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Use new neon_vector_type and neon_polyvector_type attributes for Neon vectors.
llvm-svn: 119406
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@ -844,21 +844,25 @@ void NeonEmitter::run(raw_ostream &OS) {
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// Emit vector typedefs.
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for (unsigned i = 0, e = TDTypeVec.size(); i != e; ++i) {
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bool dummy, quad = false;
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(void) ClassifyType(TDTypeVec[i], quad, dummy, dummy);
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OS << "typedef __attribute__(( __vector_size__(";
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bool dummy, quad = false, poly = false;
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(void) ClassifyType(TDTypeVec[i], quad, poly, dummy);
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if (poly)
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OS << "typedef __attribute__((neon_polyvector_type(";
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else
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OS << "typedef __attribute__((neon_vector_type(";
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OS << utostr(8*(quad ? 2 : 1)) << ") )) ";
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if (!quad)
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unsigned nElts = GetNumElements(TDTypeVec[i], quad);
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OS << utostr(nElts) << "))) ";
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if (nElts < 10)
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OS << " ";
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OS << TypeString('s', TDTypeVec[i]);
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OS << " " << TypeString('d', TDTypeVec[i]) << ";\n";
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}
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OS << "\n";
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OS << "typedef __attribute__(( __vector_size__(8) )) "
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OS << "typedef __attribute__((__vector_size__(8))) "
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"double float64x1_t;\n";
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OS << "typedef __attribute__(( __vector_size__(16) )) "
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OS << "typedef __attribute__((__vector_size__(16))) "
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"double float64x2_t;\n";
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OS << "\n";
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