the st_uid field of the stat structure returned by the stat(2)
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operating system call.
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=item gid - char[6]
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This field provides the group id of the file encoded as a decimal ascii string.
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This field provides the group id of the file encoded as a decimal ASCII string.
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This field might not make much sense on non-Unix systems. On Unix, it is the
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same value as the st_gid field of the stat structure returned by the stat(2)
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operating system call.
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=item mode - char[8]
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This field provides the access mode of the file encoded as an octal ascii
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This field provides the access mode of the file encoded as an octal ASCII
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string. This field might not make much sense on non-Unix systems. On Unix, it
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is the same value as the st_mode field of the stat structure returned by the
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stat(2) operating system call.
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=item size - char[10]
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This field provides the size of the file, in bytes, encoded as a decimal ascii
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This field provides the size of the file, in bytes, encoded as a decimal ASCII
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string. If the size field is negative (starts with a minus sign, 0x02D), then
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the archive member is stored in compressed form. The first byte of the archive
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member's data indicates the compression type used. A value of 0 (0x30) indicates
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@ -325,11 +339,44 @@ used.
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=item fmag - char[2]
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This field is the archive file member magic number. Its content is always the
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two characters backtick (0x60) and newline (0x0A). This provides some measure
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two characters back tick (0x60) and newline (0x0A). This provides some measure
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utility in identifying archive files that have been corrupted.
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=back
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The LLVM symbol table has the special name "#_LLVM_SYM_TAB_#". It is presumed
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that no regular archive member file will want this name. The LLVM symbol table
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is simply composed of a sequence of triplets: byte offset, length of symbol,
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and the symbol itself. Symbols are not null or newline terminated. Here are
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the details on each of these items:
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=over
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=item offset - vbr encoded 32-bit integer
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The offset item provides the offset into the archive file where the bytecode
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member is stored that is associated with the symbol. The offset value is 0
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based at the start of the first "normal" file member. To derive the actual
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file offset of the member, you must add the number of bytes occupied by the file
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signature (8 bytes) and the symbol tables. The value of this item is encoded
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using variable bit rate encoding to reduce the size of the symbol table.
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Variable bit rate encoding uses the high bit (0x80) of each byte to indicate
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if there are more bytes to follow. The remaining 7 bits in each byte carry bits
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from the value. The final byte does not have the high bit set.
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=item length - vbr encoded 32-bit integer
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The length item provides the length of the symbol that follows. Like this
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I<offset> item, the length is variable bit rate encoded.
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=item symbol - character array
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The symbol item provides the text of the symbol that is associated with the
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I<offset>. The symbol is not terminated by any character. Its length is provided
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by the I<length> field. Note that is allowed (but unwise) to use non-printing
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characters (even 0x00) in the symbol. This allows for multiple encodings of
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symbol names.
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=head1 EXIT STATUS
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If B<llvm-as> succeeds, it will exit with 0. A usage error, results
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