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[InstCombine] canonicalize select shuffles by commuting
In PR41304: https://bugs.llvm.org/show_bug.cgi?id=41304 ...we have a case where we want to fold a binop of select-shuffle (blended) values. Rather than try to match commuted variants of the pattern, we can canonicalize the shuffles and check for mask equality with commuted operands. We don't produce arbitrary shuffle masks in instcombine, but select-shuffles are a special case that the backend is required to handle because we already canonicalize vector select to this shuffle form. So there should be no codegen difference from this change. It's possible that this improves CSE in IR though. Differential Revision: https://reviews.llvm.org/D60016 llvm-svn: 357366
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@ -2043,6 +2043,10 @@ public:
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return User::operator new(s, 3);
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}
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/// Swap the first 2 operands and adjust the mask to preserve the semantics
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/// of the instruction.
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void commute();
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/// Return true if a shufflevector instruction can be
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/// formed with the specified operands.
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static bool isValidOperands(const Value *V1, const Value *V2,
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@ -1750,6 +1750,25 @@ ShuffleVectorInst::ShuffleVectorInst(Value *V1, Value *V2, Value *Mask,
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setName(Name);
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}
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void ShuffleVectorInst::commute() {
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int NumOpElts = Op<0>()->getType()->getVectorNumElements();
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int NumMaskElts = getMask()->getType()->getVectorNumElements();
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SmallVector<Constant*, 16> NewMask(NumMaskElts);
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Type *Int32Ty = Type::getInt32Ty(getContext());
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for (int i = 0; i != NumMaskElts; ++i) {
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int MaskElt = getMaskValue(i);
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if (MaskElt == -1) {
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NewMask[i] = UndefValue::get(Int32Ty);
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continue;
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}
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assert(MaskElt >= 0 && MaskElt < 2 * NumOpElts && "Out-of-range mask");
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MaskElt = (MaskElt < NumOpElts) ? MaskElt + NumOpElts : MaskElt - NumOpElts;
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NewMask[i] = ConstantInt::get(Int32Ty, MaskElt);
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}
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Op<2>() = ConstantVector::get(NewMask);
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Op<0>().swap(Op<1>());
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}
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bool ShuffleVectorInst::isValidOperands(const Value *V1, const Value *V2,
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const Value *Mask) {
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// V1 and V2 must be vectors of the same type.
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@ -1343,6 +1343,15 @@ static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf,
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if (!Shuf.isSelect())
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return nullptr;
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// Canonicalize to choose from operand 0 first.
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unsigned NumElts = Shuf.getType()->getVectorNumElements();
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if (Shuf.getMaskValue(0) >= (int)NumElts) {
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assert(!isa<UndefValue>(Shuf.getOperand(1)) &&
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"Not expecting undef shuffle operand with select mask");
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Shuf.commute();
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return &Shuf;
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}
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if (Instruction *I = foldSelectShuffleWith1Binop(Shuf))
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return I;
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@ -28,7 +28,7 @@ define <2 x double> @constant_blendvpd_dup(<2 x double> %xy, <2 x double> %sel)
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define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) {
