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Changes/corrections suggested from Chris Lattner's review.

llvm-svn: 17832
This commit is contained in:
Reid Spencer 2004-11-15 19:12:06 +00:00
parent 60e159a806
commit 2af85416b0

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@ -6,7 +6,7 @@ llvm-ar - LLVM archiver
=head1 SYNOPSIS
B<llvm-ar> [-X32_64] [-]{dmpqrtx}[Rabfikouz] [relpos] [count] <archive> [files...]
B<llvm-ar> [-]{dmpqrtx}[Rabfikouz] [relpos] [count] <archive> [files...]
=head1 DESCRIPTION
@ -14,16 +14,29 @@ B<llvm-ar> [-X32_64] [-]{dmpqrtx}[Rabfikouz] [relpos] [count] <archive> [files..
The B<llvm-ar> command is similar to the common Unix utility, C<ar>. It
archives several files together into a single file. The intent for this is
to produce archive libraries by LLVM bytecode that can be linked into an
LLVM program. However, the archive can contain any kind of file. If requested,
B<llvm-ar> can generate a symbol table that makes linking faster because
LLVM program. However, the archive can contain any kind of file. By default,
B<llvm-ar> generates a symbol table that makes linking faster because
only the symbol table needs to be consulted, not each individual file member
of the archive.
While the B<llvm-ar> command produces files that are similar to the format
used by older C<ar> implementations, it has several significant departures
in order to make the archive appropriate for LLVM. Consequently, archives
produced with B<llvm-ar> probably won't be readable or editable with any
C<ar> implementation unless the archive content is very simple.
The B<llvm-ar> command can be used to I<read> both SVR4 and BSD style archive
files. However, it cannot be used to write them. While the B<llvm-ar> command
produces files that are I<almost> identical to the format used by other C<ar>
implementations, it has two significant departures in order to make the
archive appropriate for LLVM. There are first departure is that B<llvm-ar> only
uses BSD4.4 style long path names (stored immediately after the header) and
never contains a string table for long names. The second departure is that the
symbol table is formated for efficient construction of an in-memory data
structure that permits rapid (red-black tree) lookups. Consequently, archives
produced with B<llvm-ar> usually won't be readable or editable with any
C<ar> implementation or useful for linking. Using the C<f> modifier to flatten
file names will make the archive readable by other C<ar> implementations
but not for linking because the symbol table format for LLVM is unique. If an
SVR4 or BSD style archive is used with the C<r> (replace) or C<q> (quick
update) operations, the archive will be reconstructed in LLVM format. This
means that the string table will be dropped (in deference to BSD 4.4 long names)
and an LLVM symbol table will be added (by default). The system symbol table
will be retained.
Here's where B<llvm-ar> departs from previous C<ar> implementations:
@ -48,10 +61,10 @@ slash (/) character.
=item I<Compression>
B<llvm-ar> can compress the members of an archive to save space. The
compression used depends on what's available on the platform but favors
bzip2 and then zlib. Note that for very small files, bzip2 may increase
the file size but generally does about 10% better than zlib on LLVM
bytecode files.
compression used depends on what's available on the platform and what choices
the LLVM Compressor utility makes. It generally favors bzip2 but will select
between "no compression", bzip2 or zlib depending on what makes sense for the
file's content.
=item I<Directory Recursion>
@ -82,7 +95,7 @@ are used to determine how B<llvm-ar> should process the archive file.
The Operations and Modifiers are explained in the sections below. The minimal
set of options is at least one operator and the name of the archive. Typically
archive files end with a C<.a> suffix, but this is not required. Following
the F<achive-name> comes a list of F<files> that indicate the specific members
the F<archive-name> comes a list of F<files> that indicate the specific members
of the archive to operate on. If the F<files> option is not specified, it
generally means either "none" or "all" members, depending on the operation.
@ -117,9 +130,9 @@ settings. The F<p> operation never modifies the archive.
Quickly append files to the end of the archive. The F<R>, F<f>, and F<z>
modifiers apply to this operation. This operation quickly adds the
F<files> to the archive without checking for duplicates that shoud be
F<files> to the archive without checking for duplicates that should be
removed first. If no F<files> are specified, the archive is not modified.
Becasue of the way that B<llvm-ar> constructs the archive file, its dubious
Because of the way that B<llvm-ar> constructs the archive file, its dubious
whether the F<q> operation is any faster than the F<r> operation.
=item r[Rabfuz]
@ -211,7 +224,7 @@ archive. Any file whose name begins with a dot will not be added.
=item [u]
When replacing existing files in the archive, only replace those files that have
a timestamp than the timestamp of the member in the archive.
a time stamp than the time stamp of the member in the archive.
