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Make GlobalMerge honor the preferred alignment on globals without an explicitly specified alignment.
<rdar://problem/10497732>. llvm-svn: 145523
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@ -182,7 +182,7 @@ bool GlobalMerge::doInitialization(Module &M) {
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continue;
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// Ignore fancy-aligned globals for now.
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unsigned Alignment = I->getAlignment();
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unsigned Alignment = TD->getPreferredAlignment(I);
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Type *Ty = I->getType()->getElementType();
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if (Alignment > TD->getABITypeAlignment(Ty))
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continue;
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@ -3,11 +3,11 @@
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target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32"
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target triple = "thumbv7-apple-darwin10"
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@x1 = internal global i8 1
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@x2 = internal global i8 1
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@x3 = internal global i8 1
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@x4 = internal global i8 1
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@x5 = global i8 1
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@x1 = internal global i8 1, align 1
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@x2 = internal global i8 1, align 1
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@x3 = internal global i8 1, align 1
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@x4 = internal global i8 1, align 1
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@x5 = global i8 1, align 1
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; Check debug info output for merged global.
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; DW_AT_location
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@ -1,12 +1,10 @@
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; RUN: llc < %s -mtriple=thumbv7-apple-darwin10 | FileCheck %s
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; CHECK: .zerofill __DATA,__bss,__MergedGlobals,16,2
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%struct.config = type { i16, i16, i16, i16 }
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@prev = external global [0 x i16]
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@max_lazy_match = internal unnamed_addr global i32 0, align 4
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@read_buf = external global i32 (i8*, i32)*
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@window = external global [0 x i8]
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@lookahead = internal unnamed_addr global i32 0, align 4
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@eofile.b = internal unnamed_addr global i1 false
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@eofile.b = internal unnamed_addr global i32 0
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@ins_h = internal unnamed_addr global i32 0, align 4
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24
test/CodeGen/ARM/2011-11-30-MergeAlignment.ll
Normal file
24
test/CodeGen/ARM/2011-11-30-MergeAlignment.ll
Normal file
@ -0,0 +1,24 @@
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; RUN: llc < %s | FileCheck %s
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; <rdar://problem/10497732>
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target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32"
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target triple = "thumbv7-apple-darwin10"
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@x1 = internal global i32 1
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@x2 = internal global i64 12
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define i64 @f() {
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%ax = load i32* @x1
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%a = zext i32 %ax to i64
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%b = load i64* @x2
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%c = add i64 %a, %b
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ret i64 %c
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}
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; We can global-merge the i64 in theory, but the current code doesn't handle
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; the alignment correctly; for the moment, just check that we don't do it.
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; See also
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; CHECK-NOT: MergedGlobals
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; CHECK: _x2
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; CHECK-NOT: MergedGlobals
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@ -14,7 +14,7 @@
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; offset. Having the starting offset in range is not sufficient.
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; When this works properly, @g3 is placed in a separate chunk of merged globals.
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; CHECK: _MergedGlobals1:
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@g3 = internal global [30 x i32] [ i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10 ]
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@g3 = internal global [30 x i32] [ i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10 ], align 4
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; Global variables that can be placed in BSS should be kept together in a
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; separate pool of merged globals.
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