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; CHECK-LABEL: @constant_blendvps(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[ABCD:%.*]], <4 x float> [[XYZW:%.*]], <4 x i32> <i32 4, i32 5, i32 6, i32 3>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[XYZW:%.*]], <4 x float> [[ABCD:%.*]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
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; CHECK-NEXT: ret <4 x float> [[TMP1]]
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;
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%1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
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@ -53,7 +53,7 @@ define <4 x float> @constant_blendvps_dup(<4 x float> %xyzw, <4 x float> %sel) {
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define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
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; CHECK-LABEL: @constant_pblendvb(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[ABCD:%.*]], <16 x i8> [[XYZW:%.*]], <16 x i32> <i32 16, i32 17, i32 2, i32 19, i32 4, i32 5, i32 6, i32 23, i32 24, i32 25, i32 10, i32 27, i32 12, i32 13, i32 14, i32 31>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[XYZW:%.*]], <16 x i8> [[ABCD:%.*]], <16 x i32> <i32 0, i32 1, i32 18, i32 3, i32 20, i32 21, i32 22, i32 7, i32 8, i32 9, i32 26, i32 11, i32 28, i32 29, i32 30, i32 15>
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; CHECK-NEXT: ret <16 x i8> [[TMP1]]
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;
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%1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
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@ -103,7 +103,7 @@ define <4 x double> @constant_blendvpd_avx_dup(<4 x double> %xy, <4 x double> %s
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define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) {
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; CHECK-LABEL: @constant_blendvps_avx(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[ABCD:%.*]], <8 x float> [[XYZW:%.*]], <8 x i32> <i32 8, i32 9, i32 10, i32 3, i32 12, i32 13, i32 14, i32 7>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[XYZW:%.*]], <8 x float> [[ABCD:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 11, i32 4, i32 5, i32 6, i32 15>
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; CHECK-NEXT: ret <8 x float> [[TMP1]]
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;
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%1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
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@ -128,7 +128,7 @@ define <8 x float> @constant_blendvps_avx_dup(<8 x float> %xyzw, <8 x float> %se
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define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) {
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; CHECK-LABEL: @constant_pblendvb_avx2(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <32 x i8> [[ABCD:%.*]], <32 x i8> [[XYZW:%.*]], <32 x i32> <i32 32, i32 33, i32 2, i32 35, i32 4, i32 5, i32 6, i32 39, i32 40, i32 41, i32 10, i32 43, i32 12, i32 13, i32 14, i32 47, i32 48, i32 49, i32 18, i32 51, i32 20, i32 21, i32 22, i32 55, i32 56, i32 57, i32 26, i32 59, i32 28, i32 29, i32 30, i32 63>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <32 x i8> [[XYZW:%.*]], <32 x i8> [[ABCD:%.*]], <32 x i32> <i32 0, i32 1, i32 34, i32 3, i32 36, i32 37, i32 38, i32 7, i32 8, i32 9, i32 42, i32 11, i32 44, i32 45, i32 46, i32 15, i32 16, i32 17, i32 50, i32 19, i32 52, i32 53, i32 54, i32 23, i32 24, i32 25, i32 58, i32 27, i32 60, i32 61, i32 62, i32 31>
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; CHECK-NEXT: ret <32 x i8> [[TMP1]]
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;
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%1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd,
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@ -69,7 +69,7 @@ define <4 x float> @insertps_0xc1(<4 x float> %v1, <4 x float> %v2) {
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define <4 x float> @insertps_0x00(<4 x float> %v1, <4 x float> %v2) {
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; CHECK-LABEL: @insertps_0x00(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> <i32 4, i32 1, i32 2, i32 3>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V2:%.*]], <4 x float> [[V1:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: ret <4 x float> [[TMP1]]
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;
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%res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 0)
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@ -203,7 +203,7 @@ define <16 x i8> @test_insertqi_shuffle_04uu(<16 x i8> %v, <16 x i8> %i) {
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define <16 x i8> @test_insertqi_shuffle_8123uuuu(<16 x i8> %v, <16 x i8> %i) {
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; CHECK-LABEL: @test_insertqi_shuffle_8123uuuu(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[V:%.*]], <16 x i8> [[I:%.*]], <16 x i32> <i32 16, i32 17, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[I:%.*]], <16 x i8> [[V:%.*]], <16 x i32> <i32 0, i32 1, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
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; CHECK-NEXT: ret <16 x i8> [[TMP1]]
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;
