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[WebAssembly] Use standard intrinsics for f32x4 and f64x2 ops

Now that these instructions are no longer prototypes, we do not need to be
careful about keeping them opt-in and can use the standard LLVM infrastructure
for them. This commit removes the bespoke intrinsics we were using to represent
these operations in favor of the corresponding target-independent intrinsics.
The clang builtins are preserved because there is no standard way to easily
represent these operations in C/C++.

For consistency with the scalar codegen in the Wasm backend, the intrinsic used
to represent {f32x4,f64x2}.nearest is @llvm.nearbyint even though
@llvm.roundeven better captures the semantics of the underlying Wasm
instruction. Replacing our use of @llvm.nearbyint with use of @llvm.roundeven is
left to a potential future patch.

Differential Revision: https://reviews.llvm.org/D100411
This commit is contained in:
Thomas Lively 2021-04-14 09:19:26 -07:00
parent 57a62b68de
commit 4ba1e6bb91
5 changed files with 25 additions and 110 deletions

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@ -183,26 +183,6 @@ def int_wasm_pmax :
[LLVMMatchType<0>, LLVMMatchType<0>],
[IntrNoMem, IntrSpeculatable]>;
// TODO: Replace these instrinsics with normal ISel patterns once the
// rounding instructions are merged to the proposal
// (https://github.com/WebAssembly/simd/pull/232).
def int_wasm_ceil :
Intrinsic<[llvm_anyvector_ty],
[LLVMMatchType<0>],
[IntrNoMem, IntrSpeculatable]>;
def int_wasm_floor :
Intrinsic<[llvm_anyvector_ty],
[LLVMMatchType<0>],
[IntrNoMem, IntrSpeculatable]>;
def int_wasm_trunc :
Intrinsic<[llvm_anyvector_ty],
[LLVMMatchType<0>],
[IntrNoMem, IntrSpeculatable]>;
def int_wasm_nearest :
Intrinsic<[llvm_anyvector_ty],
[LLVMMatchType<0>],
[IntrNoMem, IntrSpeculatable]>;
// TODO: Replace these intrinsic with normal ISel patterns once the
// load_zero instructions are merged to the proposal.
def int_wasm_load32_zero :

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@ -180,8 +180,7 @@ WebAssemblyTargetLowering::WebAssemblyTargetLowering(
setOperationAction(Op, T, Legal);
// Expand float operations supported for scalars but not SIMD
for (auto Op : {ISD::FCEIL, ISD::FFLOOR, ISD::FTRUNC, ISD::FNEARBYINT,
ISD::FCOPYSIGN, ISD::FLOG, ISD::FLOG2, ISD::FLOG10,
for (auto Op : {ISD::FCOPYSIGN, ISD::FLOG, ISD::FLOG2, ISD::FLOG10,
ISD::FEXP, ISD::FEXP2, ISD::FRINT})
for (auto T : {MVT::v4f32, MVT::v2f64})
setOperationAction(Op, T, Expand);

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@ -1031,14 +1031,14 @@ defm NEG : SIMDUnaryFP<fneg, "neg", 225>;
defm SQRT : SIMDUnaryFP<fsqrt, "sqrt", 227>;
// Rounding: ceil, floor, trunc, nearest
defm CEIL : SIMDUnary<F32x4, int_wasm_ceil, "ceil", 0x67>;
defm FLOOR : SIMDUnary<F32x4, int_wasm_floor, "floor", 0x68>;
defm TRUNC: SIMDUnary<F32x4, int_wasm_trunc, "trunc", 0x69>;
defm NEAREST: SIMDUnary<F32x4, int_wasm_nearest, "nearest", 0x6a>;
defm CEIL : SIMDUnary<F64x2, int_wasm_ceil, "ceil", 0x74>;
defm FLOOR : SIMDUnary<F64x2, int_wasm_floor, "floor", 0x75>;
defm TRUNC: SIMDUnary<F64x2, int_wasm_trunc, "trunc", 0x7a>;
defm NEAREST: SIMDUnary<F64x2, int_wasm_nearest, "nearest", 0x94>;
defm CEIL : SIMDUnary<F32x4, fceil, "ceil", 0x67>;
defm FLOOR : SIMDUnary<F32x4, ffloor, "floor", 0x68>;
defm TRUNC: SIMDUnary<F32x4, ftrunc, "trunc", 0x69>;
defm NEAREST: SIMDUnary<F32x4, fnearbyint, "nearest", 0x6a>;
defm CEIL : SIMDUnary<F64x2, fceil, "ceil", 0x74>;
defm FLOOR : SIMDUnary<F64x2, ffloor, "floor", 0x75>;
defm TRUNC: SIMDUnary<F64x2, ftrunc, "trunc", 0x7a>;
defm NEAREST: SIMDUnary<F64x2, fnearbyint, "nearest", 0x94>;
//===----------------------------------------------------------------------===//
// Floating-point binary arithmetic

