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[llvm-mca] Updates comment in code, and remove some stale comments. NFC
Also, rename fields `TotalMappings` and `NumUsedMappings` in struct RegisterMappingTracker into `NumPhysRegs` and `NumUsedPhysRegs`. llvm-svn: 335219
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@ -36,25 +36,20 @@ class Backend;
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//
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// This class is responsible for the dispatch stage, in which instructions are
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// dispatched in groups to the Scheduler. An instruction can be dispatched if
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// functional units are available.
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// To be more specific, an instruction can be dispatched to the Scheduler if:
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// 1) There are enough entries in the reorder buffer (implemented by class
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// RetireControlUnit) to accommodate all opcodes.
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// the following conditions are met:
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// 1) There are enough entries in the reorder buffer (see class
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// RetireControlUnit) to write the opcodes associated with the instruction.
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// 2) There are enough temporaries to rename output register operands.
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// 3) There are enough entries available in the used buffered resource(s).
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//
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// The number of micro opcodes that can be dispatched in one cycle is limited by
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// the value of field 'DispatchWidth'. A "dynamic dispatch stall" occurs when
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// processor resources are not available (i.e. at least one of the
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// aforementioned checks fails). Dispatch stall events are counted during the
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// entire execution of the code, and displayed by the performance report when
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// flag '-verbose' is specified.
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// processor resources are not available. Dispatch stall events are counted
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// during the entire execution of the code, and displayed by the performance
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// report when flag '-dispatch-stats' is specified.
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//
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// If the number of micro opcodes of an instruction is bigger than
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// DispatchWidth, then it can only be dispatched at the beginning of one cycle.
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// The DispatchStage will still have to wait for a number of cycles (depending
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// on the DispatchWidth and the number of micro opcodes) before it can serve
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// other instructions.
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// If the number of micro opcodes exceedes DispatchWidth, then the instruction
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// is dispatched in multiple cycles.
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class DispatchStage : public Stage {
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unsigned DispatchWidth;
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unsigned AvailableEntries;
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@ -159,61 +159,7 @@ static void populateWrites(InstrDesc &ID, const MCInst &MCI,
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const MCInstrDesc &MCDesc,
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const MCSchedClassDesc &SCDesc,
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const MCSubtargetInfo &STI) {
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// This algorithm currently works under the strong (and potentially incorrect)
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// assumption that information related to register def/uses can be obtained
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// from MCInstrDesc.
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//
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// However class MCInstrDesc is used to describe MachineInstr objects and not
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// MCInst objects. To be more specific, MCInstrDesc objects are opcode
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// descriptors that are automatically generated via tablegen based on the
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// instruction set information available from the target .td files. That
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// means, the number of (explicit) definitions according to MCInstrDesc always
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// matches the cardinality of the `(outs)` set in tablegen.
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//
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// By constructions, definitions must appear first in the operand sequence of
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// a MachineInstr. Also, the (outs) sequence is preserved (example: the first
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// element in the outs set is the first operand in the corresponding
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// MachineInstr). That's the reason why MCInstrDesc only needs to declare the
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// total number of register definitions, and not where those definitions are
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// in the machine operand sequence.
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//
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// Unfortunately, it is not safe to use the information from MCInstrDesc to
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// also describe MCInst objects. An MCInst object can be obtained from a
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// MachineInstr through a lowering step which may restructure the operand
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// sequence (and even remove or introduce new operands). So, there is a high
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// risk that the lowering step breaks the assumptions that register
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// definitions are always at the beginning of the machine operand sequence.
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//
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// This is a fundamental problem, and it is still an open problem. Essentially
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// we have to find a way to correlate def/use operands of a MachineInstr to
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// operands of an MCInst. Otherwise, we cannot correctly reconstruct data
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// dependencies, nor we can correctly interpret the scheduling model, which
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// heavily uses machine operand indices to define processor read-advance
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// information, and to identify processor write resources. Essentially, we
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// either need something like a MCInstrDesc, but for MCInst, or a way
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// to map MCInst operands back to MachineInstr operands.
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//
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// Unfortunately, we don't have that information now. So, this prototype
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// currently work under the strong assumption that we can always safely trust
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// the content of an MCInstrDesc. For example, we can query a MCInstrDesc to
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// obtain the number of explicit and implicit register defintions. We also
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// assume that register definitions always come first in the operand sequence.