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%1 = bitcast <16 x i8> %v to <2 x i64>
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@ -455,7 +455,7 @@ define <4 x i32> @vec_sel_consts(<4 x i32> %a, <4 x i32> %b) {
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define <3 x i129> @vec_sel_consts_weird(<3 x i129> %a, <3 x i129> %b) {
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; CHECK-LABEL: @vec_sel_consts_weird(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i129> [[B:%.*]], <3 x i129> [[A:%.*]], <3 x i32> <i32 3, i32 1, i32 5>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i129> [[A:%.*]], <3 x i129> [[B:%.*]], <3 x i32> <i32 0, i32 4, i32 2>
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; CHECK-NEXT: ret <3 x i129> [[TMP1]]
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;
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%and1 = and <3 x i129> %a, <i129 -1, i129 0, i129 -1>
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@ -77,7 +77,7 @@ final:
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define <2 x i8> @vec3(i1 %cond1, i1 %cond2, <2 x i1> %x, <2 x i8> %y, <2 x i8> %z) {
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; CHECK-LABEL: @vec3(
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; CHECK-NEXT: entry:
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; CHECK-NEXT: [[PHITMP1:%.*]] = shufflevector <2 x i8> [[Y:%.*]], <2 x i8> [[Z:%.*]], <2 x i32> <i32 2, i32 1>
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; CHECK-NEXT: [[PHITMP1:%.*]] = shufflevector <2 x i8> [[Z:%.*]], <2 x i8> [[Y:%.*]], <2 x i32> <i32 0, i32 3>
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; CHECK-NEXT: br i1 [[COND1:%.*]], label [[IF1:%.*]], label [[ELSE:%.*]]
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; CHECK: if1:
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; CHECK-NEXT: [[PHITMP2:%.*]] = shufflevector <2 x i8> [[Y]], <2 x i8> [[Z]], <2 x i32> <i32 0, i32 3>
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@ -158,7 +158,7 @@ define <4 x i32> @lshr_exact_undef_mask_elt(<4 x i32> %v) {
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define <4 x i32> @lshr_constant_op1(<4 x i32> %v) {
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; CHECK-LABEL: @lshr_constant_op1(
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; CHECK-NEXT: [[B:%.*]] = lshr exact <4 x i32> <i32 11, i32 12, i32 13, i32 14>, [[V:%.*]]
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; CHECK-NEXT: [[S:%.*]] = shufflevector <4 x i32> [[V]], <4 x i32> [[B]], <4 x i32> <i32 4, i32 5, i32 2, i32 7>
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; CHECK-NEXT: [[S:%.*]] = shufflevector <4 x i32> [[B]], <4 x i32> [[V]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
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; CHECK-NEXT: ret <4 x i32> [[S]]
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;
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%b = lshr exact <4 x i32> <i32 11, i32 12, i32 13, i32 14>, %v
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@ -977,7 +977,7 @@ define <4 x i32> @shl_2_vars_nsw_undef_mask_elt(<4 x i32> %v0, <4 x i32> %v1) {
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define <4 x i32> @lshr_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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; CHECK-LABEL: @lshr_2_vars(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 7>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
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; CHECK-NEXT: [[T3:%.*]] = lshr <4 x i32> <i32 5, i32 6, i32 3, i32 8>, [[TMP1]]
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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;
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@ -989,7 +989,7 @@ define <4 x i32> @lshr_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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define <4 x i32> @lshr_2_vars_exact(<4 x i32> %v0, <4 x i32> %v1) {
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; CHECK-LABEL: @lshr_2_vars_exact(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 7>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
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; CHECK-NEXT: [[T3:%.*]] = lshr exact <4 x i32> <i32 5, i32 6, i32 3, i32 8>, [[TMP1]]
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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;
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@ -1033,7 +1033,7 @@ define <4 x i32> @lshr_2_vars_exact_undef_mask_elt(<4 x i32> %v0, <4 x i32> %v1)
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define <3 x i32> @ashr_2_vars(<3 x i32> %v0, <3 x i32> %v1) {
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; CHECK-LABEL: @ashr_2_vars(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i32> [[V0:%.*]], <3 x i32> [[V1:%.*]], <3 x i32> <i32 3, i32 1, i32 2>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i32> [[V1:%.*]], <3 x i32> [[V0:%.*]], <3 x i32> <i32 0, i32 4, i32 5>
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; CHECK-NEXT: [[T3:%.*]] = ashr <3 x i32> [[TMP1]], <i32 4, i32 2, i32 3>
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; CHECK-NEXT: ret <3 x i32> [[T3]]
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;
