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Teach MachineLICM and MachineSink how to clear kill flags conservatively
when they move instructions. llvm-svn: 103737
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@ -302,6 +302,10 @@ public:
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/// reference if DefOpIdx is not null.
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bool isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx = 0) const;
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/// clearKillInfo - Clears kill flags on all operands.
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///
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void clearKillInfo();
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/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
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///
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void copyKillDeadInfo(const MachineInstr *MI);
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@ -938,6 +938,16 @@ isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx) const {
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return true;
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}
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/// clearKillInfo - Clears kill flags on all operands.
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///
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void MachineInstr::clearKillInfo() {
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for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
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MachineOperand &MO = getOperand(i);
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if (MO.isReg() && MO.isUse())
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MO.setIsKill(false);
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}
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}
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/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
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///
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void MachineInstr::copyKillDeadInfo(const MachineInstr *MI) {
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@ -738,8 +738,10 @@ bool MachineLICM::EliminateCSE(MachineInstr *MI,
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"Instructions with different phys regs are not identical!");
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if (MO.isReg() && MO.isDef() &&
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!TargetRegisterInfo::isPhysicalRegister(MO.getReg()))
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!TargetRegisterInfo::isPhysicalRegister(MO.getReg())) {
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RegInfo->replaceRegWith(MO.getReg(), Dup->getOperand(i).getReg());
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RegInfo->clearKillFlags(Dup->getOperand(i).getReg());
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}
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}
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MI->eraseFromParent();
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++NumCSEed;
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@ -784,6 +786,15 @@ void MachineLICM::Hoist(MachineInstr *MI) {
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// Otherwise, splice the instruction to the preheader.
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CurPreheader->splice(CurPreheader->getFirstTerminator(),MI->getParent(),MI);
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// Clear the kill flags of any register this instruction defines,
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// since they may need to be live throughout the entire loop
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// rather than just live for part of it.
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.isReg() && MO.isDef() && !MO.isDead())
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RegInfo->clearKillFlags(MO.getReg());
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}
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// Add to the CSE map.
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if (CI != CSEMap.end())
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CI->second.push_back(MI);
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@ -314,5 +314,10 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
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// Move the instruction.
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SuccToSinkTo->splice(InsertPos, ParentBlock, MI,
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++MachineBasicBlock::iterator(MI));
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// Conservatively, clear any kill flags, since it's possible that
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// they are no longer correct.
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MI->clearKillInfo();
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return true;
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}
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