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Remove use of ConstantHandling itf

llvm-svn: 10800
This commit is contained in:
Chris Lattner 2004-01-12 20:13:04 +00:00
parent 7bfaf8bba8
commit 2ff33e72ba

View File

@ -22,11 +22,31 @@
//===----------------------------------------------------------------------===//
#include "llvm/Support/ConstantRange.h"
#include "llvm/Type.h"
#include "llvm/Constants.h"
#include "llvm/Instruction.h"
#include "llvm/ConstantHandling.h"
#include "llvm/Type.h"
using namespace llvm;
static bool LT(ConstantIntegral *A, ConstantIntegral *B) {
Constant *C = ConstantExpr::get(Instruction::SetLT, A, B);
assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
return cast<ConstantBool>(C)->getValue();
}
static bool GT(ConstantIntegral *A, ConstantIntegral *B) {
Constant *C = ConstantExpr::get(Instruction::SetGT, A, B);
assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
return cast<ConstantBool>(C)->getValue();
}
static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
return LT(A, B) ? A : B;
}
static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
return GT(A, B) ? A : B;
}
/// Initialize a full (the default) or empty set for the specified type.
///
ConstantRange::ConstantRange(const Type *Ty, bool Full) {
@ -57,9 +77,8 @@ static ConstantIntegral *Next(ConstantIntegral *CI) {
if (CI->getType() == Type::BoolTy)
return CI == ConstantBool::True ? ConstantBool::False : ConstantBool::True;
// Otherwise use operator+ in the ConstantHandling Library.
Constant *Result = *ConstantInt::get(CI->getType(), 1) + *CI;
assert(Result && "ConstantHandling not implemented for integral plus!?");
Constant *Result = ConstantExpr::get(Instruction::Add, CI,
ConstantInt::get(CI->getType(), 1));
return cast<ConstantIntegral>(Result);
}
@ -109,7 +128,7 @@ bool ConstantRange::isEmptySet() const {
/// for example: [100, 8)
///
bool ConstantRange::isWrappedSet() const {
return (*(Constant*)Lower > *(Constant*)Upper)->getValue();
return GT(Lower, Upper);
}
@ -132,8 +151,8 @@ uint64_t ConstantRange::getSetSize() const {
}
// Simply subtract the bounds...
Constant *Result = *(Constant*)Upper - *(Constant*)Lower;
assert(Result && "Subtraction of constant integers not implemented?");
Constant *Result =
ConstantExpr::get(Instruction::Sub, (Constant*)Upper, (Constant*)Lower);
return cast<ConstantInt>(Result)->getRawValue();
}
@ -149,10 +168,10 @@ static ConstantRange intersect1Wrapped(const ConstantRange &LHS,
// Check to see if we overlap on the Left side of RHS...
//
if ((*(Constant*)RHS.getLower() < *(Constant*)LHS.getUpper())->getValue()) {
if (LT(RHS.getLower(), LHS.getUpper())) {
// We do overlap on the left side of RHS, see if we overlap on the right of
// RHS...
if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
if (GT(RHS.getUpper(), LHS.getLower())) {
// Ok, the result overlaps on both the left and right sides. See if the
// resultant interval will be smaller if we wrap or not...
//
@ -169,7 +188,7 @@ static ConstantRange intersect1Wrapped(const ConstantRange &LHS,
} else {
// We don't overlap on the left side of RHS, see if we overlap on the right
// of RHS...
if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
if (GT(RHS.getUpper(), LHS.getLower())) {
// Simple overlap...
return ConstantRange(LHS.getLower(), RHS.getUpper());
} else {
@ -179,18 +198,6 @@ static ConstantRange intersect1Wrapped(const ConstantRange &LHS,
}
}
static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
if ((*(Constant*)A < *(Constant*)B)->getValue())
return A;
return B;
}
static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
if ((*(Constant*)A > *(Constant*)B)->getValue())
return A;
return B;
}
/// intersect - Return the range that results from the intersection of this
/// range with another range.
///
@ -205,7 +212,7 @@ ConstantRange ConstantRange::intersectWith(const ConstantRange &CR) const {
ConstantIntegral *L = Max(Lower, CR.Lower);
ConstantIntegral *U = Min(Upper, CR.Upper);
if ((*L < *U)->getValue()) // If range isn't empty...
if (LT(L, U)) // If range isn't empty...
return ConstantRange(L, U);
else
return ConstantRange(getType(), false); // Otherwise, return empty set