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[IR] Add AttributeBitSet wrapper (NFC)
This wraps the uint8_t[12] type used in two places, because I plan to introduce a third use of the same pattern.
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@ -185,6 +185,22 @@ public:
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Type *getTypeValue() const { return Ty; }
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};
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class AttributeBitSet {
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/// Bitset with a bit for each available attribute Attribute::AttrKind.
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uint8_t AvailableAttrs[12] = {};
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static_assert(Attribute::EndAttrKinds <= sizeof(AvailableAttrs) * CHAR_BIT,
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"Too many attributes");
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public:
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bool hasAttribute(Attribute::AttrKind Kind) const {
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return AvailableAttrs[Kind / 8] & ((uint64_t)1) << (Kind % 8);
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}
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void addAttribute(Attribute::AttrKind Kind) {
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AvailableAttrs[Kind / 8] |= 1ULL << (Kind % 8);
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}
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// This class represents a group of attributes that apply to one
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@ -195,8 +211,7 @@ class AttributeSetNode final
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friend TrailingObjects;
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unsigned NumAttrs; ///< Number of attributes in this node.
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/// Bitset with a bit for each available attribute Attribute::AttrKind.
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uint8_t AvailableAttrs[12] = {};
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AttributeBitSet AvailableAttrs; ///< Available enum attributes.
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DenseMap<StringRef, Attribute> StringAttrs;
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@ -221,7 +236,7 @@ public:
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unsigned getNumAttributes() const { return NumAttrs; }
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bool hasAttribute(Attribute::AttrKind Kind) const {
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return AvailableAttrs[Kind / 8] & ((uint64_t)1) << (Kind % 8);
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return AvailableAttrs.hasAttribute(Kind);
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}
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bool hasAttribute(StringRef Kind) const;
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bool hasAttributes() const { return NumAttrs != 0; }
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@ -265,8 +280,8 @@ class AttributeListImpl final
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private:
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unsigned NumAttrSets; ///< Number of entries in this set.
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/// Bitset with a bit for each available attribute Attribute::AttrKind.
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uint8_t AvailableFunctionAttrs[12] = {};
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/// Available enum function attributes.
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AttributeBitSet AvailableFunctionAttrs;
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// Helper fn for TrailingObjects class.
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size_t numTrailingObjects(OverloadToken<AttributeSet>) { return NumAttrSets; }
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@ -281,7 +296,7 @@ public:
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/// Return true if the AttributeSet or the FunctionIndex has an
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/// enum attribute of the given kind.
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bool hasFnAttribute(Attribute::AttrKind Kind) const {
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return AvailableFunctionAttrs[Kind / 8] & ((uint64_t)1) << (Kind % 8);
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return AvailableFunctionAttrs.hasAttribute(Kind);
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}
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using iterator = const AttributeSet *;
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@ -780,17 +780,11 @@ AttributeSetNode::AttributeSetNode(ArrayRef<Attribute> Attrs)
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// There's memory after the node where we can store the entries in.
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llvm::copy(Attrs, getTrailingObjects<Attribute>());
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static_assert(Attribute::EndAttrKinds <=
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sizeof(AvailableAttrs) * CHAR_BIT,
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"Too many attributes");
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for (const auto &I : *this) {
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if (I.isStringAttribute()) {
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if (I.isStringAttribute())
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StringAttrs.insert({ I.getKindAsString(), I });
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} else {
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Attribute::AttrKind Kind = I.getKindAsEnum();
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AvailableAttrs[Kind / 8] |= 1ULL << (Kind % 8);
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}
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else
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AvailableAttrs.addAttribute(I.getKindAsEnum());
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}
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}
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@ -986,16 +980,11 @@ AttributeListImpl::AttributeListImpl(ArrayRef<AttributeSet> Sets)
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llvm::copy(Sets, getTrailingObjects<AttributeSet>());
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// Initialize AvailableFunctionAttrs summary bitset.
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static_assert(Attribute::EndAttrKinds <=
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sizeof(AvailableFunctionAttrs) * CHAR_BIT,
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"Too many attributes");
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static_assert(attrIdxToArrayIdx(AttributeList::FunctionIndex) == 0U,
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"function should be stored in slot 0");
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for (const auto &I : Sets[0]) {
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if (!I.isStringAttribute()) {
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Attribute::AttrKind Kind = I.getKindAsEnum();
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AvailableFunctionAttrs[Kind / 8] |= 1ULL << (Kind % 8);
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}
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if (!I.isStringAttribute())
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AvailableFunctionAttrs.addAttribute(I.getKindAsEnum());
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}
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}
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