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[ValueTracking] Prevent a call to computeKnownBits if we already know the state of the bit we would calculate. Also reuse a temporary APInt instead of creating a new one.
llvm-svn: 300239
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@ -918,13 +918,14 @@ static void computeKnownBitsFromOperator(const Operator *I, APInt &KnownZero,
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// TODO: This could be generalized to clearing any bit set in y where the
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// following bit is known to be unset in y.
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Value *Y = nullptr;
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if (match(I->getOperand(0), m_Add(m_Specific(I->getOperand(1)),
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m_Value(Y))) ||
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match(I->getOperand(1), m_Add(m_Specific(I->getOperand(0)),
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m_Value(Y)))) {
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APInt KnownZero3(BitWidth, 0), KnownOne3(BitWidth, 0);
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computeKnownBits(Y, KnownZero3, KnownOne3, Depth + 1, Q);
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if (KnownOne3.countTrailingOnes() > 0)
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if (!KnownZero[0] && !KnownOne[0] &&
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(match(I->getOperand(0), m_Add(m_Specific(I->getOperand(1)),
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m_Value(Y))) ||
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match(I->getOperand(1), m_Add(m_Specific(I->getOperand(0)),
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m_Value(Y))))) {
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KnownZero2.clearAllBits(); KnownOne2.clearAllBits();
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computeKnownBits(Y, KnownZero2, KnownOne2, Depth + 1, Q);
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if (KnownOne2.countTrailingOnes() > 0)
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KnownZero.setBit(0);
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}
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break;
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