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[NFC][SafepointIRVerifier] Add alias for set of available values

Introduces usage of AvailableValueSet alias name instead of
DenseSet<const Value *> for better reading.

Patch Author: Daniil Suchkov
Reviewers: mkazantsev, anna, apilipenko
Reviewed By: anna
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D41002

llvm-svn: 320465
This commit is contained in:
Serguei Katkov 2017-12-12 09:44:41 +00:00
parent a18c41e0be
commit 2f74ec456b

View File

@ -137,17 +137,19 @@ static void PrintValueSet(raw_ostream &OS, IteratorTy Begin, IteratorTy End) {
/// correctly relocated value at that point, and is a subset of the set of
/// definitions dominating that point.
using AvailableValueSet = DenseSet<const Value *>;
/// State we compute and track per basic block.
struct BasicBlockState {
// Set of values available coming in, before the phi nodes
DenseSet<const Value *> AvailableIn;
AvailableValueSet AvailableIn;
// Set of values available going out
DenseSet<const Value *> AvailableOut;
AvailableValueSet AvailableOut;
// AvailableOut minus AvailableIn.
// All elements are Instructions
DenseSet<const Value *> Contribution;
AvailableValueSet Contribution;
// True if this block contains a safepoint and thus AvailableIn does not
// contribute to AvailableOut.
@ -159,7 +161,7 @@ struct BasicBlockState {
/// simply the Defs introduced by every dominating basic block and the function
/// arguments.
static void GatherDominatingDefs(const BasicBlock *BB,
DenseSet<const Value *> &Result,
AvailableValueSet &Result,
const DominatorTree &DT,
DenseMap<const BasicBlock *, BasicBlockState *> &BlockMap) {
DomTreeNode *DTN = DT[const_cast<BasicBlock *>(BB)];
@ -183,7 +185,7 @@ static void GatherDominatingDefs(const BasicBlock *BB,
/// Model the effect of an instruction on the set of available values.
static void TransferInstruction(const Instruction &I, bool &Cleared,
DenseSet<const Value *> &Available) {
AvailableValueSet &Available) {
if (isStatepoint(I)) {
Cleared = true;
Available.clear();
@ -199,8 +201,8 @@ static void TransferInstruction(const Instruction &I, bool &Cleared,
static void TransferBlock(const BasicBlock *BB, BasicBlockState &BBS,
bool ContributionChanged) {
const DenseSet<const Value *> &AvailableIn = BBS.AvailableIn;
DenseSet<const Value *> &AvailableOut = BBS.AvailableOut;
const AvailableValueSet &AvailableIn = BBS.AvailableIn;
AvailableValueSet &AvailableOut = BBS.AvailableOut;
if (BBS.Cleared) {
// AvailableOut will change only when Contribution changed.
@ -209,7 +211,7 @@ static void TransferBlock(const BasicBlock *BB, BasicBlockState &BBS,
} else {
// Otherwise, we need to reduce the AvailableOut set by things which are no
// longer in our AvailableIn
DenseSet<const Value *> Temp = BBS.Contribution;
AvailableValueSet Temp = BBS.Contribution;
set_union(Temp, AvailableIn);
AvailableOut = std::move(Temp);
}
@ -306,7 +308,7 @@ using BlockStateMap = DenseMap<const BasicBlock *, BasicBlockState *>;
///
/// BBContributionUpdater is expected to have following signature:
/// (const BasicBlock *BB, const BasicBlockState *BBS,
/// DenseSet<const Value *> &Contribution) -> bool
/// AvailableValueSet &Contribution) -> bool
/// FIXME: type of BBContributionUpdater is a template parameter because it
/// might be a lambda with arbitrary non-empty capture list. It's a bit ugly and
/// unclear, but other options causes us to spread the logic of
@ -372,7 +374,7 @@ static void Verify(const Function &F, const DominatorTree &DT) {
RecalculateBBsStates(BlockMap, [] (const BasicBlock *,
const BasicBlockState *,
DenseSet<const Value *> &) {
AvailableValueSet &) {
return false;
});
@ -398,8 +400,8 @@ static void Verify(const Function &F, const DominatorTree &DT) {
RecalculateBBsStates(BlockMap, [&ValidUnrelocatedDefs](
const BasicBlock *BB,
const BasicBlockState *BBS,
DenseSet<const Value *> &Contribution) {
DenseSet<const Value *> AvailableSet = BBS->AvailableIn;
AvailableValueSet &Contribution) {
AvailableValueSet AvailableSet = BBS->AvailableIn;
bool ContributionChanged = false;
for (const Instruction &I : *BB) {
bool ProducesUnrelocatedPointer = false;
@ -438,7 +440,7 @@ static void Verify(const Function &F, const DominatorTree &DT) {
BasicBlockState *BBS = BlockMap[BB];
// We destructively modify AvailableIn as we traverse the block instruction
// by instruction.
DenseSet<const Value *> &AvailableSet = BBS->AvailableIn;
AvailableValueSet &AvailableSet = BBS->AvailableIn;
for (const Instruction &I : *BB) {
if (ValidUnrelocatedDefs.count(&I)) {
continue; // This instruction shouldn't be added to AvailableSet.