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don't repeat variable/function names in comments; NFC
llvm-svn: 257227
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parent
a0b7cc8bcb
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48f8ec9e7d
@ -59,16 +59,16 @@ template<class N, class M> class LoopInfoBase;
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template<class N, class M> class LoopBase;
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//===----------------------------------------------------------------------===//
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/// LoopBase class - Instances of this class are used to represent loops that
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/// are detected in the flow graph
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/// Instances of this class are used to represent loops that are detected in the
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/// flow graph.
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///
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template<class BlockT, class LoopT>
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class LoopBase {
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LoopT *ParentLoop;
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// SubLoops - Loops contained entirely within this one.
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// Loops contained entirely within this one.
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std::vector<LoopT *> SubLoops;
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// Blocks - The list of blocks in this loop. First entry is the header node.
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// The list of blocks in this loop. First entry is the header node.
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std::vector<BlockT*> Blocks;
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SmallPtrSet<const BlockT*, 8> DenseBlockSet;
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@ -80,16 +80,16 @@ class LoopBase {
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const LoopBase<BlockT, LoopT>&
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operator=(const LoopBase<BlockT, LoopT> &) = delete;
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public:
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/// Loop ctor - This creates an empty loop.
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/// This creates an empty loop.
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LoopBase() : ParentLoop(nullptr) {}
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~LoopBase() {
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for (size_t i = 0, e = SubLoops.size(); i != e; ++i)
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delete SubLoops[i];
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}
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/// getLoopDepth - Return the nesting level of this loop. An outer-most
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/// loop has depth 1, for consistency with loop depth values used for basic
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/// blocks, where depth 0 is used for blocks not inside any loops.
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/// Return the nesting level of this loop. An outer-most loop has depth 1,
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/// for consistency with loop depth values used for basic blocks, where depth
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/// 0 is used for blocks not inside any loops.
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unsigned getLoopDepth() const {
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unsigned D = 1;
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for (const LoopT *CurLoop = ParentLoop; CurLoop;
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@ -100,33 +100,28 @@ public:
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BlockT *getHeader() const { return Blocks.front(); }
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LoopT *getParentLoop() const { return ParentLoop; }
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/// setParentLoop is a raw interface for bypassing addChildLoop.
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/// This is a raw interface for bypassing addChildLoop.
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void setParentLoop(LoopT *L) { ParentLoop = L; }
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/// contains - Return true if the specified loop is contained within in
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/// this loop.
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///
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/// Return true if the specified loop is contained within in this loop.
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bool contains(const LoopT *L) const {
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if (L == this) return true;
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if (!L) return false;
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return contains(L->getParentLoop());
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}
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/// contains - Return true if the specified basic block is in this loop.
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///
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/// Return true if the specified basic block is in this loop.
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bool contains(const BlockT *BB) const {
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return DenseBlockSet.count(BB);
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}
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/// contains - Return true if the specified instruction is in this loop.
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///
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/// Return true if the specified instruction is in this loop.
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template<class InstT>
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bool contains(const InstT *Inst) const {
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return contains(Inst->getParent());
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}
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/// iterator/begin/end - Return the loops contained entirely within this loop.
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///
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/// Return the loops contained entirely within this loop.
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const std::vector<LoopT *> &getSubLoops() const { return SubLoops; }
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std::vector<LoopT *> &getSubLoopsVector() { return SubLoops; }
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typedef typename std::vector<LoopT *>::const_iterator iterator;
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@ -138,8 +133,7 @@ public:
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reverse_iterator rend() const { return SubLoops.rend(); }
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bool empty() const { return SubLoops.empty(); }
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/// getBlocks - Get a list of the basic blocks which make up this loop.
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///
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/// Get a list of the basic blocks which make up this loop.
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const std::vector<BlockT*> &getBlocks() const { return Blocks; }
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typedef typename std::vector<BlockT*>::const_iterator block_iterator;
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block_iterator block_begin() const { return Blocks.begin(); }
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@ -148,7 +142,7 @@ public:
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return make_range(block_begin(), block_end());
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}
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/// getNumBlocks - Get the number of blocks in this loop in constant time.
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/// Get the number of blocks in this loop in constant time.
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unsigned getNumBlocks() const {
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return Blocks.size();
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}
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@ -159,9 +153,8 @@ public:
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/// Return true if this loop is no longer valid.
