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[LoopSimplifyCFG] Delete dead blocks in RPO
Deletion of dead blocks in arbitrary order may lead to failure of assertion in `DeleteDeadBlock` that requires that we have deleted all predecessors before we can delete the current block. We should instead delete them in RPO order. llvm-svn: 350116
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@ -106,7 +106,7 @@ private:
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SmallPtrSet<BasicBlock *, 8> LiveLoopBlocks;
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// The blocks of the original loop that will become unreachable from entry
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// after the constant folding.
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SmallPtrSet<BasicBlock *, 8> DeadLoopBlocks;
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SmallVector<BasicBlock *, 8> DeadLoopBlocks;
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// The exits of the original loop that will still be reachable from entry
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// after the constant folding.
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SmallPtrSet<BasicBlock *, 8> LiveExitBlocks;
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@ -141,7 +141,7 @@ private:
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PrintOutVector("Blocks in which we can constant-fold terminator:",
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FoldCandidates);
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PrintOutSet("Live blocks from the original loop:", LiveLoopBlocks);
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PrintOutSet("Dead blocks from the original loop:", DeadLoopBlocks);
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PrintOutVector("Dead blocks from the original loop:", DeadLoopBlocks);
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PrintOutSet("Live exit blocks:", LiveExitBlocks);
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PrintOutVector("Dead exit blocks:", DeadExitBlocks);
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if (!DeleteCurrentLoop)
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@ -196,7 +196,7 @@ private:
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// If a loop block wasn't marked as live so far, then it's dead.
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if (!LiveLoopBlocks.count(BB)) {
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DeadLoopBlocks.insert(BB);
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DeadLoopBlocks.push_back(BB);
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continue;
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}
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@ -385,8 +385,11 @@ private:
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/// relevant updates to DT and LI.
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void deleteDeadLoopBlocks() {
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DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
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if (MSSAU)
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MSSAU->removeBlocks(DeadLoopBlocks);
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if (MSSAU) {
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SmallPtrSet<BasicBlock *, 8> DeadLoopBlocksSet(DeadLoopBlocks.begin(),
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DeadLoopBlocks.end());
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MSSAU->removeBlocks(DeadLoopBlocksSet);
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}
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for (auto *BB : DeadLoopBlocks) {
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assert(BB != L.getHeader() &&
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"Header of the current loop cannot be dead!");
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