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@ -1060,7 +1060,7 @@ define <3 x i42> @and_2_vars(<3 x i42> %v0, <3 x i42> %v1) {
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define <4 x i32> @or_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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; CHECK-LABEL: @or_2_vars(
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; CHECK-NEXT: [[T1:%.*]] = or <4 x i32> [[V0:%.*]], <i32 1, i32 2, i32 3, i32 4>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
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; CHECK-NEXT: [[T3:%.*]] = or <4 x i32> [[TMP1]], <i32 5, i32 6, i32 3, i32 4>
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; CHECK-NEXT: call void @use_v4i32(<4 x i32> [[T1]])
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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@ -1095,7 +1095,7 @@ define <4 x i32> @xor_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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define <4 x i32> @udiv_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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; CHECK-LABEL: @udiv_2_vars(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
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; CHECK-NEXT: [[T3:%.*]] = udiv <4 x i32> <i32 5, i32 2, i32 3, i32 8>, [[TMP1]]
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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;
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@ -1107,7 +1107,7 @@ define <4 x i32> @udiv_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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define <4 x i32> @udiv_2_vars_exact(<4 x i32> %v0, <4 x i32> %v1) {
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; CHECK-LABEL: @udiv_2_vars_exact(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
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; CHECK-NEXT: [[T3:%.*]] = udiv exact <4 x i32> <i32 5, i32 2, i32 3, i32 8>, [[TMP1]]
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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;
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@ -1340,7 +1340,7 @@ define <4 x i32> @shl_mul_not_constant_shift_amount(<4 x i32> %v0) {
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; CHECK-LABEL: @shl_mul_not_constant_shift_amount(
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; CHECK-NEXT: [[T1:%.*]] = shl <4 x i32> <i32 1, i32 2, i32 3, i32 4>, [[V0:%.*]]
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; CHECK-NEXT: [[T2:%.*]] = mul <4 x i32> [[V0]], <i32 5, i32 6, i32 undef, i32 undef>
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; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i32> [[T1]], <4 x i32> [[T2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i32> [[T2]], <4 x i32> [[T1]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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;
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%t1 = shl <4 x i32> <i32 1, i32 2, i32 3, i32 4>, %v0
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@ -1353,7 +1353,7 @@ define <4 x i32> @shl_mul_not_constant_shift_amount(<4 x i32> %v0) {
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define <4 x i32> @mul_shl_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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; CHECK-LABEL: @mul_shl_2_vars(
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
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; CHECK-NEXT: [[T3:%.*]] = mul nuw <4 x i32> [[TMP1]], <i32 32, i32 64, i32 3, i32 4>
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; CHECK-NEXT: ret <4 x i32> [[T3]]
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;
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@ -1365,7 +1365,7 @@ define <4 x i32> @mul_shl_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
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define <4 x i32> @shl_mul_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
|
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; CHECK-LABEL: @shl_mul_2_vars(
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 undef, i32 2, i32 3>
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 undef, i32 6, i32 7>
|
||||
; CHECK-NEXT: [[T3:%.*]] = mul <4 x i32> [[TMP1]], <i32 5, i32 undef, i32 8, i32 16>
|
||||
; CHECK-NEXT: ret <4 x i32> [[T3]]
|
||||
;
|
||||
@ -1414,7 +1414,7 @@ define <4 x i8> @or_add_not_enough_masking(<4 x i8> %v) {
|
||||
; CHECK-NEXT: [[V0:%.*]] = lshr <4 x i8> [[V:%.*]], <i8 1, i8 1, i8 1, i8 1>
|
||||
; CHECK-NEXT: [[T1:%.*]] = or <4 x i8> [[V0]], <i8 undef, i8 undef, i8 -64, i8 -64>
|
||||
; CHECK-NEXT: [[T2:%.*]] = add <4 x i8> [[V0]], <i8 1, i8 2, i8 undef, i8 undef>
|
||||
; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i8> [[T1]], <4 x i8> [[T2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
|
||||
; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i8> [[T2]], <4 x i8> [[T1]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
|
||||
; CHECK-NEXT: ret <4 x i8> [[T3]]
|
||||
;
|
||||
%v0 = lshr <4 x i8> %v, <i8 1, i8 1, i8 1, i8 1> ; clear not enough top bits
|
||||
@ -1429,7 +1429,7 @@ define <4 x i8> @or_add_not_enough_masking(<4 x i8> %v) {
|
||||
define <4 x i32> @add_or_2_vars(<4 x i32> %v, <4 x i32> %v1) {
|
||||
; CHECK-LABEL: @add_or_2_vars(
|
||||
