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[X86][AVX] Rename LowerVectorBroadcast to lowerBuildVectorAsBroadcast. NFCI.
Since the shuffle refactor, this is only used during BUILD_VECTOR lowering. llvm-svn: 301834
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@ -6646,18 +6646,16 @@ static bool isUseOfShuffle(SDNode *N) {
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return false;
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}
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/// Attempt to use the vbroadcast instruction to generate a splat value for the
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/// following cases:
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/// 1. A splat BUILD_VECTOR which uses:
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/// a. A single scalar load, or a constant.
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/// b. Repeated pattern of constants (e.g. <0,1,0,1> or <0,1,2,3,0,1,2,3>).
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/// 2. A splat shuffle which uses a scalar_to_vector node which comes from
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/// a scalar load, or a constant.
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/// Attempt to use the vbroadcast instruction to generate a splat value
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/// from a splat BUILD_VECTOR which uses:
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/// a. A single scalar load, or a constant.
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/// b. Repeated pattern of constants (e.g. <0,1,0,1> or <0,1,2,3,0,1,2,3>).
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///
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/// The VBROADCAST node is returned when a pattern is found,
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/// or SDValue() otherwise.
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static SDValue LowerVectorBroadcast(BuildVectorSDNode *BVOp, const X86Subtarget &Subtarget,
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SelectionDAG &DAG) {
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static SDValue lowerBuildVectorAsBroadcast(BuildVectorSDNode *BVOp,
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const X86Subtarget &Subtarget,
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SelectionDAG &DAG) {
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// VBROADCAST requires AVX.
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// TODO: Splats could be generated for non-AVX CPUs using SSE
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// instructions, but there's less potential gain for only 128-bit vectors.
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@ -7610,7 +7608,7 @@ X86TargetLowering::LowerBUILD_VECTOR(SDValue Op, SelectionDAG &DAG) const {
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return AddSub;
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if (SDValue HorizontalOp = LowerToHorizontalOp(BV, Subtarget, DAG))
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return HorizontalOp;
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if (SDValue Broadcast = LowerVectorBroadcast(BV, Subtarget, DAG))
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if (SDValue Broadcast = lowerBuildVectorAsBroadcast(BV, Subtarget, DAG))
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return Broadcast;
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if (SDValue BitOp = lowerBuildVectorToBitOp(BV, DAG))
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return BitOp;
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@ -9848,7 +9846,6 @@ static SDValue lowerVectorShuffleAsTruncBroadcast(const SDLoc &DL, MVT VT,
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/// For convenience, this code also bundles all of the subtarget feature set
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/// filtering. While a little annoying to re-dispatch on type here, there isn't
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/// a convenient way to factor it out.
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/// FIXME: This is very similar to LowerVectorBroadcast - can we merge them?
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static SDValue lowerVectorShuffleAsBroadcast(const SDLoc &DL, MVT VT,
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SDValue V1, SDValue V2,
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ArrayRef<int> Mask,
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