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// This last assumption usually makes sense for MachineInstr, where register
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// definitions always appear at the beginning of the operands sequence. In
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// reality, these assumptions could be broken by the lowering step, which can
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// decide to lay out operands in a different order than the original order of
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// operand as specified by the MachineInstr.
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//
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// Things get even more complicated in the presence of "optional" register
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// definitions. For MachineInstr, optional register definitions are always at
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// the end of the operand sequence. Some ARM instructions that may update the
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// status flags specify that register as a optional operand. Since we don't
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// have operand descriptors for MCInst, we assume for now that the optional
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// definition is always the last operand of a MCInst. Again, this assumption
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// may be okay for most targets. However, there is no guarantee that targets
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// would respect that.
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//
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// In conclusion: these are for now the strong assumptions made by the tool:
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// These are for now the (strong) assumptions made by this algorithm:
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// * The number of explicit and implicit register definitions in a MCInst
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// matches the number of explicit and implicit definitions according to
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// the opcode descriptor (MCInstrDesc).
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@ -227,8 +173,6 @@ static void populateWrites(InstrDesc &ID, const MCInst &MCI,
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// like x86. This is mainly because the vast majority of instructions is
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// expanded to MCInst using a straightforward lowering logic that preserves
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// the ordering of the operands.
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//
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// In the longer term, we need to find a proper solution for this issue.
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unsigned NumExplicitDefs = MCDesc.getNumDefs();
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unsigned NumImplicitDefs = MCDesc.getNumImplicitDefs();
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unsigned NumWriteLatencyEntries = SCDesc.NumWriteLatencyEntries;
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@ -96,12 +96,12 @@ void RegisterFile::allocatePhysRegs(IndexPlusCostPairTy Entry,
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unsigned Cost = Entry.second;
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if (RegisterFileIndex) {
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RegisterMappingTracker &RMT = RegisterFiles[RegisterFileIndex];
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RMT.NumUsedMappings += Cost;
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RMT.NumUsedPhysRegs += Cost;
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UsedPhysRegs[RegisterFileIndex] += Cost;
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}
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// Now update the default register mapping tracker.
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RegisterFiles[0].NumUsedMappings += Cost;
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RegisterFiles[0].NumUsedPhysRegs += Cost;
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UsedPhysRegs[0] += Cost;
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}
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@ -111,12 +111,12 @@ void RegisterFile::freePhysRegs(IndexPlusCostPairTy Entry,
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unsigned Cost = Entry.second;
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if (RegisterFileIndex) {
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RegisterMappingTracker &RMT = RegisterFiles[RegisterFileIndex];
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RMT.NumUsedMappings -= Cost;
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RMT.NumUsedPhysRegs -= Cost;
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FreedPhysRegs[RegisterFileIndex] += Cost;
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}
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// Now update the default register mapping tracker.
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RegisterFiles[0].NumUsedMappings -= Cost;
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RegisterFiles[0].NumUsedPhysRegs -= Cost;
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FreedPhysRegs[0] += Cost;
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}
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@ -215,13 +215,13 @@ unsigned RegisterFile::isAvailable(ArrayRef<unsigned> Regs) const {
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continue;
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const RegisterMappingTracker &RMT = RegisterFiles[I];
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if (!RMT.TotalMappings) {
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if (!RMT.NumPhysRegs) {
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// The register file has an unbounded number of microarchitectural
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// registers.
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continue;
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}
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if (RMT.TotalMappings < NumRegs) {
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if (RMT.NumPhysRegs < NumRegs) {
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// The current register file is too small. This may occur if the number of
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// microarchitectural registers in register file #0 was changed by the
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// users via flag -reg-file-size. Alternatively, the scheduling model
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@ -230,7 +230,7 @@ unsigned RegisterFile::isAvailable(ArrayRef<unsigned> Regs) const {
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"Not enough microarchitectural registers in the register file");
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}
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if (RMT.TotalMappings < (RMT.NumUsedMappings + NumRegs))
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if (RMT.NumPhysRegs < (RMT.NumUsedPhysRegs + NumRegs))
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Response |= (1U << I);
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}
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@ -252,8 +252,8 @@ void RegisterFile::dump() const {
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for (unsigned I = 0, E = getNumRegisterFiles(); I < E; ++I) {
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dbgs() << "Register File #" << I;
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const RegisterMappingTracker &RMT = RegisterFiles[I];
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dbgs() << "\n TotalMappings: " << RMT.TotalMappings
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<< "\n NumUsedMappings: " << RMT.NumUsedMappings << '\n';
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dbgs() << "\n TotalMappings: " << RMT.NumPhysRegs
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<< "\n NumUsedMappings: " << RMT.NumUsedPhysRegs << '\n';
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}
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}
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#endif
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@ -26,94 +26,93 @@ namespace mca {
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class ReadState;
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class WriteState;
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/// Manages hardware register files, and tracks data dependencies
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/// between registers.
