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Implement several new SCEV folding rules for UDiv SCEVs.
This fixes an old FIXME, and is needed by some upcoming changes. llvm-svn: 71247
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@ -1306,7 +1306,61 @@ SCEVHandle ScalarEvolution::getUDivExpr(const SCEVHandle &LHS,
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if (const SCEVConstant *RHSC = dyn_cast<SCEVConstant>(RHS)) {
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if (RHSC->getValue()->equalsInt(1))
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return LHS; // X udiv 1 --> x
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if (RHSC->isZero())
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return getIntegerSCEV(0, LHS->getType()); // value is undefined
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// Determine if the division can be folded into the operands of
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// its operands.
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// TODO: Generalize this to non-constants by using known-bits information.
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const Type *Ty = LHS->getType();
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unsigned LZ = RHSC->getValue()->getValue().countLeadingZeros();
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unsigned MaxShiftAmt = getTypeSizeInBits(Ty) - LZ;
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// For non-power-of-two values, effectively round the value up to the
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// nearest power of two.
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if (!RHSC->getValue()->getValue().isPowerOf2())
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++MaxShiftAmt;
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const IntegerType *ExtTy =
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IntegerType::get(getTypeSizeInBits(Ty) + MaxShiftAmt);
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// {X,+,N}/C --> {X/C,+,N/C} if safe and N/C can be folded.
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if (const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(LHS))
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if (const SCEVConstant *Step =
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dyn_cast<SCEVConstant>(AR->getStepRecurrence(*this)))
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if (!Step->getValue()->getValue()
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.urem(RHSC->getValue()->getValue()) &&
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getTruncateExpr(getZeroExtendExpr(AR, ExtTy), Ty) == AR) {
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std::vector<SCEVHandle> Operands;
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for (unsigned i = 0, e = AR->getNumOperands(); i != e; ++i)
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Operands.push_back(getUDivExpr(AR->getOperand(i), RHS));
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return getAddRecExpr(Operands, AR->getLoop());
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}
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// (A*B)/C --> A*(B/C) if safe and B/C can be folded.
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if (const SCEVMulExpr *M = dyn_cast<SCEVMulExpr>(LHS))
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if (getTruncateExpr(getZeroExtendExpr(M, ExtTy), Ty) == M)
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// Find an operand that's safely divisible.
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for (unsigned i = 0, e = M->getNumOperands(); i != e; ++i) {
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SCEVHandle Op = M->getOperand(i);
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SCEVHandle Div = getUDivExpr(Op, RHSC);
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if (!isa<SCEVUDivExpr>(Div) && getMulExpr(Div, RHSC) == Op) {
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std::vector<SCEVHandle> Operands = M->getOperands();
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Operands[i] = Div;
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return getMulExpr(Operands);
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}
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}
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// (A+B)/C --> (A/C + B/C) if safe and A/C and B/C can be folded.
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if (const SCEVAddRecExpr *A = dyn_cast<SCEVAddRecExpr>(LHS))
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if (getTruncateExpr(getZeroExtendExpr(A, ExtTy), Ty) == A) {
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std::vector<SCEVHandle> Operands;
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for (unsigned i = 0, e = A->getNumOperands(); i != e; ++i) {
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SCEVHandle Op = getUDivExpr(A->getOperand(i), RHS);
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if (isa<SCEVUDivExpr>(Op) || getMulExpr(Op, RHS) != A->getOperand(i))
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break;
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Operands.push_back(Op);
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}
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if (Operands.size() == A->getNumOperands())
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return getAddExpr(Operands);
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}
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// Fold if both operands are constant.
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if (const SCEVConstant *LHSC = dyn_cast<SCEVConstant>(LHS)) {
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Constant *LHSCV = LHSC->getValue();
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Constant *RHSCV = RHSC->getValue();
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@ -1314,8 +1368,6 @@ SCEVHandle ScalarEvolution::getUDivExpr(const SCEVHandle &LHS,
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}
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}
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// FIXME: implement folding of (X*4)/4 when we know X*4 doesn't overflow.
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SCEVUDivExpr *&Result = (*SCEVUDivs)[std::make_pair(LHS, RHS)];
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if (Result == 0) Result = new SCEVUDivExpr(LHS, RHS);
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return Result;
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