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@ -722,9 +722,9 @@ define <4 x float> @pmax_v4f32(<4 x float> %a, <4 x float> %b) {
; CHECK-NEXT: .functype ceil_v4f32 (v128) -> (v128){{$}}
; CHECK-NEXT: f32x4.ceil $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <4 x float> @llvm.wasm.ceil.v4f32(<4 x float>)
declare <4 x float> @llvm.ceil.v4f32(<4 x float>)
define <4 x float> @ceil_v4f32(<4 x float> %a) {
%v = call <4 x float> @llvm.wasm.ceil.v4f32(<4 x float> %a)
%v = call <4 x float> @llvm.ceil.v4f32(<4 x float> %a)
ret <4 x float> %v
}
@ -732,9 +732,9 @@ define <4 x float> @ceil_v4f32(<4 x float> %a) {
; CHECK-NEXT: .functype floor_v4f32 (v128) -> (v128){{$}}
; CHECK-NEXT: f32x4.floor $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <4 x float> @llvm.wasm.floor.v4f32(<4 x float>)
declare <4 x float> @llvm.floor.v4f32(<4 x float>)
define <4 x float> @floor_v4f32(<4 x float> %a) {
%v = call <4 x float> @llvm.wasm.floor.v4f32(<4 x float> %a)
%v = call <4 x float> @llvm.floor.v4f32(<4 x float> %a)
ret <4 x float> %v
}
@ -742,9 +742,9 @@ define <4 x float> @floor_v4f32(<4 x float> %a) {
; CHECK-NEXT: .functype trunc_v4f32 (v128) -> (v128){{$}}
; CHECK-NEXT: f32x4.trunc $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <4 x float> @llvm.wasm.trunc.v4f32(<4 x float>)
declare <4 x float> @llvm.trunc.v4f32(<4 x float>)
define <4 x float> @trunc_v4f32(<4 x float> %a) {
%v = call <4 x float> @llvm.wasm.trunc.v4f32(<4 x float> %a)
%v = call <4 x float> @llvm.trunc.v4f32(<4 x float> %a)
ret <4 x float> %v
}
@ -752,9 +752,9 @@ define <4 x float> @trunc_v4f32(<4 x float> %a) {
; CHECK-NEXT: .functype nearest_v4f32 (v128) -> (v128){{$}}
; CHECK-NEXT: f32x4.nearest $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <4 x float> @llvm.wasm.nearest.v4f32(<4 x float>)
declare <4 x float> @llvm.nearbyint.v4f32(<4 x float>)
define <4 x float> @nearest_v4f32(<4 x float> %a) {
%v = call <4 x float> @llvm.wasm.nearest.v4f32(<4 x float> %a)
%v = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %a)
ret <4 x float> %v
}
@ -807,9 +807,9 @@ define <2 x double> @pmax_v2f64(<2 x double> %a, <2 x double> %b) {
; CHECK-NEXT: .functype ceil_v2f64 (v128) -> (v128){{$}}
; CHECK-NEXT: f64x2.ceil $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <2 x double> @llvm.wasm.ceil.v2f64(<2 x double>)
declare <2 x double> @llvm.ceil.v2f64(<2 x double>)
define <2 x double> @ceil_v2f64(<2 x double> %a) {
%v = call <2 x double> @llvm.wasm.ceil.v2f64(<2 x double> %a)
%v = call <2 x double> @llvm.ceil.v2f64(<2 x double> %a)
ret <2 x double> %v
}
@ -817,9 +817,9 @@ define <2 x double> @ceil_v2f64(<2 x double> %a) {
; CHECK-NEXT: .functype floor_v2f64 (v128) -> (v128){{$}}
; CHECK-NEXT: f64x2.floor $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <2 x double> @llvm.wasm.floor.v2f64(<2 x double>)
declare <2 x double> @llvm.floor.v2f64(<2 x double>)
define <2 x double> @floor_v2f64(<2 x double> %a) {
%v = call <2 x double> @llvm.wasm.floor.v2f64(<2 x double> %a)
%v = call <2 x double> @llvm.floor.v2f64(<2 x double> %a)
ret <2 x double> %v
}
@ -827,9 +827,9 @@ define <2 x double> @floor_v2f64(<2 x double> %a) {
; CHECK-NEXT: .functype trunc_v2f64 (v128) -> (v128){{$}}
; CHECK-NEXT: f64x2.trunc $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <2 x double> @llvm.wasm.trunc.v2f64(<2 x double>)
declare <2 x double> @llvm.trunc.v2f64(<2 x double>)
define <2 x double> @trunc_v2f64(<2 x double> %a) {
%v = call <2 x double> @llvm.wasm.trunc.v2f64(<2 x double> %a)
%v = call <2 x double> @llvm.trunc.v2f64(<2 x double> %a)
ret <2 x double> %v
}
@ -837,9 +837,9 @@ define <2 x double> @trunc_v2f64(<2 x double> %a) {
; CHECK-NEXT: .functype nearest_v2f64 (v128) -> (v128){{$}}
; CHECK-NEXT: f64x2.nearest $push[[R:[0-9]+]]=, $0{{$}}
; CHECK-NEXT: return $pop[[R]]{{$}}
declare <2 x double> @llvm.wasm.nearest.v2f64(<2 x double>)
declare <2 x double> @llvm.nearbyint.v2f64(<2 x double>)
define <2 x double> @nearest_v2f64(<2 x double> %a) {
%v = call <2 x double> @llvm.wasm.nearest.v2f64(<2 x double> %a)
%v = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %a)
ret <2 x double> %v
}

