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The proper prototype for malloc returns a pointer, not an unsized array
llvm-svn: 1463
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@ -24,7 +24,6 @@
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#include "llvm/iOther.h"
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#include <algorithm>
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static const Type *PtrArrSByte = 0; // '[sbyte]*' type
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static const Type *PtrSByte = 0; // 'sbyte*' type
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// ConvertCallTo - Convert a call to a varargs function with no arg types
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@ -226,10 +225,8 @@ bool CleanupGCCOutput::doPassInitialization(Module *M) {
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FUT.doPassInitialization(M);
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if (PtrArrSByte == 0) {
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PtrArrSByte = PointerType::get(ArrayType::get(Type::SByteTy));
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PtrSByte = PointerType::get(Type::SByteTy);
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}
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if (PtrSByte == 0)
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PtrSByte = PointerType::get(Type::SByteTy);
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if (M->hasSymbolTable()) {
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SymbolTable *ST = M->getSymbolTable();
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@ -304,7 +301,7 @@ bool CleanupGCCOutput::doOneCleanupPass(Method *M) {
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if (CallInst *CI = dyn_cast<CallInst>(I)) {
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if (CI->getCalledValue() == Malloc) { // Replace call to malloc?
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MallocInst *MallocI = new MallocInst(PtrArrSByte, CI->getOperand(1),
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MallocInst *MallocI = new MallocInst(PtrSByte, CI->getOperand(1),
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CI->getName());
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CI->setName("");
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BI = BIL.insert(BI, MallocI)+1;
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