; CHECK-NEXT: [[V0:%.*]] = shl <4 x i32> [[V:%.*]], <i32 5, i32 5, i32 5, i32 5>
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
|
||||
; CHECK-NEXT: [[T3:%.*]] = add <4 x i32> [[TMP1]], <i32 31, i32 31, i32 65536, i32 65537>
|
||||
; CHECK-NEXT: ret <4 x i32> [[T3]]
|
||||
;
|
||||
@ -1443,8 +1443,8 @@ define <4 x i32> @add_or_2_vars(<4 x i32> %v, <4 x i32> %v1) {
|
||||
define <4 x i8> @or_add_2_vars(<4 x i8> %v, <4 x i8> %v1) {
|
||||
; CHECK-LABEL: @or_add_2_vars(
|
||||
; CHECK-NEXT: [[V0:%.*]] = lshr <4 x i8> [[V:%.*]], <i8 3, i8 3, i8 3, i8 3>
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i8> [[V0]], <4 x i8> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
|
||||
; CHECK-NEXT: [[T3:%.*]] = add <4 x i8> [[TMP1]], <i8 1, i8 2, i8 -64, i8 -64>
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i8> [[V1:%.*]], <4 x i8> [[V0]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
|
||||
; CHECK-NEXT: [[T3:%.*]] = add nuw nsw <4 x i8> [[TMP1]], <i8 1, i8 2, i8 -64, i8 -64>
|
||||
; CHECK-NEXT: ret <4 x i8> [[T3]]
|
||||
;
|
||||
%v0 = lshr <4 x i8> %v, <i8 3, i8 3, i8 3, i8 3> ; clear the top bits
|
||||
|
@ -65,7 +65,7 @@ declare i32 @fgetc(i8*)
|
||||
define <4 x float> @dead_shuffle_elt(<4 x float> %x, <2 x float> %y) nounwind {
|
||||
; CHECK-LABEL: @dead_shuffle_elt(
|
||||
; CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <2 x float> [[Y:%.*]], <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
|
||||
; CHECK-NEXT: [[SHUFFLE9_I:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[SHUFFLE_I]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
|
||||
; CHECK-NEXT: [[SHUFFLE9_I:%.*]] = shufflevector <4 x float> [[SHUFFLE_I]], <4 x float> [[X:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
|
||||
; CHECK-NEXT: ret <4 x float> [[SHUFFLE9_I]]
|
||||
;
|
||||
%shuffle.i = shufflevector <2 x float> %y, <2 x float> %y, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
|
||||
|
@ -10,7 +10,7 @@ define <8 x float> @fadd_fsub_v8f32(<8 x float> %a, <8 x float> %b) {
|
||||
; CHECK-LABEL: @fadd_fsub_v8f32(
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]]
|
||||
; CHECK-NEXT: [[TMP2:%.*]] = fsub <8 x float> [[A]], [[B]]
|
||||
; CHECK-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
|
||||
; CHECK-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
|
||||
; CHECK-NEXT: ret <8 x float> [[R7]]
|
||||
;
|
||||
%a0 = extractelement <8 x float> %a, i32 0
|
||||
@ -52,7 +52,7 @@ define <8 x float> @fmul_fdiv_v8f32(<8 x float> %a, <8 x float> %b) {
|
||||
; SSE-LABEL: @fmul_fdiv_v8f32(
|
||||
; SSE-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
|
||||
; SSE-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
|
||||
; SSE-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
|
||||
; SSE-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
|
||||
; SSE-NEXT: ret <8 x float> [[R7]]
|
||||
;
|
||||
; SLM-LABEL: @fmul_fdiv_v8f32(
|
||||
@ -75,13 +75,13 @@ define <8 x float> @fmul_fdiv_v8f32(<8 x float> %a, <8 x float> %b) {
|
||||
; AVX-LABEL: @fmul_fdiv_v8f32(
|
||||
; AVX-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
|
||||
; AVX-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
|
||||
; AVX-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
|
||||
; AVX-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
|
||||
; AVX-NEXT: ret <8 x float> [[R7]]
|
||||
;
|
||||
; AVX512-LABEL: @fmul_fdiv_v8f32(
|
||||
; AVX512-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
|
||||
; AVX512-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
|
||||
; AVX512-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
|
||||
; AVX512-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
|
||||
; AVX512-NEXT: ret <8 x float> [[R7]]
|
||||
;
|
||||
%a0 = extractelement <8 x float> %a, i32 0
|
||||
|
@ -78,7 +78,7 @@ define <4 x i32> @add_mul_v4i32(<4 x i32> %a, <4 x i32> %b) {
|
||||
; SSE-LABEL: @add_mul_v4i32(
|
||||
; SSE-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[A:%.*]], [[B:%.*]]
|
||||
; SSE-NEXT: [[TMP2:%.*]] = add <4 x i32> [[A]], [[B]]
|
||||
; SSE-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP1]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
|
||||
; SSE-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
|
||||
; SSE-NEXT: ret <4 x i32> [[R3]]
|
||||
;
|
||||
; SLM-LABEL: @add_mul_v4i32(
|
||||
@ -103,13 +103,13 @@ define <4 x i32> @add_mul_v4i32(<4 x i32> %a, <4 x i32> %b) {
|
||||
; AVX-LABEL: @add_mul_v4i32(
|
||||
; AVX-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[A:%.*]], [[B:%.*]]
|
||||
; AVX-NEXT: [[TMP2:%.*]] = add <4 x i32> [[A]], [[B]]
|
||||
; AVX-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP1]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
|
||||
; AVX-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
|
||||
; AVX-NEXT: ret <4 x i32> [[R3]]
|
||||
;
|
||||
; AVX512-LABEL: @add_mul_v4i32(
|
||||
; AVX512-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[A:%.*]], [[B:%.*]]
|
||||
; AVX512-NEXT: [[TMP2:%.*]] = add <4 x i32> [[A]], [[B]]
|
||||
; AVX512-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP1]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
|
||||
; AVX512-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
|
||||
; AVX512-NEXT: ret <4 x i32> [[R3]]
|
||||
;
|
||||
%a0 = extractelement <4 x i32> %a, i32 0
|
||||
|
Loading…
Reference in New Issue
Block a user