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bool isInvalid() { return IsInvalid; }
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/// isLoopExiting - True if terminator in the block can branch to another
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/// block that is outside of the current loop.
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///
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/// True if terminator in the block can branch to another block that is
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/// outside of the current loop.
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bool isLoopExiting(const BlockT *BB) const {
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typedef GraphTraits<const BlockT*> BlockTraits;
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for (typename BlockTraits::ChildIteratorType SI =
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@ -173,8 +166,7 @@ public:
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return false;
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}
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/// getNumBackEdges - Calculate the number of back edges to the loop header
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///
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/// Calculate the number of back edges to the loop header.
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unsigned getNumBackEdges() const {
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unsigned NumBackEdges = 0;
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BlockT *H = getHeader();
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@ -197,53 +189,49 @@ public:
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// induction variable canonicalization pass should be used to normalize loops
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// for easy analysis. These methods assume canonical loops.
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/// getExitingBlocks - Return all blocks inside the loop that have successors
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/// outside of the loop. These are the blocks _inside of the current loop_
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/// which branch out. The returned list is always unique.
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///
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/// Return all blocks inside the loop that have successors outside of the
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/// loop. These are the blocks _inside of the current loop_ which branch out.
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/// The returned list is always unique.
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void getExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const;
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/// getExitingBlock - If getExitingBlocks would return exactly one block,
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/// return that block. Otherwise return null.
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/// If getExitingBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BlockT *getExitingBlock() const;
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/// getExitBlocks - Return all of the successor blocks of this loop. These
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/// are the blocks _outside of the current loop_ which are branched to.
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///
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/// Return all of the successor blocks of this loop. These are the blocks
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/// _outside of the current loop_ which are branched to.
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void getExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const;
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/// getExitBlock - If getExitBlocks would return exactly one block,
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/// return that block. Otherwise return null.
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/// If getExitBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BlockT *getExitBlock() const;
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/// Edge type.
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typedef std::pair<const BlockT*, const BlockT*> Edge;
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/// getExitEdges - Return all pairs of (_inside_block_,_outside_block_).
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/// Return all pairs of (_inside_block_,_outside_block_).
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void getExitEdges(SmallVectorImpl<Edge> &ExitEdges) const;
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/// getLoopPreheader - If there is a preheader for this loop, return it. A
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/// loop has a preheader if there is only one edge to the header of the loop
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/// from outside of the loop. If this is the case, the block branching to the
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/// header of the loop is the preheader node.
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/// If there is a preheader for this loop, return it. A loop has a preheader
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/// if there is only one edge to the header of the loop from outside of the
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/// loop. If this is the case, the block branching to the header of the loop
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/// is the preheader node.
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///
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/// This method returns null if there is no preheader for the loop.
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///
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BlockT *getLoopPreheader() const;
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/// getLoopPredecessor - If the given loop's header has exactly one unique
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/// predecessor outside the loop, return it. Otherwise return null.
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/// This is less strict that the loop "preheader" concept, which requires
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/// If the given loop's header has exactly one unique predecessor outside the
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/// loop, return it. Otherwise return null.
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/// This is less strict that the loop "preheader" concept, which requires
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/// the predecessor to have exactly one successor.
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///
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BlockT *getLoopPredecessor() const;
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/// getLoopLatch - If there is a single latch block for this loop, return it.
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/// If there is a single latch block for this loop, return it.
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/// A latch block is a block that contains a branch back to the header.
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BlockT *getLoopLatch() const;
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/// getLoopLatches - Return all loop latch blocks of this loop. A latch block
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/// is a block that contains a branch back to the header.
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/// Return all loop latch blocks of this loop. A latch block is a block that
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/// contains a branch back to the header.
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void getLoopLatches(SmallVectorImpl<BlockT *> &LoopLatches) const {
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BlockT *H = getHeader();
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typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
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@ -258,32 +246,29 @@ public:
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// APIs for updating loop information after changing the CFG
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//
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/// addBasicBlockToLoop - This method is used by other analyses to update loop
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/// information. NewBB is set to be a new member of the current loop.
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/// This method is used by other analyses to update loop information.
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/// NewBB is set to be a new member of the current loop.
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/// Because of this, it is added as a member of all parent loops, and is added
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/// to the specified LoopInfo object as being in the current basic block. It
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/// is not valid to replace the loop header with this method.
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///
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void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LI);
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/// replaceChildLoopWith - This is used when splitting loops up. It replaces
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/// the OldChild entry in our children list with NewChild, and updates the
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/// parent pointer of OldChild to be null and the NewChild to be this loop.
