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Remove CLocalVars data structure entirely, instead of building stuff and
then printing it out, just print as we go. llvm-svn: 2585
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@ -8,7 +8,6 @@
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//===-----------------------------------------------------------------------==//
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#include "llvm/Assembly/CWriter.h"
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#include "CLocalVars.h"
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#include "llvm/SlotCalculator.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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@ -32,21 +31,8 @@
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#include <strstream>
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using std::string;
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using std::map;
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using std::vector;
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using std::ostream;
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//===-----------------------------------------------------------------------==//
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//
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// Implementation of the CLocalVars methods
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// Appends a variable to the LocalVars map if it does not already exist
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// Also check that the type exists on the map.
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void CLocalVars::addLocalVar(const Type *t, const string &V) {
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if (!LocalVars.count(t) ||
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find(LocalVars[t].begin(), LocalVars[t].end(), V) == LocalVars[t].end())
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LocalVars[t].push_back(V);
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}
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static std::string getConstStrValue(const Constant* CPV);
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@ -746,22 +732,11 @@ void CWriter::printFunction(Function *F) {
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printFunctionSignature(F);
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Out << " {\n";
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// Process each of the basic blocks, gather information and call the
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// output methods on the CLocalVars and Function* objects.
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// gather local variable information for each basic block
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CLocalVars CLV;
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// print local variable information for the function
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for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
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if ((*I)->getType() != Type::VoidTy)
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CLV.addLocalVar((*I)->getType(), getValueName(*I));
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// print the local variables
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for (map<const Type*, VarListType>::iterator I = CLV.LocalVars.begin(),
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E = CLV.LocalVars.end(); I != E; ++I)
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for (VarListType::iterator TI = I->second.begin(), E = I->second.end();
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TI != E; ++TI) {
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if ((*I)->getType() != Type::VoidTy) {
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Out << " ";
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printTypeVar(I->first, *TI);
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printTypeVar((*I)->getType(), getValueName(*I));
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Out << ";\n";
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}
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