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Include what you use in HexagonELFObjectWriter.cpp
HexagonELFObjectWriter.cpp was not using any APIs from Hexagon.h, and was only including it for transitive dependencies. Doing so is problematic from include-what-you-use perspective, but it is also a layering issue (it creates a dependency cycle between the primary Hexagon target library and the MCTargetDesc library). llvm-svn: 362376
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@ -6,8 +6,8 @@
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//
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//===----------------------------------------------------------------------===//
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#include "Hexagon.h"
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#include "MCTargetDesc/HexagonFixupKinds.h"
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#include "MCTargetDesc/HexagonMCTargetDesc.h"
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#include "llvm/MC/MCAssembler.h"
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#include "llvm/MC/MCELFObjectWriter.h"
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#include "llvm/MC/MCObjectWriter.h"
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