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/// This is used when splitting loops up. It replaces the OldChild entry in
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/// our children list with NewChild, and updates the parent pointer of
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/// OldChild to be null and the NewChild to be this loop.
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/// This updates the loop depth of the new child.
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void replaceChildLoopWith(LoopT *OldChild, LoopT *NewChild);
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/// addChildLoop - Add the specified loop to be a child of this loop. This
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/// updates the loop depth of the new child.
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///
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/// Add the specified loop to be a child of this loop.
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/// This updates the loop depth of the new child.
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void addChildLoop(LoopT *NewChild) {
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assert(!NewChild->ParentLoop && "NewChild already has a parent!");
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NewChild->ParentLoop = static_cast<LoopT *>(this);
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SubLoops.push_back(NewChild);
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}
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/// removeChildLoop - This removes the specified child from being a subloop of
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/// this loop. The loop is not deleted, as it will presumably be inserted
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/// into another loop.
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/// This removes the specified child from being a subloop of this loop. The
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/// loop is not deleted, as it will presumably be inserted into another loop.
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LoopT *removeChildLoop(iterator I) {
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assert(I != SubLoops.end() && "Cannot remove end iterator!");
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LoopT *Child = *I;
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@ -293,7 +278,7 @@ public:
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return Child;
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}
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/// addBlockEntry - This adds a basic block directly to the basic block list.
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/// This adds a basic block directly to the basic block list.
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/// This should only be used by transformations that create new loops. Other
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/// transformations should use addBasicBlockToLoop.
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void addBlockEntry(BlockT *BB) {
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@ -301,19 +286,18 @@ public:
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DenseBlockSet.insert(BB);
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}
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/// reverseBlocks - interface to reverse Blocks[from, end of loop] in this loop
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/// interface to reverse Blocks[from, end of loop] in this loop
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void reverseBlock(unsigned from) {
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std::reverse(Blocks.begin() + from, Blocks.end());
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}
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/// reserveBlocks- interface to do reserve() for Blocks
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/// interface to do reserve() for Blocks
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void reserveBlocks(unsigned size) {
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Blocks.reserve(size);
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}
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/// moveToHeader - This method is used to move BB (which must be part of this
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/// loop) to be the loop header of the loop (the block that dominates all
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/// others).
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/// This method is used to move BB (which must be part of this loop) to be the
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/// loop header of the loop (the block that dominates all others).
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void moveToHeader(BlockT *BB) {
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if (Blocks[0] == BB) return;
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for (unsigned i = 0; ; ++i) {
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@ -326,9 +310,9 @@ public:
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}
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}
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/// removeBlockFromLoop - This removes the specified basic block from the
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/// current loop, updating the Blocks as appropriate. This does not update
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/// the mapping in the LoopInfo class.
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/// This removes the specified basic block from the current loop, updating the
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/// Blocks as appropriate. This does not update the mapping in the LoopInfo
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/// class.
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void removeBlockFromLoop(BlockT *BB) {
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auto I = std::find(Blocks.begin(), Blocks.end(), BB);
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assert(I != Blocks.end() && "N is not in this list!");
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@ -337,10 +321,10 @@ public:
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DenseBlockSet.erase(BB);
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}
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/// verifyLoop - Verify loop structure
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/// Verify loop structure
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void verifyLoop() const;
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/// verifyLoop - Verify loop structure of this loop and all nested loops.
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/// Verify loop structure of this loop and all nested loops.
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void verifyLoopNest(DenseSet<const LoopT*> *Loops) const;
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void print(raw_ostream &OS, unsigned Depth = 0) const;
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@ -366,28 +350,26 @@ class Loop : public LoopBase<BasicBlock, Loop> {
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public:
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Loop() {}
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/// isLoopInvariant - Return true if the specified value is loop invariant
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///
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/// Return true if the specified value is loop invariant.
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bool isLoopInvariant(const Value *V) const;
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/// hasLoopInvariantOperands - Return true if all the operands of the
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/// specified instruction are loop invariant.
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/// Return true if all the operands of the specified instruction are loop
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/// invariant.
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bool hasLoopInvariantOperands(const Instruction *I) const;
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/// makeLoopInvariant - If the given value is an instruction inside of the
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/// loop and it can be hoisted, do so to make it trivially loop-invariant.