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/// Manages hardware register files, and tracks register definitions for
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/// register renaming purposes.
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class RegisterFile {
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const llvm::MCRegisterInfo &MRI;
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// Each register file is described by an instance of RegisterMappingTracker.
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// RegisterMappingTracker tracks the number of register mappings dynamically
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// allocated during the execution.
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// Each register file is associated with an instance of RegisterMappingTracker.
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// A RegisterMappingTracker keeps track of the number of physical registers
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// which have been dynamically allocated by the simulator.
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struct RegisterMappingTracker {
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// Total number of register mappings that are available for register
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// renaming. A value of zero for this field means: this register file has
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// an unbounded number of registers.
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const unsigned TotalMappings;
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// Number of mappings that are currently in use.
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unsigned NumUsedMappings;
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// The total number of physical registers that are available in this
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// register file for register renaming purpouses. A value of zero for this
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// field means: this register file has an unbounded number of physical
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// registers.
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const unsigned NumPhysRegs;
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// Number of physical registers that are currently in use.
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unsigned NumUsedPhysRegs;
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RegisterMappingTracker(unsigned NumMappings)
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: TotalMappings(NumMappings), NumUsedMappings(0) {}
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RegisterMappingTracker(unsigned NumPhysRegisters)
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: NumPhysRegs(NumPhysRegisters), NumUsedPhysRegs(0) {}
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};
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// This is where information related to the various register files is kept.
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// This set always contains at least one register file at index #0. That
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// register file "sees" all the physical registers declared by the target, and
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// (by default) it allows an unbounded number of mappings.
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// Users can limit the number of mappings that can be created by register file
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// #0 through the command line flag `-register-file-size`.
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// A vector of register file descriptors. This set always contains at least
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// one entry. Entry at index #0 is reserved. That entry describes a register
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// file with an unbounded number of physical registers that "sees" all the
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// hardware registers declared by the target (i.e. all the register
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// definitions in the target specific `XYZRegisterInfo.td` - where `XYZ` is
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// the target name).
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//
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// Users can limit the number of physical registers that are available in
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// regsiter file #0 specifying command line flag `-register-file-size=<uint>`.
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llvm::SmallVector<RegisterMappingTracker, 4> RegisterFiles;
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// This pair is used to identify the owner of a physical register, as well as
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// the cost of using that register file.
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// This pair is used to identify the owner of a register, as well as
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// the "register cost". Register cost is defined as the number of physical
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// registers required to allocate a user register.
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// For example: on X86 BtVer2, a YMM register consumes 2 128-bit physical
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// registers. So, the cost of allocating a YMM register in BtVer2 is 2.
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using IndexPlusCostPairTy = std::pair<unsigned, unsigned>;
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// RegisterMapping objects are mainly used to track physical register
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// definitions. A WriteState object describes a register definition, and it is
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// used to track RAW dependencies (see Instruction.h). A RegisterMapping
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// object also specifies the set of register files. The mapping between
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// physreg and register files is done using a "register file mask".
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//
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// A register file index identifies a user defined register file.
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// There is one index per RegisterMappingTracker, and index #0 is reserved to
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// the default unified register file.
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// definitions. There is a RegisterMapping for every register defined by the
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// Target. For each register, a RegisterMapping pair contains a descriptor of
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// the last register write (in the form of a WriteState object), as well as a
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// IndexPlusCostPairTy to quickly identify owning register files.
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//
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// This implementation does not allow overlapping register files. The only
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// register file that is allowed to overlap with other register files is
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// register file #0.
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// register file #0. If we exclude register #0, every register is "owned" by
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// at most one register file.
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using RegisterMapping = std::pair<WriteState *, IndexPlusCostPairTy>;
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// This map contains one entry for each physical register defined by the
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// processor scheduling model.
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// This map contains one entry for each register defined by the target.
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std::vector<RegisterMapping> RegisterMappings;
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// This method creates a new RegisterMappingTracker for a register file that
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// contains all the physical registers specified by the register classes in
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// the 'RegisterClasses' set.
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// This method creates a new register file descriptor.
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// The new register file owns all of the registers declared by register
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// classes in the 'RegisterClasses' set.