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@ -366,38 +366,6 @@ define <2 x i64> @rotr_v2i64(<2 x i64> %x, <2 x i64> %y) {
; 4 x f32
; ==============================================================================
; CHECK-LABEL: ceil_v4f32:
; CHECK: f32.ceil
declare <4 x float> @llvm.ceil.v4f32(<4 x float>)
define <4 x float> @ceil_v4f32(<4 x float> %x) {
%v = call <4 x float> @llvm.ceil.v4f32(<4 x float> %x)
ret <4 x float> %v
}
; CHECK-LABEL: floor_v4f32:
; CHECK: f32.floor
declare <4 x float> @llvm.floor.v4f32(<4 x float>)
define <4 x float> @floor_v4f32(<4 x float> %x) {
%v = call <4 x float> @llvm.floor.v4f32(<4 x float> %x)
ret <4 x float> %v
}
; CHECK-LABEL: trunc_v4f32:
; CHECK: f32.trunc
declare <4 x float> @llvm.trunc.v4f32(<4 x float>)
define <4 x float> @trunc_v4f32(<4 x float> %x) {
%v = call <4 x float> @llvm.trunc.v4f32(<4 x float> %x)
ret <4 x float> %v
}
; CHECK-LABEL: nearbyint_v4f32:
; CHECK: f32.nearest
declare <4 x float> @llvm.nearbyint.v4f32(<4 x float>)
define <4 x float> @nearbyint_v4f32(<4 x float> %x) {
%v = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %x)
ret <4 x float> %v
}
; CHECK-LABEL: copysign_v4f32:
; CHECK: f32.copysign
declare <4 x float> @llvm.copysign.v4f32(<4 x float>, <4 x float>)
@ -498,38 +466,6 @@ define <4 x float> @round_v4f32(<4 x float> %x) {
; 2 x f64
; ==============================================================================
; CHECK-LABEL: ceil_v2f64:
; CHECK: f64.ceil
declare <2 x double> @llvm.ceil.v2f64(<2 x double>)
define <2 x double> @ceil_v2f64(<2 x double> %x) {
%v = call <2 x double> @llvm.ceil.v2f64(<2 x double> %x)
ret <2 x double> %v
}
; CHECK-LABEL: floor_v2f64:
; CHECK: f64.floor
declare <2 x double> @llvm.floor.v2f64(<2 x double>)
define <2 x double> @floor_v2f64(<2 x double> %x) {
%v = call <2 x double> @llvm.floor.v2f64(<2 x double> %x)
ret <2 x double> %v
}
; CHECK-LABEL: trunc_v2f64:
; CHECK: f64.trunc
declare <2 x double> @llvm.trunc.v2f64(<2 x double>)
define <2 x double> @trunc_v2f64(<2 x double> %x) {
%v = call <2 x double> @llvm.trunc.v2f64(<2 x double> %x)
ret <2 x double> %v
}
; CHECK-LABEL: nearbyint_v2f64:
; CHECK: f64.nearest
declare <2 x double> @llvm.nearbyint.v2f64(<2 x double>)
define <2 x double> @nearbyint_v2f64(<2 x double> %x) {
%v = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %x)
ret <2 x double> %v
}
; CHECK-LABEL: copysign_v2f64:
; CHECK: f64.copysign
declare <2 x double> @llvm.copysign.v2f64(<2 x double>, <2 x double>)