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/// If the given value is an instruction inside of the loop and it can be
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/// hoisted, do so to make it trivially loop-invariant.
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/// Return true if the value after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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///
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bool makeLoopInvariant(Value *V, bool &Changed,
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Instruction *InsertPt = nullptr) const;
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/// makeLoopInvariant - If the given instruction is inside of the
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/// loop and it can be hoisted, do so to make it trivially loop-invariant.
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/// If the given instruction is inside of the loop and it can be hoisted, do
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/// so to make it trivially loop-invariant.
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/// Return true if the instruction after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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@ -398,28 +380,26 @@ public:
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bool makeLoopInvariant(Instruction *I, bool &Changed,
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Instruction *InsertPt = nullptr) const;
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/// getCanonicalInductionVariable - Check to see if the loop has a canonical
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/// induction variable: an integer recurrence that starts at 0 and increments
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/// by one each time through the loop. If so, return the phi node that
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/// corresponds to it.
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/// Check to see if the loop has a canonical induction variable: an integer
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/// recurrence that starts at 0 and increments by one each time through the
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/// loop. If so, return the phi node that corresponds to it.
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///
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/// The IndVarSimplify pass transforms loops to have a canonical induction
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/// variable.
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///
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PHINode *getCanonicalInductionVariable() const;
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/// isLCSSAForm - Return true if the Loop is in LCSSA form
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/// Return true if the Loop is in LCSSA form.
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bool isLCSSAForm(DominatorTree &DT) const;
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/// \brief Return true if this Loop and all inner subloops are in LCSSA form.
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/// Return true if this Loop and all inner subloops are in LCSSA form.
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bool isRecursivelyLCSSAForm(DominatorTree &DT) const;
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/// isLoopSimplifyForm - Return true if the Loop is in the form that
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/// the LoopSimplify form transforms loops to, which is sometimes called
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/// normal form.
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/// Return true if the Loop is in the form that the LoopSimplify form
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/// transforms loops to, which is sometimes called normal form.
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bool isLoopSimplifyForm() const;
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/// isSafeToClone - Return true if the loop body is safe to clone in practice.
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/// Return true if the loop body is safe to clone in practice.
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bool isSafeToClone() const;
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/// Returns true if the loop is annotated parallel.
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@ -452,23 +432,22 @@ public:
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/// operand should should be the node itself.
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void setLoopID(MDNode *LoopID) const;
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/// hasDedicatedExits - Return true if no exit block for the loop
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/// has a predecessor that is outside the loop.
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/// Return true if no exit block for the loop has a predecessor that is
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/// outside the loop.
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bool hasDedicatedExits() const;
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/// getUniqueExitBlocks - Return all unique successor blocks of this loop.
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/// Return all unique successor blocks of this loop.
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/// These are the blocks _outside of the current loop_ which are branched to.
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/// This assumes that loop exits are in canonical form.
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///
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void getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const;
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/// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
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/// block, return that block. Otherwise return null.
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/// If getUniqueExitBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BasicBlock *getUniqueExitBlock() const;
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void dump() const;
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/// \brief Return the debug location of the start of this loop.
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/// Return the debug location of the start of this loop.
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/// This looks for a BB terminating instruction with a known debug
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/// location by looking at the preheader and header blocks. If it
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/// cannot find a terminating instruction with location information,
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@ -496,7 +475,7 @@ private:
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};
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//===----------------------------------------------------------------------===//
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/// LoopInfo - This class builds and contains all of the top level loop
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/// This class builds and contains all of the top-level loop
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/// structures in the specified function.
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///
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@ -555,33 +534,30 @@ public:
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reverse_iterator rend() const { return TopLevelLoops.rend(); }
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bool empty() const { return TopLevelLoops.empty(); }
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/// getLoopFor - Return the inner most loop that BB lives in. If a basic
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/// block is in no loop (for example the entry node), null is returned.
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///
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/// Return the inner most loop that BB lives in. If a basic block is in no
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/// loop (for example the entry node), null is returned.
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LoopT *getLoopFor(const BlockT *BB) const { return BBMap.lookup(BB); }
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/// operator[] - same as getLoopFor...
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///
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/// Same as getLoopFor.