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//
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// The long term goal is to let scheduling models optionally describe register
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// files via tablegen definitions. This is still a work in progress.
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// For example, here is how a tablegen definition for a x86 FP register file
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// that features AVX might look like:
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// Processor models allow the definition of RegisterFile(s) via tablegen. For
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// example, this is a tablegen definition for a x86 register file for
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// XMM[0-15] and YMM[0-15], that allows up to 60 renames (each rename costs 1
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// physical register).
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//
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// def FPRegisterFile : RegisterFile<[VR128RegClass, VR256RegClass], 60>
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// def FPRegisterFile : RegisterFile<60, [VR128RegClass, VR256RegClass]>
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//
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// Here FPRegisterFile contains all the registers defined by register class
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// VR128RegClass and VR256RegClass. FPRegisterFile implements 60
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// registers which can be used for register renaming purpose.
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//
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// The list of register classes is then converted by the tablegen backend into
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// a list of register class indices. That list, along with the number of
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// available mappings, is then used to create a new RegisterMappingTracker.
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void
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addRegisterFile(llvm::ArrayRef<llvm::MCRegisterCostEntry> RegisterClasses,
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unsigned NumPhysRegs);
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// Allocates register mappings in register file specified by the
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// IndexPlusCostPairTy object. This method is called from addRegisterMapping.
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// Consumes physical registers in each register file specified by the
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// `IndexPlusCostPairTy`. This method is called from `addRegisterMapping()`.
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void allocatePhysRegs(IndexPlusCostPairTy IPC,
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llvm::MutableArrayRef<unsigned> UsedPhysRegs);
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// Removes a previously allocated mapping from the register file referenced
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// by the IndexPlusCostPairTy object. This method is called from
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// invalidateRegisterMapping.
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// Releases previously allocated physical registers from the register file(s)
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// referenced by the IndexPlusCostPairTy object. This method is called from
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// `invalidateRegisterMapping()`.
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void freePhysRegs(IndexPlusCostPairTy IPC,
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llvm::MutableArrayRef<unsigned> FreedPhysRegs);
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// Create an instance of RegisterMappingTracker for every register file
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// specified by the processor model.
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// If no register file is specified, then this method creates a single
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// register file with an unbounded number of registers.
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// If no register file is specified, then this method creates a default
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// register file with an unbounded number of physical registers.
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void initialize(const llvm::MCSchedModel &SM, unsigned NumRegs);
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public:
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@ -123,28 +122,26 @@ public:
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initialize(SM, NumRegs);
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}
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// This method updates the data dependency graph by inserting a new register
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// definition. This method is also responsible for updating the number of used
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// physical registers in the register file(s). The number of physical
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// registers is updated only if flag ShouldAllocatePhysRegs is set.
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// This method updates the register mappings inserting a new register
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// definition. This method is also responsible for updating the number of
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// allocated physical registers in each register file modified by the write.
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// No physical regiser is allocated when flag ShouldAllocatePhysRegs is set.
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void addRegisterWrite(WriteState &WS,
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llvm::MutableArrayRef<unsigned> UsedPhysRegs,
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bool ShouldAllocatePhysRegs = true);
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// Updates the data dependency graph by removing a write. It also updates the
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// internal state of the register file(s) by freeing physical registers.
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// The number of physical registers is updated only if flag ShouldFreePhysRegs
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// is set.
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// Removes write \param WS from the register mappings.
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// Physical registers may be released to reflect this update.
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void removeRegisterWrite(const WriteState &WS,
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llvm::MutableArrayRef<unsigned> FreedPhysRegs,
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bool ShouldFreePhysRegs = true);
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// Checks if there are enough microarchitectural registers in the register
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// files. Returns a "response mask" where each bit is the response from a
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// RegisterMappingTracker.
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// For example: if all register files are available, then the response mask
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// is a bitmask of all zeroes. If Instead register file #1 is not available,
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// then the response mask is 0b10.
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// Checks if there are enough physical registers in the register files.
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// Returns a "response mask" where each bit represents the response from a
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// different register file. A mask of all zeroes means that all register
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// files are available. Otherwise, the mask can be used to identify which
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// register file was busy. This sematic allows us classify dispatch dispatch
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// stalls caused by the lack of register file resources.
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unsigned isAvailable(llvm::ArrayRef<unsigned> Regs) const;
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void collectWrites(llvm::SmallVectorImpl<WriteState *> &Writes,
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unsigned RegID) const;
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