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Rename 'DenormalMode' in CommandFlags.inc to 'DenormalFPMath', as its

option is actually named anyhow.

This avoids a conflict with the llvm::DenormalMode enum in
FloatingPointMode.h.
This commit is contained in:
James Y Knight 2019-11-20 12:10:14 -05:00
parent 496500a08b
commit 30aba84435

View File

@ -151,7 +151,7 @@ static cl::opt<bool>
"attribute not to use exceptions"), "attribute not to use exceptions"),
cl::init(false)); cl::init(false));
static cl::opt<llvm::FPDenormal::DenormalMode> DenormalMode( static cl::opt<llvm::FPDenormal::DenormalMode> DenormalFPMath(
"denormal-fp-math", "denormal-fp-math",
cl::desc("Select which denormal numbers the code is permitted to require"), cl::desc("Select which denormal numbers the code is permitted to require"),
cl::init(FPDenormal::IEEE), cl::init(FPDenormal::IEEE),
@ -291,7 +291,7 @@ static TargetOptions InitTargetOptionsFromCodeGenFlags() {
Options.NoNaNsFPMath = EnableNoNaNsFPMath; Options.NoNaNsFPMath = EnableNoNaNsFPMath;
Options.NoSignedZerosFPMath = EnableNoSignedZerosFPMath; Options.NoSignedZerosFPMath = EnableNoSignedZerosFPMath;
Options.NoTrappingFPMath = EnableNoTrappingFPMath; Options.NoTrappingFPMath = EnableNoTrappingFPMath;
Options.FPDenormalMode = DenormalMode; Options.FPDenormalMode = DenormalFPMath;
Options.HonorSignDependentRoundingFPMathOption = Options.HonorSignDependentRoundingFPMathOption =
EnableHonorSignDependentRoundingFPMath; EnableHonorSignDependentRoundingFPMath;
if (FloatABIForCalls != FloatABI::Default) if (FloatABIForCalls != FloatABI::Default)