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const LoopT *operator[](const BlockT *BB) const {
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return getLoopFor(BB);
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}
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/// getLoopDepth - Return the loop nesting level of the specified block. A
|
||||
/// depth of 0 means the block is not inside any loop.
|
||||
///
|
||||
/// Return the loop nesting level of the specified block. A depth of 0 means
|
||||
/// the block is not inside any loop.
|
||||
unsigned getLoopDepth(const BlockT *BB) const {
|
||||
const LoopT *L = getLoopFor(BB);
|
||||
return L ? L->getLoopDepth() : 0;
|
||||
}
|
||||
|
||||
// isLoopHeader - True if the block is a loop header node
|
||||
// True if the block is a loop header node
|
||||
bool isLoopHeader(const BlockT *BB) const {
|
||||
const LoopT *L = getLoopFor(BB);
|
||||
return L && L->getHeader() == BB;
|
||||
}
|
||||
|
||||
/// removeLoop - This removes the specified top-level loop from this loop info
|
||||
/// object. The loop is not deleted, as it will presumably be inserted into
|
||||
/// This removes the specified top-level loop from this loop info object.
|
||||
/// The loop is not deleted, as it will presumably be inserted into
|
||||
/// another loop.
|
||||
LoopT *removeLoop(iterator I) {
|
||||
assert(I != end() && "Cannot remove end iterator!");
|
||||
@ -591,9 +567,9 @@ public:
|
||||
return L;
|
||||
}
|
||||
|
||||
/// changeLoopFor - Change the top-level loop that contains BB to the
|
||||
/// specified loop. This should be used by transformations that restructure
|
||||
/// the loop hierarchy tree.
|
||||
/// Change the top-level loop that contains BB to the specified loop.
|
||||
/// This should be used by transformations that restructure the loop hierarchy
|
||||
/// tree.
|
||||
void changeLoopFor(BlockT *BB, LoopT *L) {
|
||||
if (!L) {
|
||||
BBMap.erase(BB);
|
||||
@ -602,8 +578,8 @@ public:
|
||||
BBMap[BB] = L;
|
||||
}
|
||||
|
||||
/// changeTopLevelLoop - Replace the specified loop in the top-level loops
|
||||
/// list with the indicated loop.
|
||||
/// Replace the specified loop in the top-level loops list with the indicated
|
||||
/// loop.
|
||||
void changeTopLevelLoop(LoopT *OldLoop,
|
||||
LoopT *NewLoop) {
|
||||
auto I = std::find(TopLevelLoops.begin(), TopLevelLoops.end(), OldLoop);
|
||||
@ -613,14 +589,13 @@ public:
|
||||
"Loops already embedded into a subloop!");
|
||||
}
|
||||
|
||||
/// addTopLevelLoop - This adds the specified loop to the collection of
|
||||
/// top-level loops.
|
||||
/// This adds the specified loop to the collection of top-level loops.
|
||||
void addTopLevelLoop(LoopT *New) {
|
||||
assert(!New->getParentLoop() && "Loop already in subloop!");
|
||||
TopLevelLoops.push_back(New);
|
||||
}
|
||||
|
||||
/// removeBlock - This method completely removes BB from all data structures,
|
||||
/// This method completely removes BB from all data structures,
|
||||
/// including all of the Loop objects it is nested in and our mapping from
|
||||
/// BasicBlocks to loops.
|
||||
void removeBlock(BlockT *BB) {
|
||||
@ -679,8 +654,8 @@ public:
|
||||
/// will remain valid until this LoopInfo's memory is released.
|
||||
void markAsRemoved(Loop *L);
|
||||
|
||||
/// replacementPreservesLCSSAForm - Returns true if replacing From with To
|
||||
/// everywhere is guaranteed to preserve LCSSA form.
|
||||
/// Returns true if replacing From with To everywhere is guaranteed to
|
||||
/// preserve LCSSA form.
|
||||
bool replacementPreservesLCSSAForm(Instruction *From, Value *To) {
|
||||
// Preserving LCSSA form is only problematic if the replacing value is an
|
||||
// instruction.
|
||||
@ -700,8 +675,7 @@ public:
|
||||
return ToLoop->contains(getLoopFor(From->getParent()));
|
||||
}
|
||||
|
||||
/// \brief Checks if moving a specific instruction can break LCSSA in any
|
||||
/// loop.
|
||||
/// Checks if moving a specific instruction can break LCSSA in any loop.
|
||||
///
|
||||
/// Return true if moving \p Inst to before \p NewLoc will break LCSSA,
|
||||
/// assuming that the function containing \p Inst and \p NewLoc is currently
|
||||
|
Loading…
Reference in New Issue
Block a user