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Add parent pointer to MachineInstr that points to owning

MachineBasicBlock. Also change opcode to a short and numImplicitRefs
to an unsigned char so that overall MachineInstr's size stays the
same.

llvm-svn: 11357
This commit is contained in:
Alkis Evlogimenos 2004-02-12 18:49:07 +00:00
parent 3ce16ca3ec
commit 3ecdcd18c5
4 changed files with 76 additions and 24 deletions

View File

@ -15,7 +15,6 @@
#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
#include "llvm/CodeGen/MachineInstr.h"
#include "Support/ilist"
namespace llvm {
@ -28,7 +27,9 @@ public:
MachineBasicBlock *Prev, *Next;
const BasicBlock *BB;
public:
MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb) {}
MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb) {
Insts.parent = this;
}
~MachineBasicBlock() {}
/// getBasicBlock - Return the LLVM basic block that this instance

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@ -17,7 +17,7 @@
#define LLVM_CODEGEN_MACHINEINSTR_H
#include "Support/Annotation.h"
#include "Support/iterator"
#include "Support/ilist"
#include <vector>
namespace llvm {
@ -29,8 +29,9 @@ class TargetMachine;
class GlobalValue;
template <typename T> class ilist_traits;
template <typename T> class ilist;
typedef int MachineOpCode;
typedef short MachineOpCode;
//===----------------------------------------------------------------------===//
/// MOTy - MachineOperandType - This namespace contains an enum that describes
@ -332,10 +333,11 @@ private:
//===----------------------------------------------------------------------===//
class MachineInstr {
int Opcode; // the opcode
short Opcode; // the opcode
unsigned char numImplicitRefs; // number of implicit operands
std::vector<MachineOperand> operands; // the operands
unsigned numImplicitRefs; // number of implicit operands
MachineInstr* prev, *next; // links for our intrusive list
MachineBasicBlock* parent; // pointer to the owning basic block
// OperandComplete - Return true if it's illegal to add a new operand
bool OperandsComplete() const;
@ -346,29 +348,26 @@ private:
// Intrusive list support
//
friend class ilist_traits<MachineInstr>;
MachineInstr() { /* this is for ilist use only to create the sentinel */ }
MachineInstr* getPrev() const { return prev; }
MachineInstr* getNext() const { return next; }
void setPrev(MachineInstr* mi) { prev = mi; }
void setNext(MachineInstr* mi) { next = mi; }
public:
MachineInstr(int Opcode, unsigned numOperands);
MachineInstr(short Opcode, unsigned numOperands);
/// MachineInstr ctor - This constructor only does a _reserve_ of the
/// operands, not a resize for them. It is expected that if you use this that
/// you call add* methods below to fill up the operands, instead of the Set
/// methods. Eventually, the "resizing" ctors will be phased out.
///
MachineInstr(int Opcode, unsigned numOperands, bool XX, bool YY);
MachineInstr(short Opcode, unsigned numOperands, bool XX, bool YY);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
/// block.
///
MachineInstr(MachineBasicBlock *MBB, int Opcode, unsigned numOps);
MachineInstr(MachineBasicBlock *MBB, short Opcode, unsigned numOps);
const MachineBasicBlock* getParent() const { return parent; }
MachineBasicBlock* getParent() { return parent; }
/// Accessors for opcode.
///
const int getOpcode() const { return Opcode; }
@ -587,7 +586,7 @@ public:
/// simply replace() and then set new operands with Set.*Operand methods
/// below.
///
void replace(int Opcode, unsigned numOperands);
void replace(short Opcode, unsigned numOperands);
/// setOpcode - Replace the opcode of the current instruction with a new one.
///
@ -695,6 +694,51 @@ public:
}
};
// ilist_traits
template <>
class ilist_traits<MachineInstr>
{
typedef ilist_traits<MachineInstr> self;
// this is only set by the MachineBasicBlock owning the ilist
friend class MachineBasicBlock;
MachineBasicBlock* parent;
public:
ilist_traits<MachineInstr>() : parent(0) { }
static MachineInstr* getPrev(MachineInstr* N) { return N->prev; }
static MachineInstr* getNext(MachineInstr* N) { return N->next; }
static const MachineInstr*
getPrev(const MachineInstr* N) { return N->prev; }
static const MachineInstr*
getNext(const MachineInstr* N) { return N->next; }
static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; }
static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; }
static MachineInstr* createNode() { return new MachineInstr(0, 0); }
void addNodeToList(MachineInstr* N) {
assert(N->parent == 0 && "machine instruction already in a basic block");
N->parent = parent;
}
void removeNodeFromList(MachineInstr* N) {
assert(N->parent != 0 && "machine instruction not in a basic block");
N->parent = 0;
}
void transferNodesFromList(iplist<MachineInstr, self>& toList,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last) {
if (parent != toList.parent)
for (; first != last; ++first)
first->parent = toList.parent;
}
};
//===----------------------------------------------------------------------===//
// Debugging Support

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@ -33,7 +33,7 @@ class MachineCodeForInstruction;
// Data types used to define information about a single machine instruction
//---------------------------------------------------------------------------
typedef int MachineOpCode;
typedef short MachineOpCode;
typedef unsigned InstrSchedClass;
const MachineOpCode INVALID_MACHINE_OPCODE = -1;

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@ -28,8 +28,11 @@ namespace llvm {
extern const TargetInstrDescriptor *TargetInstrDescriptors;
// Constructor for instructions with variable #operands
MachineInstr::MachineInstr(MachineOpCode opcode, unsigned numOperands)
: Opcode(opcode), operands(numOperands, MachineOperand()), numImplicitRefs(0){
MachineInstr::MachineInstr(short opcode, unsigned numOperands)
: Opcode(opcode),
numImplicitRefs(0),
operands(numOperands, MachineOperand()),
parent(0) {
}
/// MachineInstr ctor - This constructor only does a _reserve_ of the operands,
@ -37,18 +40,22 @@ MachineInstr::MachineInstr(MachineOpCode opcode, unsigned numOperands)
/// add* methods below to fill up the operands, instead of the Set methods.
/// Eventually, the "resizing" ctors will be phased out.
///
MachineInstr::MachineInstr(MachineOpCode opcode, unsigned numOperands,
MachineInstr::MachineInstr(short opcode, unsigned numOperands,
bool XX, bool YY)
: Opcode(opcode), numImplicitRefs(0) {
: Opcode(opcode),
numImplicitRefs(0),
parent(0) {
operands.reserve(numOperands);
}
/// MachineInstr ctor - Work exactly the same as the ctor above, except that the
/// MachineInstr is created and added to the end of the specified basic block.
///
MachineInstr::MachineInstr(MachineBasicBlock *MBB, MachineOpCode opcode,
MachineInstr::MachineInstr(MachineBasicBlock *MBB, short opcode,
unsigned numOperands)
: Opcode(opcode), numImplicitRefs(0) {
: Opcode(opcode),
numImplicitRefs(0),
parent(0) {
assert(MBB && "Cannot use inserting ctor with null basic block!");
operands.reserve(numOperands);
MBB->push_back(this); // Add instruction to end of basic block!
@ -69,7 +76,7 @@ bool MachineInstr::OperandsComplete() const {
// This only resets the size of the operand vector and initializes it.
// The new operands must be set explicitly later.
//
void MachineInstr::replace(MachineOpCode opcode, unsigned numOperands) {
void MachineInstr::replace(short opcode, unsigned numOperands) {
assert(getNumImplicitRefs() == 0 &&
"This is probably broken because implicit refs are going to be lost.");
Opcode = opcode;