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Use new neon_vector_type and neon_polyvector_type attributes for Neon vectors.

llvm-svn: 119406
This commit is contained in:
Bob Wilson 2010-11-16 23:57:06 +00:00
parent b48fd4816a
commit 2f7de3aad6

View File

@ -844,21 +844,25 @@ void NeonEmitter::run(raw_ostream &OS) {
// Emit vector typedefs.
for (unsigned i = 0, e = TDTypeVec.size(); i != e; ++i) {
bool dummy, quad = false;
(void) ClassifyType(TDTypeVec[i], quad, dummy, dummy);
OS << "typedef __attribute__(( __vector_size__(";
bool dummy, quad = false, poly = false;
(void) ClassifyType(TDTypeVec[i], quad, poly, dummy);
if (poly)
OS << "typedef __attribute__((neon_polyvector_type(";
else
OS << "typedef __attribute__((neon_vector_type(";
OS << utostr(8*(quad ? 2 : 1)) << ") )) ";
if (!quad)
unsigned nElts = GetNumElements(TDTypeVec[i], quad);
OS << utostr(nElts) << "))) ";
if (nElts < 10)
OS << " ";
OS << TypeString('s', TDTypeVec[i]);
OS << " " << TypeString('d', TDTypeVec[i]) << ";\n";
}
OS << "\n";
OS << "typedef __attribute__(( __vector_size__(8) )) "
OS << "typedef __attribute__((__vector_size__(8))) "
"double float64x1_t;\n";
OS << "typedef __attribute__(( __vector_size__(16) )) "
OS << "typedef __attribute__((__vector_size__(16))) "
"double float64x2_t;\n";
OS << "\n";