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improve loop rotation to use CodeMetrics to analyze the
size of a loop header instead of its own code size estimator. This allows it to handle bitcasts etc more precisely. llvm-svn: 122681
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@ -14,9 +14,9 @@
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#define DEBUG_TYPE "loop-rotate"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Function.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/CodeMetrics.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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@ -142,23 +142,14 @@ bool LoopRotate::rotateLoop(Loop *Lp, LPPassManager &LPM) {
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if (ExitBlocks.size() > 1)
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return false;
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// Check size of original header and reject
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// loop if it is very big.
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unsigned Size = 0;
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// FIXME: Use common api to estimate size.
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for (BasicBlock::const_iterator OI = OrigHeader->begin(),
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OE = OrigHeader->end(); OI != OE; ++OI) {
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if (isa<PHINode>(OI))
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continue; // PHI nodes don't count.
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if (isa<DbgInfoIntrinsic>(OI))
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continue; // Debug intrinsics don't count as size.
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++Size;
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// Check size of original header and reject loop if it is very big.
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{
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CodeMetrics Metrics;
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Metrics.analyzeBasicBlock(OrigHeader);
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if (Metrics.NumInsts > MAX_HEADER_SIZE)
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return false;
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}
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if (Size > MAX_HEADER_SIZE)
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return false;
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// Now, this loop is suitable for rotation.
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// Anything ScalarEvolution may know about this loop or the PHI nodes
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@ -16,7 +16,7 @@
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Analysis/InlineCost.h"
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#include "llvm/Analysis/CodeMetrics.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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