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Fix PR16571, which is a bug in the code that checks that all of the types in the bundle are uniform.
llvm-svn: 185970
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@ -172,7 +172,7 @@ static unsigned getSameOpcode(ArrayRef<Value *> VL) {
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static Type* getSameType(ArrayRef<Value *> VL) {
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static Type* getSameType(ArrayRef<Value *> VL) {
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Type *Ty = VL[0]->getType();
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Type *Ty = VL[0]->getType();
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for (int i = 1, e = VL.size(); i < e; i++)
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for (int i = 1, e = VL.size(); i < e; i++)
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if (VL[0]->getType() != Ty)
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if (VL[i]->getType() != Ty)
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return 0;
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return 0;
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return Ty;
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return Ty;
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@ -389,6 +389,8 @@ private:
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void BoUpSLP::buildTree(ArrayRef<Value *> Roots) {
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void BoUpSLP::buildTree(ArrayRef<Value *> Roots) {
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deleteTree();
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deleteTree();
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if (!getSameType(Roots))
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return;
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buildTree_rec(Roots, 0);
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buildTree_rec(Roots, 0);
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}
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}
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22
test/Transforms/SLPVectorizer/X86/pr16571.ll
Normal file
22
test/Transforms/SLPVectorizer/X86/pr16571.ll
Normal file
@ -0,0 +1,22 @@
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; RUN: opt < %s -slp-vectorizer -S -mtriple=i686-pc-win32 -mcpu=corei7-avx
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32-S32"
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target triple = "i686-pc-win32"
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define hidden fastcc void @"System.PrimitiveTypesParser.TryParseIEEE754<char>(char*,uint,double&)"() unnamed_addr {
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"@0":
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br i1 undef, label %"@38.lr.ph", label %"@37"
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"@37": ; preds = %"@38.lr.ph", %"@44", %"@0"
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ret void
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"@44": ; preds = %"@38.lr.ph"
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%0 = add i64 undef, undef
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%1 = add i32 %mainPartDigits.loc.0.ph45, 1
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br i1 undef, label %"@38.lr.ph", label %"@37"
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"@38.lr.ph": ; preds = %"@44", %"@0"
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%mainDoublePart.loc.0.ph46 = phi i64 [ %0, %"@44" ], [ 0, %"@0" ]
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%mainPartDigits.loc.0.ph45 = phi i32 [ %1, %"@44" ], [ 0, %"@0" ]
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br i1 undef, label %"@44", label %"@37"
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}
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