diff --git a/include/llvm/CodeGen/SlotIndexes.h b/include/llvm/CodeGen/SlotIndexes.h index 1c7bdb2e586..984796af864 100644 --- a/include/llvm/CodeGen/SlotIndexes.h +++ b/include/llvm/CodeGen/SlotIndexes.h @@ -218,6 +218,13 @@ namespace llvm { return other.getIndex() - getIndex(); } + /// Return the scaled distance from this index to the given one, where all + /// slots on the same instruction have zero distance. + int getInstrDistance(SlotIndex other) const { + return (other.listEntry()->getIndex() - listEntry()->getIndex()) + / Slot_Count; + } + /// isBlock - Returns true if this is a block boundary slot. bool isBlock() const { return getSlot() == Slot_Block; } diff --git a/lib/CodeGen/RegAllocGreedy.cpp b/lib/CodeGen/RegAllocGreedy.cpp index 87b11a5f51c..f9e363b9f3a 100644 --- a/lib/CodeGen/RegAllocGreedy.cpp +++ b/lib/CodeGen/RegAllocGreedy.cpp @@ -419,7 +419,7 @@ void RAGreedy::enqueue(LiveInterval *LI) { // Allocate original local ranges in linear instruction order. Since they // are singly defined, this produces optimal coloring in the absence of // global interference and other constraints. - Prio = LI->beginIndex().distance(Indexes->getLastIndex()); + Prio = LI->beginIndex().getInstrDistance(Indexes->getLastIndex()); } else { // Allocate global and split ranges in long->short order. Long ranges that