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[DAGCombine] Slightly improve lowering of BUILD_VECTOR into a shuffle.

This handles the case of a BUILD_VECTOR being constructed out of elements extracted from a vector twice the size of the result vector. Previously this was always scalarized. Now, we try to construct a shuffle node that feeds on extract_subvectors.

This fixes PR15872 and provides a partial fix for PR21711.

Differential Revision: http://reviews.llvm.org/D6678

llvm-svn: 224429
This commit is contained in:
Michael Kuperstein 2014-12-17 12:32:17 +00:00
parent c9f0072599
commit 3790301d73
6 changed files with 156 additions and 11 deletions

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@ -1531,6 +1531,15 @@ public:
Type *Ty) const {
return false;
}
/// Return true if EXTRACT_SUBVECTOR is cheap for this result type
/// with this index. This is needed because EXTRACT_SUBVECTOR usually
/// has custom lowering that depends on the index of the first element,
/// and only the target knows which lowering is cheap.
virtual bool isExtractSubvectorCheap(EVT ResVT, unsigned Index) const {
return false;
}
//===--------------------------------------------------------------------===//
// Runtime Library hooks
//

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@ -10783,9 +10783,6 @@ SDValue DAGCombiner::visitBUILD_VECTOR(SDNode *N) {
SDValue ExtVal = Extract.getOperand(1);
unsigned ExtIndex = cast<ConstantSDNode>(ExtVal)->getZExtValue();
if (Extract.getOperand(0) == VecIn1) {
if (ExtIndex > VT.getVectorNumElements())
return SDValue();
Mask.push_back(ExtIndex);
continue;
}
@ -10805,20 +10802,34 @@ SDValue DAGCombiner::visitBUILD_VECTOR(SDNode *N) {
if (VecIn2.getNode())
return SDValue();
// We only support widening of vectors which are half the size of the
// output registers. For example XMM->YMM widening on X86 with AVX.
if (VecIn1.getValueType().getSizeInBits()*2 != VT.getSizeInBits())
return SDValue();
// If the input vector type has a different base type to the output
// vector type, bail out.
if (VecIn1.getValueType().getVectorElementType() !=
VT.getVectorElementType())
return SDValue();
// Widen the input vector by adding undef values.
VecIn1 = DAG.getNode(ISD::CONCAT_VECTORS, dl, VT,
VecIn1, DAG.getUNDEF(VecIn1.getValueType()));
// If the input vector is too small, widen it.
// We only support widening of vectors which are half the size of the
// output registers. For example XMM->YMM widening on X86 with AVX.
EVT VecInT = VecIn1.getValueType();
if (VecInT.getSizeInBits() * 2 == VT.getSizeInBits()) {
// Widen the input vector by adding undef values.
VecIn1 = DAG.getNode(ISD::CONCAT_VECTORS, dl, VT,
VecIn1, DAG.getUNDEF(VecIn1.getValueType()));
} else if (VecInT.getSizeInBits() == VT.getSizeInBits() * 2) {
// If the input vector is too large, try to split it.
if (!TLI.isExtractSubvectorCheap(VT, VT.getVectorNumElements()))
return SDValue();
// Try to replace VecIn1 with two extract_subvectors
// No need to update the masks, they should still be correct.
VecIn2 = DAG.getNode(ISD::EXTRACT_SUBVECTOR, dl, VT, VecIn1,
DAG.getConstant(VT.getVectorNumElements(), TLI.getVectorIdxTy()));
VecIn1 = DAG.getNode(ISD::EXTRACT_SUBVECTOR, dl, VT, VecIn1,
DAG.getConstant(0, TLI.getVectorIdxTy()));
UsesZeroVector = false;
} else
return SDValue();
}
if (UsesZeroVector)

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@ -3851,6 +3851,14 @@ bool X86TargetLowering::shouldConvertConstantLoadToIntImm(const APInt &Imm,
return true;
}
bool X86TargetLowering::isExtractSubvectorCheap(EVT ResVT,
unsigned Index) const {
if (!isOperationLegalOrCustom(ISD::EXTRACT_SUBVECTOR, ResVT))
return false;
return (Index == 0 || Index == ResVT.getVectorNumElements());
}
/// isUndefOrInRange - Return true if Val is undef or if its value falls within
/// the specified range (L, H].
static bool isUndefOrInRange(int Val, int Low, int Hi) {

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@ -791,6 +791,10 @@ namespace llvm {
bool shouldConvertConstantLoadToIntImm(const APInt &Imm,
Type *Ty) const override;
/// Return true if EXTRACT_SUBVECTOR is cheap for this result type
/// with this index.
bool isExtractSubvectorCheap(EVT ResVT, unsigned Index) const override;
/// Intel processors have a unified instruction and data cache
const char * getClearCacheBuiltinName() const override {
return nullptr; // nothing to do, move along.