=item [z]
@ -239,7 +252,7 @@ archive is being created. Using this modifier turns off that warning.
This modifier requests that an archive index (or symbol table) be added to the
archive. This is the default mode of operation. The symbol table will contain
all the externally visible functions and global variables defined by all the
bytecode files in the archive. Using this modifer is more efficient that using
bytecode files in the archive. Using this modifier is more efficient that using
L<llvm-ranlib|llvm-ranlib> which also creates the symbol table.
=item [S]
@ -251,7 +264,7 @@ occur in the options will prevail.
=item [v]
This modifier instructs B<llvm-ar> to be verbose about what it is doing. Each
editing operation taken agains the archive will produce a line of output saying
editing operation taken against the archive will produce a line of output saying
what is being done.
=back
@ -264,11 +277,12 @@ operating systems should be able to read LLVM archive files. The details of the
file format follow.
Each archive begins with the archive magic number which is the eight printable
characters !<arch>\n where \n represents the newline character (0x0A). Following
the magic number, the file is composed of even length members that begin with an
archive header and end with a \n padding character if necessary (to make the
length even). Each file member is composed of a header (defined below), an
optional null-terminated "long file name" and the contents of the file.
characters "!<arch>\n" where \n represents the newline character (0x0A).
Following the magic number, the file is composed of even length members that
begin with an archive header and end with a \n padding character if necessary
(to make the length even). Each file member is composed of a header (defined
below), an optional newline-terminated "long file name" and the contents of
the file.
The fields of the header are described in the items below. All fields of the
header contain only ASCII characters, are left justified and are right padded
@ -293,28 +307,28 @@ decimal encoded number that provides the number of seconds since the epoch
=item uid - char[6]
This field provides the user id of the file encoded as a decimal ascii string.
This field provides the user id of the file encoded as a decimal ASCII string.
This field might not make much sense on non-Unix systems. On Unix, it is the
same value as the st_uid field of the stat structure returned by the stat(2)
operating system call.
=item gid - char[6]
This field provides the group id of the file encoded as a decimal ascii string.
This field provides the group id of the file encoded as a decimal ASCII string.
This field might not make much sense on non-Unix systems. On Unix, it is the
same value as the st_gid field of the stat structure returned by the stat(2)
operating system call.
=item mode - char[8]
This field provides the access mode of the file encoded as an octal ascii
This field provides the access mode of the file encoded as an octal ASCII
string. This field might not make much sense on non-Unix systems. On Unix, it
is the same value as the st_mode field of the stat structure returned by the
stat(2) operating system call.
=item size - char[10]
This field provides the size of the file, in bytes, encoded as a decimal ascii
This field provides the size of the file, in bytes, encoded as a decimal ASCII
string. If the size field is negative (starts with a minus sign, 0x02D), then
the archive member is stored in compressed form. The first byte of the archive
member's data indicates the compression type used. A value of 0 (0x30) indicates
@ -325,11 +339,44 @@ used.
=item fmag - char[2]
This field is the archive file member magic number. Its content is always the
two characters backtick (0x60) and newline (0x0A). This provides some measure
two characters back tick (0x60) and newline (0x0A). This provides some measure
utility in identifying archive files that have been corrupted.
=back
The LLVM symbol table has the special name "#_LLVM_SYM_TAB_#". It is presumed
that no regular archive member file will want this name. The LLVM symbol table
is simply composed of a sequence of triplets: byte offset, length of symbol,
and the symbol itself. Symbols are not null or newline terminated. Here are
the details on each of these items:
=over
=item offset - vbr encoded 32-bit integer
The offset item provides the offset into the archive file where the bytecode
member is stored that is associated with the symbol. The offset value is 0
based at the start of the first "normal" file member. To derive the actual
file offset of the member, you must add the number of bytes occupied by the file
signature (8 bytes) and the symbol tables. The value of this item is encoded
using variable bit rate encoding to reduce the size of the symbol table.
Variable bit rate encoding uses the high bit (0x80) of each byte to indicate
if there are more bytes to follow. The remaining 7 bits in each byte carry bits
from the value. The final byte does not have the high bit set.
=item length - vbr encoded 32-bit integer
The length item provides the length of the symbol that follows. Like this
I<offset> item, the length is variable bit rate encoded.
=item symbol - character array
The symbol item provides the text of the symbol that is associated with the
I<offset>. The symbol is not terminated by any character. Its length is provided
by the I<length> field. Note that is allowed (but unwise) to use non-printing
characters (even 0x00) in the symbol. This allows for multiple encodings of
symbol names.
=head1 EXIT STATUS
If B<llvm-as> succeeds, it will exit with 0. A usage error, results