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@ -0,0 +1,82 @@
target triple = "x86_64-unknown-unknown"
; RUN: llc < %s -march=x86-64 -mattr=+avx | FileCheck %s
; When extracting multiple consecutive elements from a larger
; vector into a smaller one, do it efficiently. We should use
; an EXTRACT_SUBVECTOR node internally rather than a bunch of
; single element extractions.
; Extracting the low elements only requires using the right kind of store.
define void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
%ext0 = extractelement <8 x float> %v, i32 0
%ext1 = extractelement <8 x float> %v, i32 1
%ext2 = extractelement <8 x float> %v, i32 2
%ext3 = extractelement <8 x float> %v, i32 3
%ins0 = insertelement <4 x float> undef, float %ext0, i32 0
%ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1
%ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2
%ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3
store <4 x float> %ins3, <4 x float>* %ptr, align 16
ret void
; CHECK-LABEL: low_v8f32_to_v4f32
; CHECK: vmovaps
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}
; Extracting the high elements requires just one AVX instruction.
define void @high_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
%ext0 = extractelement <8 x float> %v, i32 4
%ext1 = extractelement <8 x float> %v, i32 5
%ext2 = extractelement <8 x float> %v, i32 6
%ext3 = extractelement <8 x float> %v, i32 7
%ins0 = insertelement <4 x float> undef, float %ext0, i32 0
%ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1
%ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2
%ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3
store <4 x float> %ins3, <4 x float>* %ptr, align 16
ret void
; CHECK-LABEL: high_v8f32_to_v4f32
; CHECK: vextractf128
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}
; Make sure element type doesn't alter the codegen. Note that
; if we were actually using the vector in this function and
; have AVX2, we should generate vextracti128 (the int version).
define void @high_v8i32_to_v4i32(<8 x i32> %v, <4 x i32>* %ptr) {
%ext0 = extractelement <8 x i32> %v, i32 4
%ext1 = extractelement <8 x i32> %v, i32 5
%ext2 = extractelement <8 x i32> %v, i32 6
%ext3 = extractelement <8 x i32> %v, i32 7
%ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0
%ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1
%ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2
%ins3 = insertelement <4 x i32> %ins2, i32 %ext3, i32 3
store <4 x i32> %ins3, <4 x i32>* %ptr, align 16
ret void
; CHECK-LABEL: high_v8i32_to_v4i32
; CHECK: vextractf128
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}
; Make sure that element size doesn't alter the codegen.
define void @high_v4f64_to_v2f64(<4 x double> %v, <2 x double>* %ptr) {
%ext0 = extractelement <4 x double> %v, i32 2
%ext1 = extractelement <4 x double> %v, i32 3
%ins0 = insertelement <2 x double> undef, double %ext0, i32 0
%ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1
store <2 x double> %ins1, <2 x double>* %ptr, align 16
ret void
; CHECK-LABEL: high_v4f64_to_v2f64
; CHECK: vextractf128
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}

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@ -1552,6 +1552,37 @@ define <4 x i32> @combine_test20(<4 x i32> %a, <4 x i32> %b) {
ret <4 x i32> %2
}
define <4 x i32> @combine_test21(<8 x i32> %a, <4 x i32>* %ptr) {
; SSE-LABEL: combine_test21:
; SSE: # BB#0:
; SSE-NEXT: movdqa %xmm0, %xmm2
; SSE-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
; SSE-NEXT: punpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; SSE-NEXT: movdqa %xmm2,
; SSE-NEXT: retq
;
; AVX1-LABEL: combine_test21:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
; AVX1-NEXT: vpunpcklqdq {{.*#+}} xmm2 = xmm0[0],xmm1[0]
; AVX1-NEXT: vpunpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; AVX1-NEXT: movdqa %xmm2,
; AVX1-NEXT: vzeroupper
; AVX1-NEXT: retq
;
; AVX2-LABEL: combine_test21:
; AVX2: # BB#0:
; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
; AVX2-NEXT: vpunpcklqdq {{.*#+}} xmm2 = xmm0[0],xmm1[0]
; AVX2-NEXT: vpunpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; AVX2-NEXT: movdqa %xmm2,
; AVX2-NEXT: vzeroupper
; AVX2-NEXT: retq
%1 = shufflevector <8 x i32> %a, <8 x i32> %a, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
%2 = shufflevector <8 x i32> %a, <8 x i32> %a, <4 x i32> <i32 2, i32 3, i32 6, i32 7>
store <4 x i32> %1, <4 x i32>* %ptr, align 16
ret <4 x i32> %2
}
; Check some negative cases.
; FIXME: Do any of these really make sense? Are they redundant with the above tests?